Poll: Do you care about realism??

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Daniel Laeben-Rosen

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Jun 9, 2010
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No.
No I don't.

Realism like any style is always welcome as far as I'm concerned, but that's all it should be; a style.
Also the more realistic you make the game, the more the Uncanny Valley becomes obvious, sometimes leaving me frustrated and, quite often: pissed off.

I honestly don't think "realistic" should be the measurment for how good something looks.
Take a game like Super Mario Galaxy. Not realistic for a second, but looks fantastic.
Yeah, more cartoony style, but it still looks great.

I don't know.
Might be because I'm an artist specializing in more cartoony characters, might be because my taste just doesn't run to where I equate "Brown" as "Real".
 

Sir Prize

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Dec 29, 2009
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derelix said:
Hallowed Lady said:
The genre of the game, as well as it's type really do matter.
Example, a sci-fi fps should have a certain amount of realism, unless it is a parady. However, I am sick and tired of the brown and grey gritty games.
To me, that's the illusion of realism. Life isn't brown. It's colorful, vibrant and pretty fun looking. Of course I haven't actually seen these "brown shooters" people talk about. I played MW2 and thought it was pretty colorful, maybe people are referring to the first one.

I would like to see a bit more realism in sci fi games, it would be pretty cool to have a MC suit that actually reacts to the world as if it was 2 tons (I believe that's what it was supposed to be) so you could actually flatten those little goomba guys by jumping on them or see an aliens face crack open when you give them a melee bash in the head.
Point taken, though maybe makes things less serious.
 

RooftopAssassin

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Sep 13, 2009
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My favorite game series' have absolutely zero realism factors. Sure if a game has realism there are times when I go, "I'd like to play a nice (war/city-builder/simulation/whatever other types of "realistic games"), but that's very rare. I'd much rather be playing Star Fox, Zelda, Mass Effect, Mario Brothers, or Assassins Creed.
 

No_Remainders

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Sep 11, 2009
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To quote yahtzee:

"It shoots shurikens and lightning! The only way it could be cooler was if it had tits and was ON FIRE!"

No. Realism is less important than something that gaming used to be all about. FUN
 

Kenko

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Jul 25, 2010
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I dont like 100% realistic games, I do sometimes but not always. But I also hate cartoony violence and over-the-top type of things , preferring either gritty realism or the middle ground. All that cartoony ass anime horribufuckus crap is for retards and japanese people.
 

alittlepepper

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Feb 14, 2010
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I like realism, but I do think games can pass on it in the sake of genuine fun. It all depends on the game I suppose. I loved Vegas 2's nods at realism while at the same time it made me want to throw grenades at my TV since "Realistic" mode is more "snipe you as soon as you stick half an inch of knee out behind cover" mode. It's a delicate balancing act.
 

Baron von Blitztank

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May 7, 2010
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I don't really care about realism.
Games are meant to be about fun and if you see fun in ducking between corridors so your mutant healing-regeneration can repair your body after a couple of bullets to the head then that's your thing.
 

Painful illusion

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derelix said:
Painful illusion said:
derelix said:
Painful illusion said:
Games were first created to escape the realness of reality, but yes realism in games are fun but to much of anything can be a bad thing. So a good balance is great but also depends on the game. You can't really ask for realism in a Ratchet and Clank game.
Huh? Games were first created as a way to simulate a real sport, how were they "created' to escape from anything?
It's just for fun. If you need to escape from reality, you need some help because your outlook on life is pretty depressing. There are better ways to live than just "getting through" life just so you can get to your video games and "escape" reality.

First off I'm going to ignore your ignorant comments about needing help on my outlook on life when you didn't clearly the message in my post and like to look down on people from your pseudo-pedestal. The first guy who created a video game wasn't thinking."Hey I like football so let me make it less fun and make a video game out of it were people sit down and just use there hands as a way to play". No the first games didnt have anything to do with any sports maybe besides pong if you consider that a sport. The first games had characters to play with not athletes to catch balls when you could simply go outside and do it.
wow and you call me ignorant?
Yes the first games were all based in reality. No it's not the same as just going out and playing sports. If that was the case, we wouldn't have any fighting games because you can just go boxing instead.
My point was that games are not made to escape from reality, if you feel you need to escape from reality you probably have a problem. You can say I'm "judging" you or "on my pedestal" if you want but it's like a guy saying he drinks and smokes pot to escape from reality. It doesn't lead to good places, it usually leads to delusional thinking as a better way to escape from reality. Don't believe me, fine. I could care less about your life, just pointing out a simple fact for you.

Playing D&D and video games are fun but when you use them to escape from reality, it's a slippery slope.
Ok I see your point and I do apologize for calling you ignorant so let me reiterate. When I said "as a way to escape reality" I didn't actually literally mean try to escape reality. I really meant as looking at video games as another outlet of entertainment. People go and see movies even if they are far from being realistic ie. Wanted, Transformers, Avatar, etc and they seem to like them. They go to see or experience something that isn't normal or seem like everyday monotony. The same goes for video games, people buy Halo, Gears of war and God of war, not because it's realistic but because in a sense it's almost like looking at a movie where the story has more weight than the realism factor and in actaulity there really are not that many realistic games unless you count sport games but with options to make the a.i. behave how you want it, that takes away the realism from the game. As for me I don't use video games to escape the world around me. Although video games and movies are something that I like to do I don't use them as a safe haven from life.
 

MasterOfWorlds

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Depends on the game and how they can explain away certain things. If a game's selling point is the realism, I expect it to be realistic and not involve 100 yard snowmobile jumps, yes, I'm looking at you MW2. If the game is pointedly selling on the "Hi, I'm a fantasy RPG." ticket or some other similar thing, then no, but at least keep things plausible, at least as plausible as hurling fireballs and such can allow. Then you have the games that don't take themselves seriously or pointedly try to be wacky and weird, I don't expect realism from those games, so I'm not exactly disappointed when they don't have it.

All in all, it depends on the game and what mood I'm in.
 

Sir Prize

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derelix said:
Hallowed Lady said:
derelix said:
Hallowed Lady said:
The genre of the game, as well as it's type really do matter.
Example, a sci-fi fps should have a certain amount of realism, unless it is a parady. However, I am sick and tired of the brown and grey gritty games.
To me, that's the illusion of realism. Life isn't brown. It's colorful, vibrant and pretty fun looking. Of course I haven't actually seen these "brown shooters" people talk about. I played MW2 and thought it was pretty colorful, maybe people are referring to the first one.

I would like to see a bit more realism in sci fi games, it would be pretty cool to have a MC suit that actually reacts to the world as if it was 2 tons (I believe that's what it was supposed to be) so you could actually flatten those little goomba guys by jumping on them or see an aliens face crack open when you give them a melee bash in the head.
Point taken, though maybe makes things less serious.
Yeah but halo was never too serious to begin with. Those little alien things were just trash talking goombas (genius) so part of me really wanted to flatten them like one.
A gritty mario should never be made, but it would be fun to try. Halo could have been that kind of game, gritty realism mixed with comic fun. Instead we got gritty realism mixed with cartoon worlds and aliens but a super serious atmosphere.
I'm not looking to Halo, but I think that game has tried to be a little more serious then needed. I suppose what I'm getting at is the all-round feel of a game, like you said a super serious atmosphere. I harp on about TimeSplitters allot, but the reason for that is because it was a good example of how to make a game funny and enjoyable.

Make a world that's colourful and well though out, but also nice to look at and easy to understand. Give the player weapons that vary from the real to the outright stupid, don't stick to what they except. Make theb characters stick out, give use vivid and lively things that don't look generic. These are what make TimeSplitters great, and could be appiled to othr games.
 

Scarecrow

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GTA IV was made with realism in mind and I don't want to see anymore of them, so you could say that I'm not a fan of realism.
 

Scarecrow

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Kenko said:
I dont like 100% realistic games, I do sometimes but not always. But I also hate cartoony violence and over-the-top type of things , preferring either gritty realism or the middle ground. All that cartoony ass anime horribufuckus crap is for retards and japanese people.
Oh dear...prepear to be pounded into the dirt by all the 'cartoony ass anime horribufuckus crap for retards' fans. And the japanese.