Poll: Gameplay controls: Do you invert your Y-axis?

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Netrigan

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Sep 29, 2010
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gmaverick019 said:
Netrigan said:
gmaverick019 said:
GiantRaven said:
Yes, I invert the Y-axis. It's how your own head moves when you think about it. I don't understand why people think it is so strange.
the reason WHY it is strange (i have posted this same reason in the double digits on here i swear) is because when you press right, do you move left? no you do not, so you can't give me that head excuse, what about when you press right and down? does your head move left and up?

no, it does not, therefore that excuse is null (sorry if this came across as rude but this reason has been stated to me so many times but it is NOT logical)
Comes down to torque. Moving your head forward has you look down. Moving it back makes you look up. Moving your head to right has you look right, to the left, left. It's simply how the neck pivots.
wait what?

if you were controlling your head, TILTING it to the right makes it peek right, not actually look right, if you were controlling it like a joystick, pushing it right makes your head go left, not right. therefore thats where my "only Y invert" doesn't make sense.
Well to turn our head right, the muscles on the right side of our neck pull (while left side pushes). Kind of resembles the old Battlezone arcade controls (which were always a total mind-fuck to me). Or I think that's what's happening. I've been moving my head around for the last half hour and still can't quite work out exactly what's happening.

I know when I move my head to the right along the neck's pivot point, I look right. Just as when I push forward along the same pivot point, I look down.

I'm sure my muscles are doing something completely ass backwards, sort of like how we actually see everything upside down and our brains flip the image.
 

Netrigan

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OldGus said:
gmaverick019 said:
i get what your saying, but regardless the "head" logic isn't solved, i could care less if you want to do it that way, but if you put the joystick as your head that doesn't solve the "only Y axis" logic.
sure it does. Like I said, its which muscles are used for which movements. If you'd like to do a test, just move your fingers around your neck while turning your head to see which muscles get shorter. I think you get the front and back just fine anyway. They think of it in the way of whichever muscles you use are what the stick controls, therefore while the Y axis is inverted, the X is not.
Yeah, it's like using reigns to control a horse. Pull to the right to make the horse turn right.
 

binvjoh

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Sep 27, 2010
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No, not anymore.

I used to as a kid when I played Halo but sorta grew out of it. No way I could play like that these days.
 

infohippie

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Oct 1, 2009
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Yeah, a sometimes option would have been good. I'm another one who inverts the Y-axis when flying, but not when on the ground.
 

GeorgW

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Aug 27, 2010
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I never invert it, never seen the reason to. It just seems odd. I mean, you don't do it on PC, right?
It all comes down to what you're used to, and I'm used to it being off.
 

Cynicaldesire

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Jul 9, 2010
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I invert my Y-axis for pretty much everything. It's a basic part of my play. When it isn't inverted, like when I take the controller from my boyfriend because he doesn't know how to FF13 or whatever, I get all discombobulated.

Funny story, actually. Boyfriend took his 360 over to a friend's birthday party and one guy used my profile to log in to play Halo. I have it set up to auto-invert for shooters - since that's an option - and the guy was confused because he doesn't invert his. So he goes WHAT KIND OF MORON PLAYS INVERTED? My boyfriend straightened up from leaning on the wall and said, MY GIRLFRIEND. The guy just said Oh and played silently.
 

Pyode

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Jul 1, 2009
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I do. It seems more intuitive to me.

I think of the control stick as the characters head, and when you pull your head back you look up and vice versa. It just makes more sense to me.

I'm the only one of my friends that does it though.
 

GiantRaven

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Dec 5, 2010
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gmaverick019 said:
GiantRaven said:
Yes, I invert the Y-axis. It's how your own head moves when you think about it. I don't understand why people think it is so strange.
the reason WHY it is strange (i have posted this same reason in the double digits on here i swear) is because when you press right, do you move left? no you do not, so you can't give me that head excuse, what about when you press right and down? does your head move left and up?

no, it does not, therefore that excuse is null (sorry if this came across as rude but this reason has been stated to me so many times but it is NOT logical)
Please your hand on top of your head.

Push your hand forward - you look down
Pull your hand backwards - you look up
Turn your hand to the left - you look left
Turn your hand to the right - you look right

Seems to work logically to me.
 

spartan231490

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Jan 14, 2010
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robot_slipper said:
Hello!

Just wanted to know whether I'm actually WEIRD or not, as all but one of my gaming friends do not choose the option to invert their Y-axis when playing games (typically shooter-type games). For me, pointing the stick forward means looking/aiming downwards, and pulling back on it means looking/aiming upwards. There is no other way I can play! Perhaps it comes from using a joystick from an early age and playing lots of flying games? I don't know, anyway I thought this would be the best forum on which to find out!

Thanks for taking your time to vote!
agreed. I used to play default, but when I played ratchet and clank(I think that was the game) it didn't have the option, it was inverted, and now I can't get used to playing any other way.
 
Feb 9, 2011
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I started inverting the Y-Axis back when I would play Goldeneye 64 on a daily basis. I can't play anything now without it being inverted.
 

Shade184

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Nov 11, 2009
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I used to invert it, but I forced myself to learn it uninverted because I was sick of resetting it every single game.
 
Sep 14, 2009
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GiantRaven said:
gmaverick019 said:
GiantRaven said:
Yes, I invert the Y-axis. It's how your own head moves when you think about it. I don't understand why people think it is so strange.
the reason WHY it is strange (i have posted this same reason in the double digits on here i swear) is because when you press right, do you move left? no you do not, so you can't give me that head excuse, what about when you press right and down? does your head move left and up?

no, it does not, therefore that excuse is null (sorry if this came across as rude but this reason has been stated to me so many times but it is NOT logical)
Please your hand on top of your head.

Push your hand forward - you look down
Pull your hand backwards - you look up
Turn your hand to the left - you look left
Turn your hand to the right - you look right

Seems to work logically to me.

in your example yes, HOWEVER


a hand doesn't control your head, and your making that on a 2D reference plane rather than an actual 3D reference as to your frame of view is actually perpendicular to your hand, in your example. therefore, that's what I'm getting at, it doesn't make sense.


now if you were to put your hand on the back of your head, like the actual frame of reference to what you are controlling, then your hand would not be controlling left to right in that manner.
 

SimuLord

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Aug 20, 2008
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Only for flight simulators. Otherwise up is up and down is down since as a strategy gamer it's confusing for me to switch control schemes between genres (again, the exception being pure flight simulation like Microsoft's long-running series.)
 

Phrytar

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Apr 6, 2010
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I can't play a game without inverting the Y-axis, especially in 3rd person shooters. For some reason, i always assumed it was similar for most gamers. This poll has proved me wrong!