I played through the entire thing. The characters are inconsistent, the dialogue is bland, the acting also ranges from bland to might-work-if-the-entire-game-was-goofy-but-it-isn't-so-they-don't, and the only thing I can remember from the story is that missiles were stolen, and the government was conspiring with an evil PMC; and the only reason I can remember that is because its the same repeated plot elements used in all those types of stories.Satsuki666 said:So tell me did you make it past the first mission or were you sleeping through all dialog?Woodsey said:If he says yes, he should be shot. Its PMC Plot Line #333 (albeit one with a wildly inconsistent tone) - the game's only redeeming feature was how malleable the story was, but that's rather redundant when it makes you want to shoot yourself.
Bethesda make all the Elder Scrolls games, not Obsidian/Black Isle.cora mcstrap said:Maybe they were but oblivion's story was just bad. Bioware is fair more inventive and fun
Missiles are used and not stolen, apologies for the minor slip-up. Other then that, Halbech are still a big, bad PMC and missiles of a questionable origin are involved.Satsuki666 said:Well the only thing you got right was that a government organization was involved everything else you said was wrong.Woodsey said:I played through the entire thing. The characters are inconsistent, the dialogue is bland, the acting also ranges from bland to might-work-if-the-entire-game-was-goofy-but-it-isn't-so-they-don't, and the only thing I can remember from the story is that missiles were stolen, and the government was conspiring with an evil PMC; and the only reason I can remember that is because its the same repeated plot elements used in all those types of stories.
And that's just the writing.
To some extent. Obsidian is a portion of Black Isle, which was a portion of Interplay. The difference between Interplay and Obsidian is Interplay was actually able to release functional games.Namewithheld said:I actually just beat Planescape Torment, and the thing that I have to say is this: It was actually by Black Isle.
Who went on to become...
OBSIDIAN!
NATCH!
roughly this.Liberaliter said:It isn't the most serious, but I don't want it to be. It tells a good story within the confines of a well crafted world. That's enough for me.
I'm not sure in what way it's "elitist" to wish a favorite developer would step up their game. You probably want to use "entitled" or "demanding" there. But, yeah. I've been buying their RPG's for almost 20 years now. I am the very definition of a loyal customer. So it's bad exactly how for me to express something I'd like to see them improve on?gmaverick019 said:yeah bioware probably CAN do a bit better, but i've enjoyed every single one of their games up until now, and i'm not going to act like the elitist fan who demands more about it.
HEATHEN!AlternatePFG said:2 of those games aren't BioWare games, I'll let you guess which.Susurrus said:You missed that some of their characters are LITERALLY cut and paste.Deathninja19 said:SNIP
Annah, from Planescape Torment - a red-head thief with demonic heritage.
Neeshka, from NWN2 - a red-head thief with demonic heritage
Sharwyn, from NWN1 - a red-head bard (ok, not a thief, but close enough). No demonic heritage though.
Nalia, from BG2 - a red-head rogue (ok, rogue/mage)
Imoen - a red (and occasionally pink) haired rogue
Ok yes, SOME difference, but its all variations on a very similar theme...
And while yeah, I agree completely they recycle characters, most of those characters that you have just specified, are significantly different from each other personality wise. Red-headed thief girl is really all they have in common. The ones I complain about are the basic Carth or Bastila characters that have shown up in every one of their games since KOTOR.
your right, demanding was probably a better word choice (sorry, been up alllll night workin on homework and studying for a quiz, so this is officially my 32nd hour i have been up straight.)BloatedGuppy said:I'm not sure in what way it's "elitist" to wish a favorite developer would step up their game. You probably want to use "entitled" or "demanding" there. But, yeah. I've been buying their RPG's for almost 20 years now. I am the very definition of a loyal customer. So it's bad exactly how for me to express something I'd like to see them improve on?gmaverick019 said:yeah bioware probably CAN do a bit better, but i've enjoyed every single one of their games up until now, and i'm not going to act like the elitist fan who demands more about it.
T.D. said:The poll is a bit biased don't you think?
But I agree that the main stories of Bioware's games recently have been a bit dull, but they still present them brilliantly and the side stories are mainly interesting. Although I did like Jade Empires story.
Hmm, personally I disagree as far as "head and shoulders" goes, but I'm sure Obsidian's take on KOTOR II would've turned out much better if Lucasarts hadn't rushed it out six months early and forced them to butcher the ending and truncate many of the sideplots.BloatedGuppy said:Simply untrue. Obsidian is head and shoulders above Bioware in terms of quality of narrative. They just can't put together a working, polished game to save their lives.RagTagBand said:Whilst not perfect Bioware are still better than everyone else.