Point and laugh at unworthy plot moments in games.

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canarmane

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Sep 12, 2008
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You are so right.

How about the time Sheena happens to fall in a trap door? I mean, seriously.
 

Avatar Roku

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Indigo_Dingo said:
orannis62 said:
Revenent said:
As for the MGS series, Metal Gear Solid 2 takes the cake with "Shadow Moses was really a prototype operation for the Big Shell, which was set up by the Patriots as a training program to create a new Solid Snake!" That pretty much just ruined the whole plot of MGS2 and MGS1.
I think you misunderstood it. They were saying that, after seeing what Shadow Moses did with Snake, making him badass and such, the big shell was just to see if it could be repeated to make anyone a good soldier. Shadow Moses wasn't planned by the Patriots.
You're missing it again - that was their cover story that they fed to Dead Cell, Solidus and liquid - what they actually did was try to see if faced with the truth of the irreconcilable weirdness that surrounded him, Raiden would still just do what he was told - to see if the game could control the player.
I take it that was revealed in MGS4? Yeah, I've only played part of the first Act at a friend's house.
 

Avatar Roku

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Indigo_Dingo said:
No, thqat was revealed in Metal Gear Solid 2, right before you fight Solidus, and about 2 minutes after Solidus says that the whole thing was based around making Raiden like Snake.
Oh. That must have gone over my head.
 

Calamity

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Aug 22, 2008
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canarmane said:
You are so right.

How about the time Sheena happens to fall in a trap door? I mean, seriously.
Ah ha! I've got it! Collete's clumsiness is Symphonia's deus ex machina.

"Hum, how will our party escape trap Z or avoid bad fighting bad guy M?"
"Oh I know have Collete fall over the device powering the trap, and she can back up into a lever that conveniently opens a trap door right where said bad guy is standing! IT'S BRILLIANT!"
 

canarmane

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Let's not fill this thread with the sheer hordes of facepalms present in ToS; we might get flamed for it.
 

DanDanikov

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Dec 28, 2008
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The Fancy Pants Adventure: World 2 had the most awesome facepalm moment ever. Upon completing the first level, you are awarded ice-cream, which is stolen moments later in what is openly admitted to be purely a plot device.
 

Calamity

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canarmane said:
Let's not fill this thread with the sheer hordes of facepalms present in ToS; we might get flamed for it.
Meh? It's on topic...though I suppose it would be beating a dead horse by now.

Dark Cloud 2 has a number of them.
Like...when the flying fortress suddenly gains the ability to transform into a giant robot to save the town from being flattened.
"Hey...how come we can suddenly become a giant robot?"
"Because the heroes changed the past! Duh!"

Funny thing, I don't remember installing the function *transform into a kick-ass robot* on that fortress...
 

Calamity

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Indigo_Dingo said:
Calamity said:
canarmane said:
Let's not fill this thread with the sheer hordes of facepalms present in ToS; we might get flamed for it.
Meh? It's on topic...though I suppose it would be beating a dead horse by now.

Dark Cloud 2 has a number of them.
Like...when the flying fortress suddenly gains the ability to transform into a giant robot to save the town from being flattened.
"Hey...how come we can suddenly become a giant robot?"
"Because the heroes changed the past! Duh!"

Funny thing, I don't remember installing the function *transform into a kick-ass robot* on that fortress...
Sorry, if its totally awesome, you're not allowed to criticize how illogical it is. Thats pretty much the standard of every action movie ever made.
Fine fine, then how about the magical Chinese chef who's food cures any illness?
 

RobinHood3000

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Dec 24, 2008
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In GTA IV, I always wondered why Vlad got killed for sleeping with Mallorie, but Roman didn't seem the least bit upset that Mallorie was cheating on him.
 

xitel

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Aug 13, 2008
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Indigo_Dingo said:
I thought everyone was in agreement that Ocarina of Time is the best game ever, not Half Life 2, which makes it into the top 20.

Virtually everything they offer up as Volgins justification in Metal Gear Solid 3. Its so very stupid, its on a level approaching a 10 minute Bushism.
Yeah, pretty much all of MGS3's story is facepalm worthy.
 

cellorob

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Sep 15, 2007
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CmdrGoob said:
Yeah, that's one, but I can't think of many off the top of my head either, even though there must be some. I guess it's less common in games because in the character can happily fight their way out of situations that on paper would be hopelessly inescapable.

The best I can think of is that there must be lots of situations where the character gets captured but escapes in minutes in some contrived way. Like Oblivion, you start off in jail but escape instantly because in defiance of all probability and common sense the emperor is escaping and they put the escape exit in your jail cell. Who'd put the secret way in and out of your castle in a place where criminals you've locked up will see you using it?
See, that doesn't bother me on account of the lines of prophecy and fate that pop up in previous Elder Scrolls games. (Well, maybe just Morrowind, because I never played Arena or Daggerfall, and as such don't know if they begin with similar imperial interventions.) It makes sense that the secret escape tunnels from the palace would be in a place the bad guys wouldn't look and for a bureaucracy to overlook the fact that they're not supposed to put a prisoner in a specific cell. It's in the stars, your fate to save the world, or at least Tamriel.

I'm with you on the beginning of Disc 3 for FF8, though. I liked FF8 until that point; the end of disc 2 was spectacular. Then everything was thrown out the window.
 

Say Anything

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Jan 23, 2008
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I'm currently playing Tales Of Symphonia: Dawn of the New World, and the main character is such a wuss it's laughable.

Mystic Ninja's Peach Shogun group was also lolworthy, but I think they might've been going for that.
 

Cahlee

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Aug 21, 2008
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I'm surprised noone has mentioned it yet! The ending of Oblivion, the big boss battle that you dont even get to fight!!
 

Codeman90

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Apr 24, 2008
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Super Paper Mario of course. You can literally say "No I don't feel like saving the world" and the game ends!

Thats just awesome after playing so many games where everyone just expects you to go through all of this crap to save the world it was satisfying to finally say no. Actually you can choose to join the final boss and take over the world during the final boss battle in Paper Mario: The Thousand Year Door. Good stuff, funny games.

I actually hated Super paper Mario but the option to say no was hilarious. I borrowed it from a freind so no money wasted.
 

ReverseEngineered

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Apr 30, 2008
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Has everybody forgotten the first terrible video game plot device they ever encountered?

"Thank you Mario! But our princess is in another castle!"

You fight your way to a castle, fighting what appears to be the one-and-only Bowser, go to rescue the girl, and it was all a facade. Repeat for 7 of the 8 worlds.