Place you hate to visit in games

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Scythas

New member
May 19, 2009
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I'm with you all on the plane of Oblivion, it's horribly lonely and unbelievably dull.

Being underwater in FF7 was always a big thing for me, because the Shinra sub is not very fast and I was always afraid of Emerald Weapon sneaking up on me, I was nowhere near ready to face it. I remember panicking as the damn thing crept up on me and managed to hit the surface button just before it drew me into battle.

Phew.
 

Cheesus333

New member
Aug 20, 2008
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Vaults, in Fallout 3 and New Vegas. Any of 'em.

"You must go to Vault ## and retrieve this thing that we need."
"Can I get it anywhere else?"
"No."
"Have you checked?"
"Yes."
"What's in the Vault?"
"Feral Ghouls, radiation up the arse and a labyrinth-esque layout of identical tunnels."
"Is this a main story quest?"
"No, why?"
"HAHAHAHAHAHNOPE, KTHXBYE."
 

LiraelG

New member
Jun 22, 2011
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Those Oblivion gates were terrible!!! The areas were monotonous and difficult all at once. I had no incentive to go inside; consequently, I've only played the game casually and haven't progressed through the story much at all.

I also agree with Worgen in that sewers are 'almost universally boring.'

The hub-like temple in Phantom Hourglass (the one you have to revisit and redo several times) is very dull, and the caves in Pokemon are often rather frustrating.
 

Amberella

Super Sailor Moon
Jan 23, 2010
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Azure-Supernova said:
As much as I love Blood Elves, the starting area is dull as fuck. Especially Ghostlands...
I agree. I got really sick of the Ghostlands pretty quick. xD Even though I thought it was interesting at first. Lol. I want out of there! xD
 

CthulhuMessiah

New member
Apr 28, 2011
328
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Any underwater levels where I have to swim in a vast ocean/lake/body of water.

Seriously Super Mario 64 and your damn eels. Everything has nice, calm music, and then "Oh my god, WHATTHEFUDGEISTHAT!!!!!"

Bear in mind, I was 8.
 

Captain Epic

New member
Jul 8, 2010
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The damn Ocean Temple in Zelda: Phantom Hourglass. You have to go there so many times in the game and you gotta keep doing the same puzzles over and over again. Oh, there's also a bloody time limit!
 

Fantastic Foxkins

New member
Apr 22, 2010
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The horse riding section from the first Assassin's Creed especially since I wanted all the view points and having to walk past every single guard in a pace slower then a snail was so frustrating. And when I did get bored enough to gallop on I'd get chased by hundreds of guards that I had to dispatch before I could climb the viewpoints. I am so glad they ditched this for the second game.
 

RaNDM G

New member
Apr 28, 2009
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Every sewer level in every video game ever made. It's bad enough they design sewers like mazes, but the developers make it so dark you can never see where the Hell you're supposed to go.
 

GiglameshSoulEater

New member
Jun 30, 2010
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The Temple at the beginning of Fallout 2.
If you didn't make a melee-hand combat character it takes so bloody long to get through.
 

VaudevillianVeteran

No Comment Necessary.
Sep 19, 2009
54,592
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As much as I love Dragon Age: Origins, two places in that game can go fuck themselves.
The first being the Fade because it's so goddamn longwinded and I know I'm not alone in this because on PC there's a mod to skip the whole damn thing (frankly that person is a saint).
The next is Orzammar. The worst part of the game by far and the quest that I always leave last, if not because of the idiotic difficulty curve but how bloody boring it is.
 

StBishop

New member
Sep 22, 2009
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WaywardHaymaker said:
The motherfucking Fade in Dragon Age. Seriously, it fucking killed my first character dead. Not just to a reload screen, but just fucking dead. I rolled him as a cleric type guy, and then the game throws a looong, tedious solo-mission at me when I'm loaded up with Heal, Heroic Offense, and Spirit Bolt.

...Rest in peace, Cleric Warden.
It can be done. You just need to solo the burning tower. Which to be honest is the easiest one. Then you have burning man who can just use fireball on his own feet and win everything.

OT: I hate space. Really, I think space is boring. I don't like space at all.

Until recently I just thought I hated Sci Fi, then I realised, that I fucking love those "sciency, but bullshit shows and stuff like Fringe and Heroes like how they try to explain fictional things with pretend science, what do you call that... *face plam* Science Fiction."

So yeah, I now don't baulk at SciFi. Just space. It makes my life better.
 

Goatmeat

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Jun 17, 2011
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The_ModeRazor said:
But most of all, them otherfucking (yes, otherfucking) Haunted Mansion in Vampire: The Masquerade: Bloodlines. Place be scary. And a few pieces of flying cutlery and othe kitchen shit should not be enough to half-kill a flippin' vampire. So it was scary, and it could actually kill you very easily with pure luck deciding wheter you un-live, or re-die. Happeh.
I love that game so much, but it seriously took me, like, three years to finish it because I'd get to that bit, and stop playing because it was so scary. There were a couple of other bits that scared me later in the game, but nothing as much as the hotel.

I hate going underwater in any game. I never bothered with the Oasis quest in Fallout 3 because, seriously, fuck going underwater. And I got my lockpick skill up to 100 so that I could pick the lock to get into the sunken part of Rivet City because, seriously, fuck going underwater. And I stopped playing the first Half Life for a couple of days when it came to the bit with that motherfucking fish because, seriously, fuck going underwater. And that eel in Mario 64 that gave me nightmares. And the scariest part of Resident Evil for me was wading through waist-high water. The first game that ever actually made me feel scared was Ecco the Dolphin.

For other general specifics, I hate the Fade in Dragon Age because it's boring and the same every time you play it. I hate the Temple of Trials and the dungeon of Keeng Ra'at in Fallout 2 because they're boring and retarded. And I hate that level in Banjo Kazooie that has the shark because, seriously, fuck going underwater.
 

deserteagleeye

New member
Sep 8, 2010
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the spud said:
The dunwhitch building in fallout 3. Scared my socks off. There were skeletons flying through the air, doors opening on their own, human sacrafices, talking heads (although that may have been a glitch), all sorts of crazy shit. I never could get myself to get the bobblehead in there.
Same T-T
 

Vuavu

New member
Apr 5, 2010
230
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Can't think of any... Wait! That part in Resident Evil 4 that takes place in Europe. Gah, I hate that game haha
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
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I haven't gone in a single Oblivion gate the last four characters (at least 20 hours for each) I've had for Oblivion.

I also refuse to go back to Vault 34 in New Vegas. I freaking hate ghouls...
 

Oinodaemon

New member
Apr 9, 2009
268
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The mother fuckin water temple, OoT. Also, Twilight Town (as Roxas) in KH2. Dark caves in pokemon.
 

SixWingedAsura

New member
Sep 27, 2010
684
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ANYTHING underwater. Seriously, I'm always scared some huge leviathan is going to om-nom-nom my poor little PC... :(