This. Although I never gave F3 much of a chance, ANYTHING is better than Oblivion's system. It was extremely restrictive to gameplay (You ahve to play to level-up correctly instead of playing the game to play the game) and loot and enemies that are purely leveled completely ruin the thrill of leveling up in the first place. It doesn't help that the combat was a chore.WestMountain said:It's blasphemy to say that Oblivions level scaling were any good, it took away much of the RPG feel of the game when you could do anything at level 1, I prefer to actually being rewarded for doing sidequests etc when I play a RPG to be later able to own goblins and rats etc.
+1Vibhor said:Oblivion had perks
You were given benefits on specific level of a skill
Those ARE perks.
But still morrowind did it best.
Leveling up had little to no impact and the skills made sense
Riddle78 said:I hope you realize that the "Oblivion" method of leveling was around since at least Morrowind.
I do and thats what i said
Anyway,I preffer leveling up in the Elder Scrolls manner. It makes actual sense.
Hunter65416 said:im %100 sure that's what they'll do with skyrim (they done it with every other elder scrolls why stop now)
Actually yeah your quite right i forgot about that but still it'd be nice if you could pick and choose when you gain an xp levelVibhor said:Oblivion had perks
You were given benefits on specific level of a skill
Those ARE perks.
But still morrowind did it best.
Leveling up had little to no impact and the skills made sense whereas in oblivion you could complete the game with a level 2 character