Travelling in general, traveltime with large semi-random encounters was annoying as dirt in my eye.
The talent and skill system was UNINTUITIVE and Horrendus, dull, boring, small. Not worthy of a bioware RPG, kotor had a more diverse system = Hahahah, LOL xboxlite rpg imo.
Minor item differences, whats the point of a ton of loot if its all pretty much the same? waste time of picking up and throwing it at the vendor, gg nice.
Lots and lots of random pointless non story promoting dialogue. So skip button was used alot to just to play the game.
The story seemed to be one big random mess. Lacked any real focus. Sequenced rpg with no long quests cept a sequenced main quest just is baad.