I do agree with most of what you said but I do disagree with this specific quote and I'm even a little insulted by it.j-e-f-f-e-r-s post=9.68355.627793 said:Why do we have a ratings system? Because quite simply, kids are impressionable. They see something and immediately want to try it out. This is basic psychology. Because a child does not truly know about such things as morals, responsibilities, and even such basic concepts as right and wrong, we have a ratings system whose purpose it is to keep potentially harmful media away from their impressionable minds.
exactly. sex is a natural thing, and its legal. you don't see anyone getting arrested for sex, unless it's rape, and you never see that in games.vdgmprgrmr post=9.68355.625870 said:I really don't know why sex is worse than violence. It's always kind of frustrated me. You can shoot guns and kill people, but the very second a nipple is shown, the game is damned to hell as a pornographic sex simulator.
(PS: "EDIT" button. Lower right hand corner of post you wish to edit.)
Sorry for finding that funny.Colton Caramihalis post=9.68355.625855 said:Sub Question:
Why is sex considered worse than violence.
On one hand sex is good, it is the reason for the human race and doesn?t generally hurt people.
Violence almost always hurts people.
If I saw you in person, I'd grin and shake your hand.j-e-f-f-e-r-s post=9.68355.627793 said:Ha. I read this thread, and I laughed.
Colton, sweetie, you need to relax. You claim to be more knowledgeable and responsible than most adults. Your posts suggest otherwise. You praise Ayn Rand and claim to follow objectivism, a philosophy so laughable in its lack of responsibility or morality that it got burned by a goddam videogame*. You criticised Of Mice And Men and the Great Gatsby, two of the most universally accepted great novels of the Twentieth Century, which have had a greater inspiration on popular culture than Ayn Rand could ever hope to achieve. You've read A Clockwork Orange. Could you form a cohesive argument about how the novel is better than the film, or vice versa? You are the stereotypical kid who wants to be an adult. In an attempt at seeming intellectual, you spout off the first things that come into your head, without thinking about the real meaning behind them, and end up seeming even more childish than before.
Your whole argument is based on an unseemly mish-mash of 'the customer is always right' and simple Veruca Salt-esque 'Me Want!' Now, to get to the heart of the matter, the ratings system.
Why do we have a ratings system? Because quite simply, kids are impressionable. They see something and immediately want to try it out. This is basic psychology. Because a child does not truly know about such things as morals, responsibilities, and even such basic concepts as right and wrong, we have a ratings system whose purpose it is to keep potentially harmful media away from their impressionable minds. And believe me, to a young kid, GTA is potentially harmful. While I loathe Jack Thompson with every atom, I can agree with him on one thing: violent games should not be played by children.
Sadly, Jacko and I believe in different solutions to what he deems a problem. He believes in fully blown censorship. I think we just need a ratings system that keeps the nasty stuff out of the hands of youngsters, in the same way such films as Saw or Hostel are treated. May I ask you Mr Colton on your views about movie ratings? After all, what applies to one applies to another.
Actually, while we're on movies, I'll address another issue that was raised. How come a kid can't play violent games but can see violent stuff on TV. Well, firstly, kids shouldn't be seeing anything extremely violent unless they're watching past the watershed. Secondly, whereas a child simply watches something like the news, they actively participate in games. They aren't just watching a pixel-hooker getting beaten up, they are the ones who are doing the beating. There is a difference between passive entertainment, and interactive entertainment, entertainment where you are the one calling the shots so to speak. Most adults are mature and sane enough to see this difference and not let it affect their actions. Kids are not mature, however, and are far less likely to spot the difference between the two.
If we left it entirely up to the parents to regulate their children's entertainment Mr Colton, we would be living in far more dangerous times. I'm not going to go so far as to say that the ESRPB (or other ratings people) are the only thing standing between us and the gates of hell, but they do make sure that kids can't just waltz in and buy whatever takes their fancy. The Ratings system is a preventative system. It prevents kids from buying games unsuitable for them, and the risk therefore of kids acting out what they've done in videogames on each other. Making parents the sole barrier between children and violent media will not inspire otherwise useless parents into actually giving a damn about their kids. It will simply mean that more adult media is placed where it doesn't belong. And without wishing to come across as a raving right-wing neo-con, more lives would be placed at risk.
Why should you care whether some kid gets killed by some punk-ass who couldn't tell the difference between a game and reality? Because some day, Mr Colton, that dead kid may be your child. Think about it.
*Incidentally, I'll include here what I think to be the best put-down of Ayn Rand, as said by the legendary Mr Alan Moore: "I have to say I found Ayn Rand's philosophy laughable. It was a 'white supremacist dreams of the master race,' burnt in an early-20th century form. Her ideas didn't really appeal to me, but they seemed to be the kind of ideas that people would espouse, people who might secretly believe themselves to be part of the elite, and not part of the excluded majority."
Kids start thinking for themselves as early as 9 years old, but that doesn't mean they aren't immensely impressionable. I mean, look at Colton: he's read Ayn Rand, has been introduced to one viewpoint, and thinks he knows the solution to all of society's problems.some random guy post=9.68355.628129 said:Since I turned 14 earlier this month, according to you, I've only just passed the "impressionable kid" age. I'd say that kids usually start thinking for themselves at around 11-12 rather 13-14.
Oh no you didn't! *Does weird hand gesture, and retracts his face*Saevus post=9.68355.628173 said:Kids start thinking for themselves as early as 9 years old, but that doesn't mean they aren't immensely impressionable. I mean, look at Colton: he's read Ayn Rand, has been introduced to one viewpoint, and thinks he knows the solution to all of society's problems.some random guy post=9.68355.628129 said:Since I turned 14 earlier this month, according to you, I've only just passed the "impressionable kid" age. I'd say that kids usually start thinking for themselves at around 11-12 rather 13-14.
I really hate to be ad hominem, but everything he's demonstrated shows that. And a lot of what he's said shows more of a superficial understanding of objectivism - if he really knew the philosophy, he wouldn't have bothered to make this thread, because he'd have understood that stores have better business if they regulate game sales and that, of course, is the way it should be.s0denone post=9.68355.628183 said:Oh no you didn't! *Does weird hand gesture, and retracts his face*Saevus post=9.68355.628173 said:Kids start thinking for themselves as early as 9 years old, but that doesn't mean they aren't immensely impressionable. I mean, look at Colton: he's read Ayn Rand, has been introduced to one viewpoint, and thinks he knows the solution to all of society's problems.some random guy post=9.68355.628129 said:Since I turned 14 earlier this month, according to you, I've only just passed the "impressionable kid" age. I'd say that kids usually start thinking for themselves at around 11-12 rather 13-14.
Believe me when I say I have no problem at all with what you wrote, my asinine comment had little actual value, but I knew you would quote me quite fast, so I couldn't take it backSaevus post=9.68355.628187 said:I really hate to be ad hominem, but everything he's demonstrated shows that. And a lot of what he's said shows more of a superficial understanding of objectivism - if he really knew the philosophy, he wouldn't have bothered to make this thread, because he'd have understood that stores have better business if they regulate game sales and that, of course, is the way it should be.s0denone post=9.68355.628183 said:Oh no you didn't! *Does weird hand gesture, and retracts his face*Saevus post=9.68355.628173 said:Kids start thinking for themselves as early as 9 years old, but that doesn't mean they aren't immensely impressionable. I mean, look at Colton: he's read Ayn Rand, has been introduced to one viewpoint, and thinks he knows the solution to all of society's problems.some random guy post=9.68355.628129 said:Since I turned 14 earlier this month, according to you, I've only just passed the "impressionable kid" age. I'd say that kids usually start thinking for themselves at around 11-12 rather 13-14.
Cultural differences are beautiful, beautiful thing. And really, it is all in the culture and society you live in. Some places don't have issues with moral panic, and it'd seem that Denmark is one of them.s0denone post=9.68355.628208 said:My country, Denmark, has never really censored everything, and I've been able to buy games that were M rated since I could carry myself into the store, to be honest. That maybe being a slight exaggeration. While we certainly have VERY low crime rates compared to the US, we haven't ONCE, and I mean NOT ONCE, had a crime that was blamed on videogames.
Yes indeed, to both of those statements.Saevus post=9.68355.628217 said:Cultural differences are beautiful, beautiful thing. And really, it is all in the culture and society you live in. Some places don't have issues with moral panic, and it'd seem that Denmark is one of them.s0denone post=9.68355.628208 said:My country, Denmark, has never really censored everything, and I've been able to buy games that were M rated since I could carry myself into the store, to be honest. That maybe being a slight exaggeration. While we certainly have VERY low crime rates compared to the US, we haven't ONCE, and I mean NOT ONCE, had a crime that was blamed on videogames.
Regardless of what you say, chances are that "Some Random Guy" is closer to people that are between 8 and 15 years old, and thus he DOES have SIGNIFICANTLY MORE insight into this matter than you have.dukeh016 post=9.68355.628247 said:You will find that everyone makes assumptions. The Federal government, for instance, is under the impression that people shouldn't be allowed to drive until they are 16. That doesn't mean all people are incapable of driving until they are 16, but its an approximation. In fact, almost everything works that way. A store doesn't know a damn thing about you, but it makes assumptions and caters to those assumptions. These assumptions are usually backed up by scientific studies that come to very measurable conclusions about the way people usually behave. So yes, I'm going to make assumptions about 14 year olds, and I'm going to make those assumptions in such a way that conforms with my experience. Because that's all I can do.
Again, I really do sympathize. It isn't fair. But that's life, get used to getting a raw deal everynow and then.
Lastly, you are impressionable. Everyone is impressionable. Just like everyone feels sad, or happy, or scared, or brave, or anything else. People that don't have alot of life experience are especially impressionable, however, because ignorance is more easily replaced than beliefs. Now perhaps you have had some sort of fantastic childhood in which you have faced more challenges than me. Great for you. In all likelyhood? You haven't. So accept your igorance, keep your eyes open, and stop being defensive.