The_ModeRazor said:
But most of all, them otherfucking (yes, otherfucking) Haunted Mansion in Vampire: The Masquerade: Bloodlines. Place be scary. And a few pieces of flying cutlery and othe kitchen shit should not be enough to half-kill a flippin' vampire. So it was scary, and it could actually kill you very easily with pure luck deciding wheter you un-live, or re-die. Happeh.
I love that game so much, but it seriously took me, like, three years to finish it because I'd get to that bit, and stop playing because it was so scary. There were a couple of other bits that scared me later in the game, but nothing as much as the hotel.
I hate going underwater in any game. I never bothered with the Oasis quest in Fallout 3 because, seriously, fuck going underwater. And I got my lockpick skill up to 100 so that I could pick the lock to get into the sunken part of Rivet City because, seriously, fuck going underwater. And I stopped playing the first Half Life for a couple of days when it came to the bit with that motherfucking fish because, seriously, fuck going underwater. And that eel in Mario 64 that gave me nightmares. And the scariest part of Resident Evil for me was wading through waist-high water. The first game that ever actually made me feel scared was Ecco the Dolphin.
For other general specifics, I hate the Fade in Dragon Age because it's boring and the same every time you play it. I hate the Temple of Trials and the dungeon of Keeng Ra'at in Fallout 2 because they're boring and retarded. And I hate that level in Banjo Kazooie that has the shark because, seriously, fuck going underwater.