PC Gamers, Boycott MW2

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Woodsey

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Aug 9, 2009
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Why not petition? Boycott's don't work because no one sticks to them

Here's the petition link for anyone who hasn't signed already: http://www.petitiononline.com/mod_perl/signed.cgi?dedis4mw&1

Even if you don't plan to play online (I don't particularly) I'd sign anyway. PC gamers aren't console gamers, so we shouldn't be treated like them. It's a small matter but it's a much smaller thing to sign the petition and have the chance to actually be listened to.
 

Doug

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Apr 23, 2008
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I can safely say that Activison have killed what interest I did have in this game for the time being. Eventually I'll get it, but probably second hand, as to avoid letting Activisons shitting on the customers (especially in the UK, it seems) profitting them
 

MarsProbe

Circuitboard Seahorse
Dec 13, 2008
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I'll be getting MW2 for the 360, so it doesn't really bother me too much. As I used to play online on my PC, it's not like I'm ignorant to the inclusion of stuff like servers lists. The lack of mod support may seem a bit more of a heavy blow, but on the other hand, would you really miss it if it wasn't there?

Personally, I've very rarely dabbled in playing mods but say for example, if it hadn't been possible for people to mod Unreal Tournament, I wouldn't have missed the nonexistent state of ChaosUT, as much as I enjoyed playing it.

I managed to make the transition to playing games online solely on console easily enough. The only thing I'd be miffed about is if they decided not to include matchmaking, meaning you could only get in a game on the odd ocassion you actually have enough friends online to play the game (mentioning no examples).

But anyway, a general feeling of "meh" goes in the direction of another gaming boycott. Do you think it's too late for me to boycott Assassins Creed 2 for not directly following on the exploits of Altair like I thought it would? Maybe they'll completely rebuild every aspect of the game for me in the space of a month...
 

CWestfall

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Apr 16, 2009
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I wasn't planning to buy it anyway because I've hated every Call of Duty after CoD2. CoD3 was a crappy console exclusive, then CoD4 got raped by new developers and CoDWaW and MW2 seem to be only too happy to continue their tradition.

I saw this among other terrible decisions coming the minute I saw CoD:WaW multiplayer with German soldiers starting off with American guns. Or for that matter, the complete absence of Britain from the SP campaign.
 

Contun

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Mar 28, 2009
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Whats with all the boycotting? I knew after L4D2 boycott got started that people would join in on the band wagon....
 

frago roc

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Aug 13, 2009
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Kalezian said:
[V.2 said:
]
irishstormtrooper said:
Really? Really? That's what you're complaining about? If it matters so much to you, don't get the game and play the Half-Life mods, but trying to start a boycott that will do absolutely nothing is a waste of your time and ours.
Hahaha, if it's a waste of you time then just don't read/reply
no, because this is the internet! Lets boycott V.2 for attempting to boycott MW2! comong guise! all we need is slightly less than ten thousand signatures and he wont be able to boycott it!


now you see how stupid it is to try to boycott something for trivial reasons.

last I checked IW knows whats going on behind their doors, and yes as other people stated, it could be a recession issue.
Console kiddies will never understand what it means to be involved in a dedicated server community. Involved in clans, competitive matches, enjoying custom content. Maybe that's why they're all bitter racists and level exploiters.
 

sturryz

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Nov 17, 2007
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blankgabriel said:
sturryz said:
I didn't see a SINGLE aspect of Modern Warfare 1 that would keep my interest beyond console life.
1. Mods
2. Custom Servers
3. Familiar players in servers
None of that appeals to you?
All 3 of those things are all in different games.
 

frago roc

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Aug 13, 2009
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Here, maybe this article will instill some understanding in the callous and ignorant hearts of the console players:

By Tim Edwards

20-Oct-2009

The news that Modern Warfare 2 will not include code for dedicated multiplayer servers, instead relying on a yet to be revealed, peer-to-peer matchmaking service called IW.net, hasn't gone down well. At the last glance, 90,000 gamers had signed a petition asking for dedicated server support to be reinstated. Those gamers are right. I've signed the same petition, and I think you should, too. Here's why.

A dedicated server is a PC usually held within a bank of computers belonging to a private company or the game's own publisher. Dedicated server hosts have been part of PC gaming for decades; I think you can attribute some of the rise of multiplayer games like Counter-Strike and Call of Duty directly to their work.

Why?

1) Dedicated server hosts are judged by their reliability. If a server crashes, or an internet connection goes down, the gamers paying to host the game will complain, and they'll start to move elsewhere. This economic motivation forces server hosts to constantly improve their hardware, their internet connection, and their management tools. Compare that to the peer-to-peer networking that Infinity Ward developers are proposing, where the quality of the game will be entirely dependant on the gamer's own home web connection.

2) Dedicated servers are fair. Want to know why that player always seems to get the drop on you when you're playing Call of Duty on Xbox 360? It might be because he's the host of the game. In combat, data has to be bounced from his console, to yours, and back again, for you to impact on the game. Meanwhile, he doesn't have to wait on the round trip - he can fire as soon as he's ready. Hosts always have an advantage in peer-to-peer networked games.

3) Dedicated servers are adaptable. We don't know the details of what InfinityWard.net will offer, but there's little chance that the tickbox customisation options usually available to players in peer-to-peer matchmaking setups can match the level of control dedicated servers offer. That can include, but not be limited to: competitive players who run their own specific rulesets, to the spectator mode mods, to machinima friendly sets, to the expanded player counts, to the custom maps. That evolution of content is key to extending a PC game's lifespan, and improving that game. Enabling the community to host the mods and maps they choose is a good thing. Entire game development businesses have been built from gamers hosting dedicated servers for popular, low key games. Guys like Splash Damage (Enemy Territory, Brink), Tripwire Interactive (Red Orchestra, Killing Floor) simply wouldn't be around were it not for gamers putting up their own cash to pay for dedicated servers.

4) Dedicated servers create community. Don't think of them as a piece of hardware. Think of them as a place. PC Gamer hosts servers for Team Fortress 2, Killing Floor, and yes, Modern Warfare. We have plenty of regulars who are looking forward to playing Modern Warfare 2 together. If we had dedicated server code, we would definitely host our own place - it's good for our readers, and it's good to create magazine loyalty. Every month, we'll join the servers to play with them. We don't have to swap friends contacts, or pray that our skill levels will broadly match. We just double click the server, and we're playing together. PC Gamer isn't alone - communities worldwide love hosting servers for their members. Peer-to-peer matchmaking stops that happening. Now, that specific group of fans simply can't play together. Even worse, without dedicated servers we can't enforce our 'don't be a ***' policy. We can't ban racist or homophobic players, nor can we appoint our own moderators to look after our community when we're not online.

Modern Warfare 2 launches in twenty days. It would be nice to see Infinity Ward demonstrate what advantages InfinityWard.net can offer as soon as possible.

-Tim Edwards
 

DazZ.

Elite Member
Jun 4, 2009
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Kalezian said:
[V.2 said:
]
irishstormtrooper said:
Really? Really? That's what you're complaining about? If it matters so much to you, don't get the game and play the Half-Life mods, but trying to start a boycott that will do absolutely nothing is a waste of your time and ours.
Hahaha, if it's a waste of you time then just don't read/reply
no, because this is the internet! Lets boycott V.2 for attempting to boycott MW2! comong guise! all we need is slightly less than ten thousand signatures and he wont be able to boycott it!
How are you going to boycott him? He's not selling anything.

OT: If this didn't have the words boycott plastered all over it, it wouldn't seem as pathetic, if it was a list of why the game has rippled the annoyance of PC gamers it might be taken slightly more seriously.

The amount of people who have put their misinformed input and taken the piss without knowing what dedicated servers are is just as pathetic though.
 

[V.2]

New member
Apr 21, 2009
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dryg said:
I preordered it almost the same day it was possible but now I canceled the order and I will go on a fishing trip in the Pirate Bay on november 10th.
I heard Pirate Bay was going legit, similar to napster... any idea when/if that's happening?
 

[V.2]

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Apr 21, 2009
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Space Spoons said:
I wonder if appliance aficionados ever boycott Proctor-Silex for releasing toasters that don't meet their exact specifications.

"No bagel slot? How dare they? I'm a consumer, they owe me everything! I'm going to go complain on the Internet until I get my way!"
I don't care if they change the game (which the probably won't) I just want them to lose money over their stupid and pointless decisions
 

[V.2]

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Apr 21, 2009
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I find there are too many people commenting on here who have no idea how no dedicated servers is actually going to affect multiplayer
 

WalrusMan

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Apr 28, 2009
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I have Call of Duty 4 on the Xbox and had a really shitty time with it in multiplayer, mostly because of host dropping and lag. I was hoping to avoid that by getting Modern Warfare 2 on the PC because I thought it would have dedicated servers.

Actually, at that point I KNEW that it would have dedicated servers considering IW stated that it would not be changing anything about PC multiplayer. Guess they lied. It's just a shame that they are too bothered to give any real information about their new system, and instead want their fans to fill in all the holes for them (and let's face it, people always fill them in with the most frightening information they can create).
 

Helimocopter

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Oct 5, 2009
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educatedfool said:
Helimocopter said:
theres alot of nerd rage here

is the PC gaming community what you would consider a force?
its a group maybe

but hardly unified enough to be a force
It was a big enough force to get Infinity Ward to where they are now. The abandonment has been rather harsh but there will be a few developers (DICE so far) jumping on the 'support the cause' wagon, so some good might come of this.

Ironically over on the Bad Company 2 forums the console players are QQing because they are speculating a watered down PC version.
well they made things for the consoles that helped quite a bit too

and dice DICE of course would do that, cause maybe if less people buy MW2 more would buy Bad Company 2, raise awareness for their game and company in the process.
 

Gildan Bladeborn

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Aug 11, 2009
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I will definitely be boycotting this game now. Of course, I wasn't going to buy it in the first place because I honestly don't care about it in the slightest, but now I have a reason. Yay!