Most realistic game

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griever0311

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Tedy567 said:
most realistic game ever? AIRSOFT
Hell no. Mainly because there's not enough incentive not to get hit. A game of incredibly unsafe extreme woodsball (velocity cranked up all the way on all the guns, ballistic eyepro mandatory, gas masks with no canister preferable, no minimum range, and limited hand-to-hand allowed) with an OUTSTANDING group of referees (to call vital hits and armor shots) and a nice group of extremely well-geared players beats the hell out of airsoft.
 

tsb247

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Starke said:
tsb247 said:
GeneralTrivium said:
If anybody has seen the gameplay of the new OFP2 then you'll choose it over ArmA 2.

You can command your squad to raid buildings and stuff it looks so badass.
"Now you can see I've taken a hit to my head. It's nothing serious, but I am bleeding badly." - OFP2 live demonstration commentary.

Just look at 1:10 or so. Note that he mentions that he's not invulnerable later in the video. The very inclusion of a medpack also kills it for me.


I have lost faith in OFP2... Lost all faith.
"We all know what red barrels do..."
I wasn't even going to mention that, but I would call it the killing blow.

I also feel as though I should mention that you can still take LOTS of hits before dying (as shown in the video), and the 'death lasers' that they use for artillary make me laugh.
 

Kilo24

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Dwarf Fortress. It's fantasy, but still the only game with realistic geology, realistic weather, erosion, and body tissue modeling to a non-negligible degree. And is, you know, an actual game too.
 

tsb247

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griever0311 said:
Tedy567 said:
most realistic game ever? AIRSOFT
Hell no. Mainly because there's not enough incentive not to get hit.
I don't know about that. I've played with groups of people with heavily modded rifles that shot somewhere around 500fps. Almost every shot drew blood (if you weren't properly outfitted that is) and ballistic eye protection was also mandatory. There was a minimum engagement range for safety reasons, and they used pyrotechnics for grenades.

Besides... Simunition beats the hell out of paintball and airsoft, but it's FAR too dangerous to simply play with, and I don't know a soul on earth who wouldn't ***** about getting hit with it. I know I would. You're essentially getting hit by a bullet.

 

Starke

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tsb247 said:
stinkychops said:
Gestapo Hunter said:
Operation Flashpoint
Not out yet?
The original OFP came out in 2001 I think. The new one looks like a real let-down.
It was actually within a week or two of September 11th, so the game got completely lost due to other issues.

tsb247 said:
Starke said:
tsb247 said:
GeneralTrivium said:
If anybody has seen the gameplay of the new OFP2 then you'll choose it over ArmA 2.

You can command your squad to raid buildings and stuff it looks so badass.
"Now you can see I've taken a hit to my head. It's nothing serious, but I am bleeding badly." - OFP2 live demonstration commentary.

Just look at 1:10 or so. Note that he mentions that he's not invulnerable later in the video. The very inclusion of a medpack also kills it for me.


I have lost faith in OFP2... Lost all faith.
"We all know what red barrels do..."
I wasn't even going to mention that, but I would call it the killing blow.

I also feel as though I should mention that you can still take LOTS of hits before dying (as shown in the video), and the 'death lasers' that they use for artillary make me laugh.
Yeah, I don't think even get to the 'death lasers' bit, I got the 'red barrels' line, and then the medkit, and stopped watching. I'll give them credit that bleeding out should occur, but, a f---ing medkit?
 

zahr

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Dwarf Fortress.

Because your imagination eventually paints a better picture than any graphics engine could.
 

tsb247

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Starke said:
tsb247 said:
stinkychops said:
Gestapo Hunter said:
Operation Flashpoint
Not out yet?
The original OFP came out in 2001 I think. The new one looks like a real let-down.
It was actually within a week or two of September 11th, so the game got completely lost due to other issues.

tsb247 said:
Starke said:
tsb247 said:
GeneralTrivium said:
If anybody has seen the gameplay of the new OFP2 then you'll choose it over ArmA 2.

You can command your squad to raid buildings and stuff it looks so badass.
"Now you can see I've taken a hit to my head. It's nothing serious, but I am bleeding badly." - OFP2 live demonstration commentary.

Just look at 1:10 or so. Note that he mentions that he's not invulnerable later in the video. The very inclusion of a medpack also kills it for me.


I have lost faith in OFP2... Lost all faith.
"We all know what red barrels do..."
I wasn't even going to mention that, but I would call it the killing blow.

I also feel as though I should mention that you can still take LOTS of hits before dying (as shown in the video), and the 'death lasers' that they use for artillary make me laugh.
Yeah, I don't think even get to the 'death lasers' bit, I got the 'red barrels' line, and then the medkit, and stopped watching. I'll give them credit that bleeding out should occur, but, a f---ing medkit?
Operation Battlefield: Dragon Rising should be the new game title. Seriously... You can absorb bullets, heal yourself at any time (well, stop the bleeding anyway) via a medkit, and the very inclusion of the red barrels is just beyond forgiveness. I also hate the fact that the weapon you are carrying appears to be pasted in your field of view like in every other FPS (other than the original OFP or ArmA games). Do people really sprint with their weapon up like that? No, they do not.

But anyhow... If you haven't watched that whole video, I would recommend it. If you can stomach it, it demonstrates just how much Codemasters has bastardized the Operation Flashpoint name. OFP:DR is not built upon the framework set by it's predecessor.
 

GrinningManiac

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Flashpoint.

It's actual fun-ness comes from the fact that the AI messes up so often, and helicopters land on your troops and slice a guy in two
 

Starke

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tsb247 said:
Starke said:
tsb247 said:
stinkychops said:
Gestapo Hunter said:
Operation Flashpoint
Not out yet?
The original OFP came out in 2001 I think. The new one looks like a real let-down.
It was actually within a week or two of September 11th, so the game got completely lost due to other issues.

tsb247 said:
Starke said:
tsb247 said:
GeneralTrivium said:
If anybody has seen the gameplay of the new OFP2 then you'll choose it over ArmA 2.

You can command your squad to raid buildings and stuff it looks so badass.
"Now you can see I've taken a hit to my head. It's nothing serious, but I am bleeding badly." - OFP2 live demonstration commentary.

Just look at 1:10 or so. Note that he mentions that he's not invulnerable later in the video. The very inclusion of a medpack also kills it for me.


I have lost faith in OFP2... Lost all faith.
"We all know what red barrels do..."
I wasn't even going to mention that, but I would call it the killing blow.

I also feel as though I should mention that you can still take LOTS of hits before dying (as shown in the video), and the 'death lasers' that they use for artillary make me laugh.
Yeah, I don't think even get to the 'death lasers' bit, I got the 'red barrels' line, and then the medkit, and stopped watching. I'll give them credit that bleeding out should occur, but, a f---ing medkit?
Operation Battlefield: Dragon Rising should be the new game title. Seriously... You can absorb bullets, heal yourself at any time (well, stop the bleeding anyway) via a medkit, and the very inclusion of the red barrels is just beyond forgiveness. I also hate the fact that the weapon you are carrying appears to be pasted in your field of view like in every other FPS (other than the original OFP or ArmA games). Do people really sprint with their weapon up like that? No, they do not.

But anyhow... If you haven't watched that whole video, I would recommend it. If you can stomach it, it demonstrates just how much Codemasters has bastardized the Operation Flashpoint name. OFP:DR is not built upon the framework set by it's predecessor.
ArmA and ArmA 2 are the true flashpoint sequels, I love how the pistol floats on screen even when you're viewing down the sights. Still f---ing red barrels!? I understand some deviation, but holy s---. It boggles my mind in many many ways.

GrinningManiac said:
Flashpoint.

It's actual fun-ness comes from the fact that the AI messes up so often, and helicopters land on your troops and slice a guy in two
Somehow using the map editor to create multiple empty planes in flight is hilarious because they all crash in formation. Though the map editor was always my favorite part of OFP.
 

griever0311

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Dec 10, 2008
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Yeah, dude I know what simunitions are, but I didn't put that in because we're talking about games and not tactical training aids. I tried to get a few of my buddies to buy the conversion kits so we could get even more hardcore (a bunch of them own AR's and 92's), but none of them would. Oh well, the pogs, navy and reservists always got pasted good enough when they came to our MOUT town. Douchbags.

Besides, being hit by simunitions isn't all that bad. I personally think a .68 paintball gun that's shooting a little hot hurts more than the incredibly underpowered 9mm soap that simunition weapons are firing at you. The only discrepency to that is if you're lucky enough to be a SAW gunner doing training out at the March Air Force Base housing. Then you can make other Marines feel like they're being shoved through a wood chipper.
 

Extravaganza

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Mar 2, 2009
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I don't know if y'all folks have noticed.
But games with TOOO Much realism.. Kinda suckass
Example:
Your walking downtown as a supersoldier ready to kill baddy's *Snipe* GG
Now your dead. You got sniped by a 50 cal. from a mile away.

1.Quit
2.Save
3.Restart
 

griever0311

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Dec 10, 2008
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That's because you're not employing proper countersniper tactics. Keep long sight lines broken by cover, watch those windows and rooftops, move in groups, keep SA up, and when in doubt, recon by fire.
 

Starke

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Reuq said:
Halo 3

OT: How can a game be realistic, the HUD is a replacement of real world awareness, as are many of the other features you get in games. A war is also much more emotionally challenging than a game can ever be.

Halo was a joke.
It's not a bad suggestion though. You play a genetically engineered super-soldier, your armor actually is providing a HUD for you, you're restricted to a pair of weapons instead of running around with an arsenal, and you can't take that much damage before rolling over and going toes up. Finally in the regenerating shield system actually makes sense in the Halo series, unlike Far Cry 2, Quantum of Solace, or CoD4. So, given the setting it's not that unrealistic.
 

ShotgunSmoke

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ARMA 2.

THE most realistic shooter I've ever played. Also it's boring as hell. Running 10 minutes through a forest, getting to a small village, recieving a bullet from an enemy who's a mile away, then waiting 5 minutes until medic arrives and listening to those HORRIBLE VOICES is not for me.

Far Cry 2 deserves a mention too, but the realism was ruined by guards, who respawn as soon as the checkpoint is out of your view, brand new guns, which jam after a couple of gunfights, buddies, who appear out of nowhere just in time to save you, weapon convoys, which drive in circles and continue driving the same route after being attacked, gun storages, which work like vending machines, the fact that you recieve a phone call right after you've done a mission (how the hell can the caller know what I just did?) and the fact that your character doesn't speak a single word during the game and still manages to make friends.

Rainbow Six Vegas was also pretty realistic and actually fun. Take note, ARMA.