Poll: Cross Platform Multiplayer?

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dickseverywhere

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yes yes yes, my personal bugbear being the lack of cross-platform on SFIV. its a fucking joke especially since iirc it was actually promised prior to release and being as its using GFWL for multiplayer there should be no problem making it compatible with XBL.
also mouse and keyboard own the fucking shit out of control pads. enjoy your stupid fidly thumbstick, i'll be rocking with my 1600DpI mouse.

Dr_Steve_Brule said:
I've heard about a game that tried that once, and apparently they never tried it again because the PC users wiped their ass with the competition.
shadowrun wasn't it? god what a PoS that was all round, take one of the best tabletop RPGs around and turn it into a seriously mediocre FPS.

Shoggoth2588 said:
I thought TF2 and Alien vs Predator was already cross-platform. Could be wrong...also, why aren't the Call of Duty's cross platform when they're on everything that has a screen? It would be cool but I don't do online-multiplayer...I'd rather see split-screen return.
hell yes, whatever happened to split screen? i dont pay for live and im not going to. maybe im just being paranoid but i swear its jut because MS would prefer you playing online and paying for it.

Zachary Amaranth said:
ciortas1 said:
Zachary Amaranth said:
A small game that opened up to pretty poor reviews and was hardly played by anyone? Come on. I'm talking about the size of at least BF:BC2.
To be fair, that was the only GFWL released. Ever.
street fighter IV? also a lot of xbox games that got ported for PC.
 

Azure Sky

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In a perfect world, this would probably be a great idea.
Unfortunately, this is not a perfect world, and console company's would most likely do anything other than cooperate with their competitors to make such a scheme work.
PCs are another issue entirely. Due to the interface/control methods that a PC uses, most genras of gaming would be unable to have balance.
We all know the KB/Mouse vs Controller argument, they are not feasible for cross-platform gameplay in most action genras, yes there have been tests to confirm this, the evidence is indisputable.

In short, cross-console gaming is indeed feasible, but highly unlikely due to the selfish upper-managements involved.
Console-PC gaming is unfeasible unless you force the players to use the same control medium (either KB/Mouse OR Controller) due to the imbalance that arises. And even then, see above.
 

Azure Sky

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demoman_chaos said:
Quake 3 Arena did this. PC players could face Dreamcast players in a frag fest.
*Mediocre PC player could face Pro-DC player in a frag fest.

Fixed! =3

And from memory, we are talking 5-10x the DC player scores.
 
Apr 29, 2010
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Kair said:
Do you really want the PC players to dominate console players in multiplayer?
I think the question should be, "Do you really want to deal with console and PC elitism?"

I know I wouldn't.
 

RhombusHatesYou

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Between There and There.
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The Wide, Brown One.
superbatranger said:
I think the question should be, "Do you really want to deal with console and PC elitism?"
That depends on if you mean 'deal with' as in tolerate/suffer through or 'deal with' as in addressing a problem and solving it.

I'm assuming you mean the former because I doubt many people other than platform elitists themselves wouldn't mind seeing it expunged.
 

Azure Sky

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superbatranger said:
Kair said:
Do you really want the PC players to dominate console players in multiplayer?
I think the question should be, "Do you really want to deal with console and PC elitism?"

I know I wouldn't.
There is a difference between Console and PC "Elitism" and "Fact"
There are people on both sides who are unable to distinguish between the two.
The facts are, that without some third-party input device (Wheel for racers, stick for fighters, etc) or just forcing both sides to use standardized input (Both controllers or KB/mouse) the shear difference in controls will always have an unbalancable advantage in most genras.
Not to pick sides here, but the advantage is usually in the PCs favor, Particularly to do with the instantaneous aiming that a mouse provides in Shooters, as well as the control it provides in rapid selection, such as an RTS.
 

Smooth Operator

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There is absolutely no reason that cross platform multiplayer isn't done with every game, apart from pure laziness.
Every multiplayer game now has this huge issue of what system your friends will play on... sheer stupidity.

Yes some people may have an advantage, but so does someone with a racing wheel, laser mouse, high accuracy controler,... and yet we still manage to play with them.
 

ThatLankyBastard

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Rakun Man said:
This would be awesome.

But then again playing on a xbox/ps3 we could possibly risk a massive failure to them computer-junkies-i-have-a-mouse-and-keyboard-and-you-don't people. And losing to kids on wii would just be embarrassing...
I don't think anyone should be afraid of losing to someone on a Wii...
 

iTommeh

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GeorgW said:
As long as it's separated, since PC players have a huge advantage.
Someone caught the point of the thread!

OT: I think it's a bad idea, for the "people are dicks" factor. Aimbots would run rampant, along with lag switches, wallhax and all kinds of good things that people love to ruin online gaming with. Plus at least three fifths of all microphone chat will be "FUCKING PC TARD GET A REAL GAMING PLATFORM NOOB OMG" or "LOL SUCK IT CONSOLE FANBOY" etcetera etcetera. I think, in professional gaming leagues, having international championships with tiers would be good.

For example;

Heat One: RTS (PC vs. PS3 vs. X360)
Heat Two: FPS
Heat Three: Racing (no PC gaming peripherals, let's keep this fair.)
etc. etc., turning gaming competitions into more of a gaming Olympics. It'd definitely bring more diversity to teams.

But on the whole, I'm against the idea, I'm a PC gamer because I like gaming with my PC, and with people who also like gaming on their PCs. Like-minded individuals and the like.
 

DayDark

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When the consoles release controllers with Trackballs, then I'm game.

Like this:

 

tehannihalator

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I'm suprised that nobody has mentioned that ut3 did this with pc/ps3. As well as that they allowed ps3 owners to simply plug in a keyboard and mouse and let ps3 owners use mod support :0
 

Torrasque

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L4D is a perfect example of why this is a bad idea.
On Xbox, there are things you can't do without alot of practice and reflexes like a kitten on red bull.
Wall jumping as a hunter is one good example.
My first time playing it on PC, I could do wall jumping with ease because of the control setup on PC.
I can do it on Xbox (since I've practiced alot), but it is much harder to do.

For all of my FPS games, I play with a little bit higher look sensitivity than normal (4 on a scale of 1-10)
I've tried playing with different sensitivities on different games on different platforms, and I can usually pull a 6-7 on PC comfortably, but anything higher than a 4 on Xbox, and I do a 360 everytime I try to look around a corner =/

If efforts were made to make the controls comparable between the two platforms, then that would be fine, but that is a really difficult thing to do, and if it was done improperly, I imagine people would blame the difference between platforms for deaths and losses, instead of differences in skill.
 

pretentiousname01

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Can we get an option to just let us use usb mice/keyboards on consoles?

Cause that would be awesome.

However all the multiplayer modes would have to detect what your using and split you up accordingly.

They should do that with fighting games though. stick vs controller is also kinda lopsided.
 

Azure Sky

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TOGSolid said:
LoganN said:
That was a RUMOR. It even says it in the link. No one from Microsoft has commented on that, ever. Plus, if I recall, they used Unreal Tournament and Gears of War as examples, which Unreal Tournament 3 isn't even a GFWL title.
Wouldn't even matter.
UT3
Team Deathmatch
Team A uses regular mouse/keyboard
Team B uses a gamepad on their PCs.

I don't see the logistical problem here.
Except..
If you buy a shooter on PC, chances are you want to play KB/Mouse =3

Unless you can name me one FPS that wouldn't have a KB/Mouse advantage. =3
 

TOGSolid

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Azure Sky said:
TOGSolid said:
LoganN said:
That was a RUMOR. It even says it in the link. No one from Microsoft has commented on that, ever. Plus, if I recall, they used Unreal Tournament and Gears of War as examples, which Unreal Tournament 3 isn't even a GFWL title.
Wouldn't even matter.
UT3
Team Deathmatch
Team A uses regular mouse/keyboard
Team B uses a gamepad on their PCs.

I don't see the logistical problem here.
Except..
If you buy a shooter on PC, chances are you want to play KB/Mouse =3

Unless you can name me one FPS that wouldn't have a KB/Mouse advantage. =3
What? I'm not sure what you're getting at. I was merely commenting that the UT3 match during the rumored console vs PC test would have been possible even though it's not GFWL.
 

The Hive Mind

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Zachary Amaranth said:
ciortas1 said:
Zachary Amaranth said:
What is this GFWL you speak of?
games for Widows Live. Or some similar acronym.

Shadowrun was one of many titles that were cross-playable on the 360 and PC.
Name one other game besides shadowrun with shared online between the pc and the 360. I dare ya.
 

Sky Captanio

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I'd love to be able to play with my friends who have PS3s. As for the PC well I actually find it easier playing with a control and I don't know about this whole "mouse is better" thing so I won't speak about it.