Poll: Awww Ouya A New Console! Sounds Really Awesome!! This thread is to discuss the Ouya.

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Skylare

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Dec 29, 2011
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FilipJPhry said:
Just checked with the kickstarter page. Why is everyone still giving them money? WHY!? That extra shit is going straight to their pockets, you know.
ya i noticed that there goal was $950 000 and they made over 4 mil maybe they will still invest in the system and hopefully the games
 

Phlakes

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Mar 25, 2010
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I think this might be the thing that pops the Kickstarter bubble. It seems like most of the people donating don't even understand what it really is, and that'll end up as a whole lot of disappointment.
 

CrazyBlaze

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Jul 12, 2011
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FilipJPhry said:
Just checked with the kickstarter page. Why is everyone still giving them money? WHY!? That extra shit is going straight to their pockets, you know.
Because its a sale. Not a donation. People are buying an Ouya not just giving them money for nothing. People also want to go to the launch so they pay extra or they want the extra controller. In fact as of my typing the average donation is $127. Which means a lot of people are buying it at regular price with a second controller or the cost of shipping. Of course it is more spread out than that but that's the basic idea.

Also the basic idea of a buisness is to make money. Its not like that Kickstarter for the inspection of women in video games where the extra money will most likely not be used to fund extra videos but into that woman's pocket.
 

deserteagleeye

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Sep 8, 2010
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The fact that they have already accumulated over 4 million dollars when their initial goal was 950 thousand, makes me really interested in what their going to do with it. Assuming of course they don't pocket most of those funds.
 

zehydra

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I am very interested in a cheap open console, especially with the more closed, controlled direction Microsoft and Sony and Nintendo are taking.

Actually one of the most attractive things about it to me, is the price tag, and the fact that I could make a game for it. I love programming, and to see my own game playable on a system like that would be very cool.
 

major28

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I don't foresee splitting IP's even further as ever yielding positive results. Best case scenario this thing becomes very popular and people have to buy 3 or 4 different consoles and have a semi powerful computer if they want to be able to play any game that comes out. I don't know about you guys but it really makes me angry when a game comes out and says "screw you everyone who doesn't own this console, you aren't good enough to play me."
 

Total LOLige

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Jul 17, 2009
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Interesting, very interesting. They've got 4mill in the bank so they should be able to make something decent. A nice idea but I reckon it'll be shit. Then again Alan Sugar said the iPod would die pretty soon and how wrong was he.
 

Clearing the Eye

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Jun 6, 2012
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I can't wait for this to flop like Santa Clause into a Jewish pool.

The idea is bad and it will end bad. Just is just.
 

Jackalb

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Dec 31, 2009
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On the games list for voting it had Skyrim. Now I'm not familiar with any of this sort of thing but if you could get Skyrim on this box, would you be able to mod it?

A console where you can have mods for those sorts of games would get all my money.
Oh Morrowind <3
 

Skylare

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Dec 29, 2011
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Matthew94 said:
You know it's pretty possible it could fail, right?

#1 Unremarkable at launch (just tablet hardware)
#2 No marketing budget
#3 No one finds out
#4 No one buys
#5 No support as a result
well ya it prob has a huge chance to fail but when it comes out and if it gets good reviews that might help it to succeed
 

Nyaliva

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Sep 9, 2010
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Matthew94 said:
You know it's pretty possible it could fail, right?

#1 Unremarkable at launch (just tablet hardware)
#2 No marketing budget
#3 No one finds out
#4 No one buys
#5 No support as a result
1. It is tablet hardware but if people are willing to pay $500 for an iPad 2 at launch when they already had an iPad, I'm pretty sure gamers would be willing to pay $100 for a similar console that lets them play tablet games AND other exclusive games which are even better, for free, and even make their own games.
2. They've said the launch is going to be televised and with almost $4 million over their required amount, in which the cost of the televised launch was already accounted for, I think they'll be alright.
3. We're talking about it on a gaming forum with 40% of people saying it's going to be great and another 40% waiting to see how it goes. Not to mention the 38,000 backers they already have, which will only increase in numbers, who will likely all be getting a console and then telling all their friends. And then there's the team of devs they already have working on games that'll be ready for launch.
4. See above mentioned 38,000+ people who will have essentially already bought one, resulting in a $4million+ profit on top of their per unit profit.
5. Do I need to say 38,000+ possible developers?

In all seriousness it very well could flop, falling under the might of AAA consoles and having to stick with small indie games for virtually its whole life but the idea is so fantastic it's hard not to want to support it. Another problem could be the fact that Steam already does pretty close to this by offering indie games for like $5 during a sale as well as several games that're free like TF2. Also Steam's on PC but I think, considering it's Android, they should have the power to link to a PC for it's added hardware power, not to mention that if this gets enough support to the point where AAA titles actually do show up, I'm sure they'll be more than willing to provide hardware upgrades, not to mention the fact that, if you know how to, it allows you to do that yourself right now!

Well, I'll end there by saying, I'm hoping this does well, just to see the big developers shaking in their $60-AAA-always-online-DRM boots.
 

Nyaliva

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Sep 9, 2010
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Matthew94 said:
Nyaliva said:
Matthew94 said:
-You Snip-
-Me Snip-
They could potentially have a total budget of $8,000,000 to launch this thing and do everything else. Microsoft spent $500,000,000 just to market, just to market Kinect. These guys have no brand appeal, no established userbase and no marketing clout compared to MS.

38000 people isn't that many and if the launch isn't perfect you could see things go sour very fast and those backers start to work against them.

Wait, how will you upgrade your Ouya and how will steam be on it? You know the most important bits (GPU + CPU) are likely soldered in and wont be replaceable for the majority of users and you can't just buy a new GPU and slap it in or buy a new ARM CPU off newegg.
Actually, I saw Microsoft's Kinect launch marketing campaign and I have to say, it was entirely for show [http://www.youtube.com/watch?v=vS2_3cBjQIU]. Something like that didn't need the launch it got because of the already large Xbox user-base and even having double that amount wouldn't have helped their sales figures any more, nor do I think spending half that amount would have reduced that figure much. But you're right, unless they play their cards properly it could be that virtually no-one really finds out about it.

I know 38,000 isn't much, especially considering most consoles sell close to or over 1 million units on their first day, but if you consider the types of people who are backing this, they'll likely have friends who're similarly minded in terms of liking console/free/open-source gaming, so that 38,000 could become 250,000 without too much trouble, not to mention that the project still has nearly a month to go so that number could jump to 250,000 on its own and then there are sales after they actually launch their ad campaign. Also it is going to be based on the Android OS so I'd say Google might advertise it a bit.

I know it's not much now but it certainly has the potential to become something great and I'm hoping it does but that could very well be clouding my judgement.

Also, I don't know much about computer hardware, only programming, so I don't know much about what you actually could upgrade to properly discuss that point but I'm sure they could at least build a bigger better version later once enough people ask for it. And so long as it's still $99, I don't think people would complain about having to buy a new one after a few years.

Also I didn't mean Steam would be on it, I was saying Steam comes close to what OUYA is offering and has the added bonuses that being on a PC offers, so it could indirectly cause OUYA to fail. But because OUYA's done through Android, they may, sometime in the future, be able to borrow some processing power from a PC or just outright play the games on PC. But again, I don't make my own PCs so I'm not sure how everything works in there. I should though around this time next year (I think I'll be doing a computer hardware course at uni at the start of next year).