I'm actually playin a DnD 4E campaign, and I have to say I am enjoying it a lot. It's NOT WoW at all. Combat feels like a wargame, which is ok since rules are very clear, tactics are very important, and a single combat doesn't last 3 hours.
People who say there's no room for roleplaying are wrong, I'm playing a Doppelganger Bard and believe me, I've roleplayed a lot.
What's also great about this edition is the limit they put into the system so as not to allow extreme powergaming. In 3.5 you could grab 1 barbarian lv, 2 fighter lvs, 2 duskblade lvs, 1 abjurant champion lv, 7 frenzied berserker lvs, etc. and build an unstoppable killing machine (it's an example, don't go "my build is better"), whereas in DnD 4E your options are limited to characters that make sense and don't grant extreme power.
I think many people are pissed because of this, being used to having overpowered characters just because they knew how to put them together, and now that kind of thing is heavily downplayed.
Also: in 4E you don't need an hour to level up.
People who say there's no room for roleplaying are wrong, I'm playing a Doppelganger Bard and believe me, I've roleplayed a lot.
What's also great about this edition is the limit they put into the system so as not to allow extreme powergaming. In 3.5 you could grab 1 barbarian lv, 2 fighter lvs, 2 duskblade lvs, 1 abjurant champion lv, 7 frenzied berserker lvs, etc. and build an unstoppable killing machine (it's an example, don't go "my build is better"), whereas in DnD 4E your options are limited to characters that make sense and don't grant extreme power.
I think many people are pissed because of this, being used to having overpowered characters just because they knew how to put them together, and now that kind of thing is heavily downplayed.
Also: in 4E you don't need an hour to level up.