Poll: damage or fire rate

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NeedAUserName

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Aug 7, 2008
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Damage, I prefer using only well aimed shots rather then spraying a whole clip in some guys direction, and finding out he's still alive and I need to reload.
 

Chibz

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Sep 12, 2008
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I want both, that's why I use the monkey gun...

Sure it's not accurate, and sure I always fire everything I got at you... But if you're anywhere NEAR where I'm aiming, you're dead.
 

Amberella

Super Sailor Moon
Jan 23, 2010
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I tend to go for damage to be honest. I just love dealing a lot of damage. xD

My sweetheart goes for fire rate though. <3
 

Pandaman1911

Fuzzy Cuddle Beast
Jan 3, 2011
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I'd prefer a really high rate of fire, but that means I have to reload more often. What I *loved* in Borderlands was S&S Munitions' idea: reloading is something you should do after the battle is over. 200 round mag? Yes please!
 

Macgyvercas

Spice & Wolf Restored!
Feb 19, 2009
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This seems to me to be a debate between speed and power. Ordinarily, I'd pick speed over power, since you can get more hits in and dodge your enemy, but since we're talking guns and dodging is rendered moot, I'll take power.
 
Jun 13, 2009
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Damage. In shooters, I got for the biggest, meanest weapon around and wreak slow, inevitable death on anything within a 12 mile radius.

Off topic but partly related, in fantasy settings without guns, the same applies. Battleaxe clearly beats rapier, no matter what the prancing fools with cheese wire on a hilt say.

Edit: Also off topic but partly related; I remember a while ago I got a "what weapon are you" test linked. The usual stupid questions and cheap, cliche ideas, but the result was an M134. I felt that was highly accurate.

WHO TOUCHED SASHA.
 

nuba km

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Jun 7, 2010
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really depends on the game but most of the time it's fire rate but more important then that accuracy!
 

TheHecatomb

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May 7, 2008
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Damage. I've always had this thing for bolt-action and heavy calibers. Take for instance the Gears of War sniper rifle, or the Widow in ME2. Two of my favourite videogame weapons ever. Slow, but accurate and destroying everything with a single shot.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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There are other important factors like ammo capacity, accuracy, and reliability. My favorite gun in a video game is the laser rifle in the BethOut games, because despite its modest damage, it's amazing in every other way.
 

Brutal Peanut

This is so freakin aweso-BLARGH!
Oct 15, 2010
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Damage, please. But not too high, or the weapon is guaranteed to be sluggish to wield.
It depends entirely on the game, misc.factors, and how the weapon feels (for me anyway).
 

Kadoodle

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Nov 2, 2010
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If short range and not a shotgun, then fire rate. If medium range it can go either way. At long range I prefer damage.
 

Ordinaryundone

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Oct 23, 2010
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In online games, suppression rarely works because in most game modes there is no real penalty to dying other than your opponent getting a point. Its usually more worthwhile to to try and take the shot anyway, even under fire, as you aren't really losing much in the long run.

In a more realistic game, RoF is arguably more useful. They both translate into DPS, and since realistic games usually have realistic damage rates most bullet calibers will end up doing similar amounts of damage at the end of the day. And the ability to put more fire more quickly on a position will typically equate to more kills, as is the principle theory behind LMGs and SMGs.

But since suppression isn't effective in most games, I prefer damage. Its usually the most direct factor involved in killing an opponent quickly. There is typically a trade-off involved, like a low rate of fire or short range, but those can be worked around.

Take TF2, for example. The highest RoF guns are the Minigun, the Sniper's SMG, and the pistols. However, the SMG and the Pistols do such little damage that even a high RoF they still don't end up doing much damage. The Minigun gets the best of both worlds because its major weakness is mobility, but even it can't do any meaningful suppression at long range. Compare them to Sniper Rifle, the Rocket Launcher, or the Sticky Bombs. All very high damage weapons. They have low RoF, and involve more work to get good results, but are much more efficient at killing people at most ranges.
 

Mr.Gompers

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Dec 27, 2009
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It's a very tough choice, as on the damage hand of the equation you have shotguns and .50 caliber rifles and such. On the other hand, you have miniguns firing 3000 rounds a minute. Even if that's a waste, it can be quite fun to summon a wall of lead. This choice is almost as hard as when ME2 made me choose between an Assault rifle and a Shotgun.
 

KaosuHamoni

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Apr 7, 2010
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I flit between SMG's, Shotguns and Sniper's Rifles, but I have preferences for every type of weapon.

SMG: Fire Rate. No doubt about it.
Shotgun: Fire Rate. I prefer the ability to clear rooms quickly more than one-hit KO's
Sniper's Rifle: Damage. If it doesn't kill in one shot to the chest, then I don't want to know.
Assault Rifle: Neither. I like accuracy, however if I had to choose, then it's fire rate.

I'm very much a black-or-white kinda guy. I either tactically run and gun, or I sit in the sidelines, picking people off. There is no in between.