Chuck Norris never cries. Ever.versoth said:Farcry 2 on the condition that the damage system is fixed
...and the condition that you don't have syringes full of Chuck Norris's tears
Chuck Norris never cries. Ever.versoth said:Farcry 2 on the condition that the damage system is fixed
...and the condition that you don't have syringes full of Chuck Norris's tears
"Now you can see I've taken a hit to my head. It's nothing serious, but I am bleeding badly." - OFP2 live demonstration commentary.GeneralTrivium said:If anybody has seen the gameplay of the new OFP2 then you'll choose it over ArmA 2.
You can command your squad to raid buildings and stuff it looks so badass.
Cod 4..? Hey I just got shot 10 times! Time to crouch! Ok I'm fine again! Bam bam! Ops I got shot again! Time to crouch for a couple of seconds! Ok I'm fine again! Bam bam! ..and so on..Fanusc101 said:Life.
Oh and COD:4, I guess.
"We all know what red barrels do..."tsb247 said:"Now you can see I've taken a hit to my head. It's nothing serious, but I am bleeding badly." - OFP2 live demonstration commentary.GeneralTrivium said:If anybody has seen the gameplay of the new OFP2 then you'll choose it over ArmA 2.
You can command your squad to raid buildings and stuff it looks so badass.
Just look at 1:10 or so. Note that he mentions that he's not invulnerable later in the video. The very inclusion of a medpack also kills it for me.
I have lost faith in OFP2... Lost all faith.
I agree. Rainbow Six was probably the most realistic game i've played. And I liked the healing thing in Farcry. Ripping wire out of your arms and snapping your limbs back in place. Awesome.L3m0n_L1m3 said:Rainbow Six: Vegas was pretty realistic, kind of. So is Farcry 2.... kind of.
Red Orchestra.CoverYourHead said:There was a WW2 game a little while back with pretty much no HUD and about two shots killed you. It was very realistic, but utter crap. I can't recall the name...
Dead on, both of them, maybe make your avatar a little more sluggish and weighty after they sprint 200 yards, increase the amount of ammuntion and grenades carried, and replace the sound designers with the guys from Battlefield: Bad Company (most realistic sounding battlefield environment EVER), reduce the resilience of the helos (seriously, you can bug a chopper out by nailing his engines with sustained gunsfire), and make the body armor the avatars are wearing actually do something. I don't believe I've ever seen a game realistically implement body armor. Oh well, there's my $.02.The87Italians said:My vote is probably for Call of Duty Hardcore also. The only way they really could have made that more realistic is if instead of getting radar someone TOLD you where the enemies were at. Then again, it'd probably get really annoying hearing "He's in the market place! or He's hiding under the car to the right!" everytime you got a UAV.Et3rnalLegend64 said:Sorry, can't think of anything better than Call of Duty Hardcore gametypes. No hud, friendly fire is on (watch where you fire off Air Strikes), you have a map only when you fire off a UAV, and you die in a couple hits. Take away the healing and you'd be set.