Yes, absolutely, EVENTUALLY. I don't want it to be rushed out. Mirror's Edge had a great concept, and given it was a first try at that type of game, its flaws can be forgiven, but if Mirror's Edge 2 is too much like the original the flaws will be much harder to forgive.
First of all, EA needs to wait until Brink is released, and see how Brink handles parkour and movement. Once they have that sorted, and see how Brink improved on Mirror's Edge, they need to take a look at what still needs improvement, and move from there.
Second of all, DICE can't be the one handling it. Sure, they did a decent enough job, but there are a few indicators that they're not capable of thinking outside the box. If you leave the map area in Battlefield, you get a mortar dropped on you. Fair enough for a war game where people die randomly, but having that same logic where what appears to be a logical path suddenly becomes lethal isn't. Playing Mirror's Edge was like playing D&D with the worst DM ever, and they can't make a free running game with a wartime shooter mentality.
Running from that, EA needs to find the right team for the job - a team that has shown they can think outside of the box and make multiple types of games. Maybe one that has made an FPS in the past, but also an adventure game or an RPG - something completely unrelated to Mirror's Edge to show they're not a one trick pony. Bringing on their sports division would make sense too. Perhaps the team that made EA Skate could do a good job with Mirror's Edge, or bring on some people from various teams to put it all together.