
Also, this.JohnnySex said:As long as people don't wait near respawn points or whatever its cool
[sup]-to self- I've been seeing more and more Charizard avatars lately...[/sup]
Also, this.JohnnySex said:As long as people don't wait near respawn points or whatever its cool
That all depends where in Afghanistan you pitch your tent.Miki91 said:Staying in a fixed location and waiting for enemies to show up so you have the advantage of seeing them before they see you and also be in a better stance while shooting.
Oh, and THIS. If you are getting killed by the same camper over and over again, you are doing something wrong. Flank em, nade em, noob tube em ... don't waste your time whining, do something to get them out of their hiding spot.dsmops2003 said:Grenades were made for Campers. Even in Real life.
Shooting people who walk by is the point of a deathmatch game. There are many different tactics and some people (me especially) don't like direct confrontation. In games like css this is unavoidable but it is not the only way to fight.open trap said:It is really annoying but it depends what game type you are playing. A gametype where one team or both have something to defend is no problem but something like TDM and FFA is pretty annoyinng considering neither side has something to defend except lets say the highground and thats no reason to hide in the corner and shoot some one who walks by.
Well the way i see it there are different types. There is the hide in a little nook near a doorway with a shotgun and then theirs go up into the top of a building and shooting people in the back from i high advantage point. There is a difference.Flames66 said:Shooting people who walk by is the point of a deathmatch game. There are many different tactics and some people (me especially) don't like direct confrontation. In games like css this is unavoidable but it is not the only way to fight.open trap said:It is really annoying but it depends what game type you are playing. A gametype where one team or both have something to defend is no problem but something like TDM and FFA is pretty annoyinng considering neither side has something to defend except lets say the highground and thats no reason to hide in the corner and shoot some one who walks by.
Thats true. I personally have done both of those though i generally stick to more close range tactics. I think the difference here is that I like my stealth tactics. I like to take out my enemies without them seeing me coming, whether from right next to them or from atop the church bell tower.open trap said:Well the way i see it there are different types. There is the hide in a little nook near a doorway with a shotgun and then theirs go up into the top of a building and shooting people in the back from i high advantage point. There is a difference.Flames66 said:Shooting people who walk by is the point of a deathmatch game. There are many different tactics and some people (me especially) don't like direct confrontation. In games like css this is unavoidable but it is not the only way to fight.open trap said:It is really annoying but it depends what game type you are playing. A gametype where one team or both have something to defend is no problem but something like TDM and FFA is pretty annoyinng considering neither side has something to defend except lets say the highground and thats no reason to hide in the corner and shoot some one who walks by.