Zachary Amaranth said:
That's not "going both ways." RE6 sold roughly 5 million as was deemed a failure. Dead Space 3 was set to sales expectations of over five million just to consider continuing the franchise. You might as well include Tomb Raider in this list. Or any other SQUEEEEEEEEEEEEENIX title that was "disappointing."
How else would you define a failure, than by a product not fulfilling it's designated aim?
"5.000.000" sounds like a really big number Lots of zeroes in it. But it's useless without the context of the publishing party being disappointed with it. If Microsoft will be disappointed with Xbone sales, I will just as comfortably call it a failure, even if it will have even more than 5.000.000 sales.
And there is a reason why I didn't include Tomb Raider: Because it was generally well-received, and partially praised by critics and gamers for it's direction. I wasn't just listing a random list of financially failed games, but focused on ones that received venomous attacks from their core audience for going in a COD-wannabe direction.
Zachary Amaranth said:
Can you actually demonstrate it's the hardcore base that's shunning these games? I'm betting you can't, because that would be an impressive feat. Not quite the saga of Hercules, but it would be impressive nonetheless.
More than impressive, impossible. I could cite specific forum threads bashing Syndicate and Dead Space 3, and you could just declare those people too casual to really count. For that matter, you could as well claim that since Resi6 is a hardcore game", you consider everyone who bought it hardcore by default.
Neither could I even "prove" that hardcore gamers hate the Xbone.
No discussion about arbitrarily defined market demographics, and sensed opinions, can rely on empirical proof. You have made our own claims about "the average Escapist", and I have assumed in good faith that you are trying to describe a sensed trend. If you can't even go along with the statement that the average Escapist hates it when frachises get COD-ified, then there is not much room for discussion here.
Zachary Amaranth said:
Even if someone on an online forum crying "boycott" would be an ineffective way of predicting failure, it would hardly be a countereffective way, so that you can use it as an inndicator predicting success.
This is like saying "Last time my magic 8 Ball said that the Republicans would win the election and they still lost, and this time it says the same that they will win, therefore I think that they will lose again."
It's more like saying "Gamers have demonstrated they will buy anyway, and even Entitled's claims demonstrate games that sold pretty damn well like Resident Evil 6, so I have a foundation for a speculative opinion that it will sell well."
I'm not seeing it. Saying that "boycotts are an indicator predicting success", is a lot more similar to my own generic analogy, than your own counterexample that includes elements that we haven't even been discussing when you were making your original statement.
The point is, that your "speculative opinion" relies entirely on the idea that boycotts are an idicator of success.
"My friend's list if full of such hypocrites regarding Call of Duty, Mass Effect, and Dragon Age. For this reason alone, I think the Xbone will sell well."
That's such a blatant logical fallacy, that I'm not even sure that it has a name. It's related to the beief that "absence of evidence is evidence of absence", and also to "Correlation proves causation".
Zachary Amaranth said:
You are right about one thing, though. Even if the Xbone sells well, it won't be because of my opinion on the matter. My opinion exists regardless of any future data gathered on sales. It's speculation, as this thread asked for.
We could also "speculate" that the Xbone will sell badly because it is released in '13 which is an unlucky number, or that it will sell well, because the 360 also outsold the (other) Xbox 1, therefore linear growth.
There are speculations, and then there are horribly illogical speculations. Yours is the latter.