j-e-f-f-e-r-s post=9.68355.631085 said:
Some Random Guy, I believe you were asking why you should be stereotyped along with all the other teenagers when it comes to buying games. I shall attempt to answer using the medium of a parable:
Say that Gamestop listened to you, and decided to sell mature games to underage teenagers. Now obviously they can't sell them willy-nilly to whatever teenager comes in to buy them, otherwise they'd end up in more trouble than a pedo in a playground. Instead, they have to give each and every kid who comes to the counter with a copy of Manhunt a thorough psychological evaluation, to make sure that the wackos don't end up getting a copy. Sounds good, right?
But oh no! All of a sudden, profits start going down. Because each sale now takes so much more time and effort than before, Gamestop ends up losing money. Where they could once hawk 15 copies of Ninja Gaiden inside an hour, it takes all day to shift the same amount, as each teenager has to be evaluated to make sure they're sound of mind. And half of those evaluations don't even lead to a sale.
And shock horror! Even with all that evaluation and testing, bad acorns still slips through the net. Copycat acts of violence still make the news. Teenagers, no matter how mature they may seem, remain impressionable balls of clay who seem to give in to peer pressure at every opportunity. The government wants to know why Gamespot hasn't created a proper ratings system like with movies in order to combat this. Gamespot tries to reply, "We're doing this for the people like Some Random Guy, the teenagers who know they're different." The government responds by sending a committee to evaluate the methods of psychological testing that Gamestop uses. The committee naturally finds the results to be less than impressive. This is enough for the media to start an anti-Gamestop campaign, claiming that they're deliberately advertising adult media to young people. This results in a number of high-profile lawsuits against Gamespot, causing them to lose even more money in legal costs and payouts, from their already dwindling coffers.
Eventually, Gamespot dies and goes to Heaven. Outside the Pearly Gates, it sees God, St Peter and the Archangels all sitting in a celestial courtroom. Gamespot is brought to the defendant stand. God rises and says in a deep booming voice,
'GAMESPOT. WHY ARE YOU HERE?'
And Gamespot, in a timid voice replies, 'because all our profits disappeared and I went bankrupt.'
And God says, 'WHY DID YOUR PROFITS DISAPPEAR?'
And Gamespot replies 'because we got rid of our ratings system and sold directly to teenagers.'
And God leans closer with a puzzled look on his face and asks, 'AND WHY DID YOU DO THAT?'
And Gamespot finally breaks down and cries 'because they assured us that they were different. Colton and Random and everyone else, they told us they were different from the other kids and we believed them.'
And God, with a look of smug satisfaction, says 'YOU BELIEVED THEM? YOU BELIEVED THAT THE GROUP RESPONSIBLE FOR CHAVS, EMOS, GOTHS AND SCENESTERS WAS SOMEHOW MATURE ENOUGH FOR GRAND THEFT AUTO? YOU BELIEVED THAT THE MOST HORMONALLY UNBALANCED, TEMPERAMENTAL, PRONE TO SUDDEN CHANGES IN CHARACTER AND PERSONALITY DEMOGRAPHIC OF SOCIETY WERE READY FOR MANHUNT? YOU BELIEVED THEM???' And Gamespot looks down at its feet in humiliation and starts to weep.
All exaggeration aside, try and imagine the practicalities of making sure that each teenager you sold a game to was mature and responsible enough to handle it. The logistics would be astronomical for such a small demographic, and that's not even going into whether emotionally stable kids are still at risk from violent games. As has already been mentioned, the brain doesn't stop developing until well into your twenties.
If it really grinds your gears, just try to think of it as a rite of passage. After all, how much fun would your 18th birthday be if you could already buy alcohol when you were a teenager? Don't be so quick to leave your childhood behind. Once it's gone, you can never get it back.
It's all about culture, as I told Saevus a page or two ago.
In my country, Denmark, we haven't had any "gaming-related-crimes", and I mean *not ever*.
You don't have to look up our crime rates, because our crime rates are much lower than the US' - We do, however, still have crime, naturally, this has never had anything to do with gaming.
I've been able to buy games in shops on my own, since I've had the age to walk, talk, and give another person my allowance. This goes for buying movies, and anything related to that.
And guess what, the exact same goes for every other inhabitant of my dearly beloved country, but still this has caused no problems for anyone, even if you can be sure we have JUST AS MANY impressionable morons as you do, and just about as many psychopats as well.
As stated, we have very low crime rates, this may be partly due to the wealth of Denmark, the welfare-system, as well as numorous other things that we have come to take for granted in Denmark, but much of the world is still missing.
So perhaps teenagers aren't really as much affected by the games that they play, or the movies they watch, but moreso the people they encounter, hang out with, their good friends, and their environment in general?
I remember playing Resident Evil when I was about 10 years old, watching the Godfather trilogy at age 12, and playing Counter Strike since the earliest beta. I turned out alright, and you can bet that 99% of anyone like me in Denmark, will turn out alright as well.
-- You are making assumptions, and assumptions are never a good thing, although they may be required. But making assumptions about American children not able to regulate their own behaviour, that means acknowledging that American children are not able to think for themselves until they turn 20. Or whatever the age requirement for AO games is.
Sure children, and indeed very much teenagers are very impressionable - But don't you think they have other problems, if they by age 10 don't know that murdering people isn't a good thing? Of course they have other problems.
There was 2 cases in England about 10-year olds killing their "mates", these were STANDALONE examples, of children not raised right, children that were completely insane. I remember going through it at school, and thats when it was just around 10 years ago it had happened. Never heard of anything alike, in Europe, since then.
So the real question is: Why is America so bloody fucked up?