Poll: Americans as the bad guys

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CommanderKirov

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northeast rower said:
How about we have Canada, or Poland, or Wales? Any country can be a bad guy if you want it bad enough.
As self-proclaimed ambassador for Poland I can say that we will gladly invade the world in Game. We would just want to have some time to de-rust all of our five military jets and de-termite our catapults.

Also I think our only bomber was recently sold for parts in order to pay for new grinders for our ten tanks.


So please do hold up while we make the arrangements :].
 

Choppaduel

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Mar 20, 2009
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Azex said:
america already is the bad guy in RL...too bad games are always slow to follow <.<

Mod Edit: Please don't troll the forums. Thank You.
how is this trolling the forums? silly mods.

The US has many short comings, condoning the torture of prisoners for one, but its all relative. There are many places that are a whole lot worse than the US.
 

Someone Depressing

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Jan 16, 2011
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Theres no "Heroes" in war.
Since Video-games try to simulate War, I don't see the fucking point in there being "Villians" and "Heroes."
Americans being made out as Heroic Under-Dog fighters is bullshit.
Claiming that Persians/People who come from Iraq are Evil master-minds is even more bullshit on a ferret carcus.

You know what? Fuck the war Genre altogether!

EDIT : What about making C.o.D from a war game to a God-Game.
At least then it'll have a form of stategy other than ; "Guns blazing repainting the walls bright red" approach, that's for sure.
 

somonels

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That would arguably alienate the biggest market you have, namely USA. I'd love to see a NA continental war where Mexico and Cuba start a war with USA and Canada, who will eventually betray the states.
You'd be playing the role of Nathan Maple, an all business lawyer/lumberjack who rides into battle with his trusty moose, Lily, armed with a mounted log chucker.
 

noobium

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Apr 26, 2010
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it would be an interesting twist in videogames, but if the company who made it was american based they would be in a political shit storm. The low-brow half-wits of of the united states would label the the game and company as anti-american and most likely have it band or boycotted. the united states is a very closed minded country which bigotedly administer their policies. just 50 a little under years ago minorities barely got the right to vote.

sorry that i little off topic. yes i would love to see a game where america is depicted as the antagonist but i dont think any company would take the risk of losing their american fan base
 

noobium

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Apr 26, 2010
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noobium said:
it would be an interesting twist in videogames, but if the company who made it was american based they would be in a political shit storm. The low-brow half-wits of of the united states would label the the game and company as anti-american and most likely have it band or boycotted. the united states is a very closed minded country which bigotedly administer their policies. just 50 a little under years ago minorities barely got the right to vote.

sorry that i little off topic. yes i would love to see a game where america is depicted as the antagonist but i dont think any company would take the risk of losing their american fan base
and i am american if anybody is curious
 

Ulkjen

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Feb 4, 2011
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I really would not care if we had a game with Americans as a large evil entity that needs to be destroyed. As long as the games good and fun it doesn't matter. Though i would prefer made-up worlds rather than all the Russian terrorists or others. It allows more freedom to... go nuts with the history of the world. Sci fi games get to do whatever the hell they want for a story. Same with medieval games. Why cant a modern game do the same thing without painting an entire country that exists as evil?

Not to mention we could have different kinds of gadgets or tools that operate differently (but believably) with enough imagination!
 

FalloutJack

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Nov 20, 2008
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Sure, let's go for it. I live here and I think it's fine. However, I'd feel it necessary to portray America as a well-intentioned extremist, if for no other reason than we haven't got the gall to be downright evil.
 

Harkwell

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Vern5 said:
Imagine it like this: you are a poor worker in some 3rd world country that is being invaded by the US for nonspecific reasons. The game revolves around you fighting for your life against trigger-happy American soldiers with the overall goal being your escape from a ravaged homeland. I feel like that would be the epitome of a game stuck between gritty and realism: a game where the only objective in your "check objectives" screen is either SURVIVE or ESCAPE while being shot at by platoons of heavily armed soldiers.
Vietnam?
 

Vern5

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Harkwell said:
Vern5 said:
Imagine it like this: you are a poor worker in some 3rd world country that is being invaded by the US for nonspecific reasons. The game revolves around you fighting for your life against trigger-happy American soldiers with the overall goal being your escape from a ravaged homeland. I feel like that would be the epitome of a game stuck between gritty and realism: a game where the only objective in your "check objectives" screen is either SURVIVE or ESCAPE while being shot at by platoons of heavily armed soldiers.
Vietnam?
A game where I get to play a Vietnamese civilian trying to escape the carnage of the war? I could dig it.
 

maturin

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The CIA has historically been on the wrong side of espionage thrillers more times than you can count, propping up fascists and suppressing popular leaders and democrats left and right.

There should be a Just Cause sort of game with the U.S. as the bad guys, but gunning down hundreds of General Sherpherd's black ops, no thanks.
 

Juventus

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in alpha protocol, the main enemies are an american intelligence agency, an american weapons maker, and the american army, andyou get to kill alot of them, so the theme has been done
 

inFAMOUSCowZ

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American, and yes

I think it would be different and unique. I have nothing against the US, Im just saying it would be cool. Fighting an enemy force, who has high tech weaponry would be difficult.
 

Neverhoodian

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*Shakes head*

Oh how we forget our roots so quickly...

There have been TONS of games where you get to fight Americans. Back in the 90's when PC sims were all the rage, I shot down more than my fair share of American planes, torpedoed American vessels, and bombed American installations. Aces Over the Pacific, Aces Over Europe, Aces of the Deep, Chuck Yeager's Air Combat, Red Baron, Secret Weapons of the Luftwaffe, etc.

Let's not forget Command and Conquer's Red Alert series, either. The Soviet campaigns were all about crushing the weak American capitalist dogs with fleets of war blimps, weaponized Tesla coils, and Apocalypse tanks. The Soviet side also had one of the series' most memorable characters, Crazy Ivan...

"I've lost a bomb! Do you have it?"​
 

Gudrests

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one of them said:
An American was the main antagonist in MW2.
I think the OP means that the entire United States should be an enemy, which would make for a stupid game.
i agree....considering the video game sales in the U.S are so high...and believe it or not...alot of us may not parade the streets going USA USA...but the way the saying goes...*talk shit get hit*...probally not going to let you say that to us
 

klakkat

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May 24, 2008
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I said no, but for a fairly specific reason. Basically, we've already had the U.S. government as the enemy in a number of movies, and frankly, it's boring. Someone has to be stupidly evil for any of it to make sense, as the majority of the bureaucracy isn't set up for that sort of thing.

Now, as for the U.S. being the enemy while well outside the U.S., in some little war-torn nation, maybe that could be done interesting. No one is trying to be evil, and yet they're shooting guns at you anyway, if you're just some rebel that wants the big nation to go away. The problem is, how far can that story arch go? There's really not much chance of winning that one in any sort of straight fight, though a thief-like string of stealth missions could work. Still, the biggest problem is that one little rebel can't make a big enough difference against the U.S. to resolve any sort of story; it could be interesting to see through the rebel's eyes for awhile, but the story can't end well and still make sense, so there are limitations.

So, I guess the Red Alert series did about as well as anyone can in casting the whole U.S. as an enemy (with frankly loose morals at best to use a time machine). We should probably get over casting Russians and Chinese as enemies though, but I guess I've always been more of a fan of sci-fi and fantasy settings anyway.