Not really a surprise, every objective-based game will somehow be turned in a TDM.
TF2 has some rare servers where nobody bothers with the objective. Call of Duty(all games) is rare to have a proper gametype. CSS has hundreds of (team)deathmatch mod servers.
I think it's the announcer in TF2 that somehow manages to get players to work together and try to win the objective.
TF2 has some rare servers where nobody bothers with the objective. Call of Duty(all games) is rare to have a proper gametype. CSS has hundreds of (team)deathmatch mod servers.
I think it's the announcer in TF2 that somehow manages to get players to work together and try to win the objective.