I thought it added nothing to the game. I could use it perfectly fine (in fact the Mako driving sections were the easiest parts in an already pretty simple game), but it was never actually fun at any point. It also didn't make the universe feel any bigger to me, because every planet felt like the exact same place re-skinned to a different colour. Pretty much all the missions that took advantage of these planets were also exactly the same, and involved shooting the same turrets on the way to the same base where you will shoot the same mercenaries.
Then you get to activate the quest button/take the quest object/kill the quest guy and it's over. What fun...
I think completely ripping it out was the best thing they could have done, and the sidequests in Mass Effect 2 were a great improvement (if only because they usually offered a little variety).
Then you get to activate the quest button/take the quest object/kill the quest guy and it's over. What fun...
I think completely ripping it out was the best thing they could have done, and the sidequests in Mass Effect 2 were a great improvement (if only because they usually offered a little variety).