I have bought all the DLCs of Halo 3 and Halo Reach,and COD 6 Resurgence and that COD 7 map pack with Call of the Dead in it. The halo 3 map packs were all fun for me at the time, because I loved the Heroic map packs foundry for forging, and I super-loved Mythic map packs sandbox for it. I liked rat's nest, too. However, the legendary map pack didn't introduce much forging stuff, but it was still good because of Avalanche. Halo Reach map packs I didn't like as much because although forge world was super mega awesome, no new forging maps and items were introduced. Some of the maps were OK, and some were really good, like that Invasion map from the first DLC.
Call of Duty maps packs, however, did not please me at all. Like I said, I had the COD 6 resurgence map pack and the COD 7 map pack I forgot the name of (it had Call of the Dead.) The Call of Duty DLCs were lame to me because not only were there no cool additions like new types of grenades or new titles and emblems (which I don't even care much about,) but the map designs were just boring. Both Carnival from COD 6 and Zoo from COD 7 were grim-looking and colorless when both maps could have been better looking. I know colorful isn't exactly COD's style, but come on! The only map I liked out of both DLCs was vacant, and that was a remake from COD 4!! The one thing they should have done in COD 6 was make included Special Ops missions. I loved those!
I may not be the biggest COD zombies fan, nor a good COD zombies player either, but from playing all the COD zombies maps (discluding the new Shangri-La map,) I think Kino Der Toten and the first zombies map from COD 5 were waaaaaaaaaaaaay better than it. Call of the Dead was too linear at parts, making it easy to get cornered by zombies. George A. Romero was funny to see in in Call of the Dead, but him as an annoying zombie boss pissed me off, not because I don't like seeing people who have never heard of him kill him on round 27, but the fact of how HUGE electric studio light V.S. linear hallways = BAD BAD BAD BAD BAD!!!!!!!!!!!!! They should have made it "Call off the Dead" (teehee!)
In conclusion to my long rant about DLCs (especially COD,) I have decided DLCs are good, as long as they don't cost $15.00 and include crappy maps. I'm looking at you, Infinity Ward and Treyarch!
Call of Duty maps packs, however, did not please me at all. Like I said, I had the COD 6 resurgence map pack and the COD 7 map pack I forgot the name of (it had Call of the Dead.) The Call of Duty DLCs were lame to me because not only were there no cool additions like new types of grenades or new titles and emblems (which I don't even care much about,) but the map designs were just boring. Both Carnival from COD 6 and Zoo from COD 7 were grim-looking and colorless when both maps could have been better looking. I know colorful isn't exactly COD's style, but come on! The only map I liked out of both DLCs was vacant, and that was a remake from COD 4!! The one thing they should have done in COD 6 was make included Special Ops missions. I loved those!
I may not be the biggest COD zombies fan, nor a good COD zombies player either, but from playing all the COD zombies maps (discluding the new Shangri-La map,) I think Kino Der Toten and the first zombies map from COD 5 were waaaaaaaaaaaaay better than it. Call of the Dead was too linear at parts, making it easy to get cornered by zombies. George A. Romero was funny to see in in Call of the Dead, but him as an annoying zombie boss pissed me off, not because I don't like seeing people who have never heard of him kill him on round 27, but the fact of how HUGE electric studio light V.S. linear hallways = BAD BAD BAD BAD BAD!!!!!!!!!!!!! They should have made it "Call off the Dead" (teehee!)
In conclusion to my long rant about DLCs (especially COD,) I have decided DLCs are good, as long as they don't cost $15.00 and include crappy maps. I'm looking at you, Infinity Ward and Treyarch!