Poll: It's almost time for Skyrim, why don't I care anymore?

Recommended Videos

SonOfVoorhees

New member
Aug 3, 2011
3,509
0
0
I think with hype and excitement for any game, if the wait is to long then your excitement wanes. That it other games catch your eye and your excitement builds for another. Especially when they release trailer or teasers and you still have over a year to wait. Then titles get their release date pushed back, that can put me off a game.

But Skyrim will be awesome, my next title of choice will be AC or Saints Row 3.
 

Eggsnham

New member
Apr 29, 2009
4,054
0
0
I'm still fairly excited about it, but my hype for it has been slightly dampened by Battlefield 3, that game is a lot better than I was expecting, which is saying something because I was already expecting it to be good. Just feels right.
 

KelsieKatt

New member
May 14, 2008
180
0
0
I haven't been particularly excited about Skyrim at all. I enjoyed Morrowind, but Oblivion was generally just "ok." Overall it was disappointing, and lacks replay value (which is sad considering replay value tends to be one of a proper RPG's strong points, allow for a diversity of different decisions and play styles throughout so you go back and try different approaches.)

They simplified too many things and turned the entire thing into a big GTA Sandbox. The entire game basically consisted almost entirely of side quests which were amusing, but you couldn't really pick sides for any factions and almost every quest was completely linear having only one way they play out. The number of exceptions to that rule could be counted on one hand, although you wouldn't even fill up all of your fingers doing so. This essentially meant that a single playthrough could allow you to do nearly everything in the whole game in one go with no replay value left over. On top of that, most of the side quests outside of the couple of factions didn't tie into anything in particular, it was just various little random self-contained events that didn't effect much of anything which made it even less compelling.

On top of that, the entire skill system was broken and again basically you could be a master of everything and do whatever you wanted, not to mention you actually got BETTER level up bonuses from focusing on skills you didn't pick as your primary ones because the primary skills trigger leveling up too early and the other skills have no trigger at all. This makes no sense... your primary skills should be what you're good at, not have an artificial barrier which prevents you from gaining more than a certain amount per level while all other skills are free game to do anything. Some skill were also just straight up useless thanks to the mini-games, such as Lockpicking and Personality. Didn't matter what skill level you had, you could still complete anything you wanted.

Basically, my biggest overall problem was that the RPG elements of the game were very underwhelming and there was almost no emphasis on "defining" anything. The game was primarily sandbox-focused and you basically just fucked around until you ran out content and skills to level up.

I'm hoping that Skyrim falls more into the Morrowind and Fallout 3 camp because if it's too similar to Oblivion, or god forbid even more dumbed down, I'll give it a rent and toss it.
 

Aprilgold

New member
Apr 1, 2011
1,995
0
0
Ryank1908 said:
Aprilgold said:
BarbaricGoose said:
SL33TBL1ND said:
Never cared once they announced the changes in the way skills worked. I'll stick with Morrowind thanks.
The thing that killed your interest was the way skills worked? It seems like such an insignificant part of the game to me. "The grass in this game TOO GREEN! I hate it now."
In a RPG Skills are the biggest thing you can do well or eff' up, and they effed up everything. "Theres a skeleton there, let me just make this RIDICOLUSELY OVER POWERED BOMB OF FIRE AND DEATH, oh theres 40 of them, let me spam my singy song like Justin Bieber and kill all of them." Good god its like their trying to make the game too easy.
You haven't played it yet! How can you even consider saying that?!
Its a RPG, and its a sequel TO a RPG where skills were big, I've been around games long enough to know this. In a shooter, if the gunplay is horrible then the game is bad, because its a core concept, in a RPG, if the skills are bad or things feel too weak, then its bad, its just a inherient thing.
 

Sunrider

Add a beat to normality
Nov 16, 2009
1,064
0
0
bussinroundz said:
Am i hyped ??

http://www.youtube.com/watch?v=DVnhTO-A-2E&feature=related
Holy fuck, kill it with fire!
Her scream made my tinnitus THAT much worse.

OT: I'm looking forward to it, but I'm a bit skeptical. I never liked Oblivion, so if it sucks, I'm not gonna be that disappointed, because I don't expect it to be ground-breakingly good.
Besides, one part of me wants it to fail, just to rub it in the face of this really annoying guy I know.
 

ZippyDSMlee

New member
Sep 1, 2007
3,959
0
0
You missed the 5th option.... its a Bethesda game thus I don't care about it till at least 3 expansion DLC is out for it that way bugs are mostly fixed and more is added to the game.
 

Jaime_Wolf

New member
Jul 17, 2009
1,194
0
0
I wish there were a way to hide all posts about lack of originality.

Originality exists. There are original games being made right now by both indie studios and AAA studios. There are plenty of original games that have come out pretty recently. We've barely even started making games - we are absolutely nowhere near the point where we've exhausted all possibilities of the medium. And that's ignoring the question of whether it's possible to exhaust all possibilities in a medium: people have been writing books for quite a while and I don't think we're entirely out of new ideas there.

People need to stop acting like their own inability to find a neat new game recently is somehow indicative of the end of all original thought.
 

walrusaurus

New member
Mar 1, 2011
595
0
0
I was so stoked for it. Then i started playing Dark Souls. I watched that E3 gameplay trailer thing for the first time yesterday, and the whole time i was just thinking, wtf nothings doing any damage to him....
 

Seventh Actuality

New member
Apr 23, 2010
551
0
0
If you sit around getting hyped for something long enough, you'll burn out. Well, I do anyway, and it sounds like that's what's happened to you.

Myself, I've only been mildly interested in Skyrim, but I continue to be mildly interested now and am looking forward to buying it.
 

iNsaneMilesy

New member
Dec 10, 2008
75
0
0
This is why I stay away from spoilers, leaks, new footage etc... OF ANYTHING.
Over expose yourself and eventually you will fill up that void you wanted filled, the one that we associate with the "OMG, exciting new shiny thing. feeling". Movies/video games/tv shows... it doesnt matter.

It is like eating too much birthday cake; you know you want it and you know it will taste awesome and you have been looking forward to it all week... after all, your girlfriend spent a fuckload on it at the cheesecake shop. But you have been sneaking a taste all week and now when the time comes to blow out the candles you realise you have had enough, you already tasted it and its not something to look forward to anymore, all the excitement gone... especially since it was served on her ass... point is, have some self control and the surprise will be what its supposed to be, A FUCKING SURPRISE.

The game WILL be awesome. You can only form your own opinion when YOU actually play it, dont rely on missinformation, some attention whore with a big hard on for negativity or a video showing some demo guy's crappy gamer skills to convince you otherwise.... dont trick yourself into thinking it won't be good, SKYRIM will be just like its predesessors but better. Cant ask for more than that.

Thank you, now shut the hell up.
 

Bagk Nakh

New member
May 18, 2011
53
0
0
SL33TBL1ND said:
BarbaricGoose said:
SL33TBL1ND said:
Never cared once they announced the changes in the way skills worked. I'll stick with Morrowind thanks.
The thing that killed your interest was the way skills worked? It seems like such an insignificant part of the game to me. "The grass in this game TOO GREEN! I hate it now."
Want to know why I played Morrowind? The maths part of levelling up. Setting your major skills as the things you didn't use to maximise the benefits. Now I can't do that.

To me, that was the game.
Ah yes, we can all look fondly back on the riveting immersion that was standing in one place casting a custom made, 2mp fire spell to level Destruction to a point when you can actually cast something stronger without an obnoxious "Spell has failed" message. Or the first time you swung at an enemy with that seemingly OP battle axe you blew all your gold on only to discover that because your Axe skill is 10, you have roundabouts a 15% chance to actually inflict damage.
 

Aprilgold

New member
Apr 1, 2011
1,995
0
0
Jove said:
Aprilgold said:
Ryank1908 said:
Aprilgold said:
BarbaricGoose said:
SL33TBL1ND said:
Never cared once they announced the changes in the way skills worked. I'll stick with Morrowind thanks.
The thing that killed your interest was the way skills worked? It seems like such an insignificant part of the game to me. "The grass in this game TOO GREEN! I hate it now."
In a RPG Skills are the biggest thing you can do well or eff' up, and they effed up everything. "Theres a skeleton there, let me just make this RIDICOLUSELY OVER POWERED BOMB OF FIRE AND DEATH, oh theres 40 of them, let me spam my singy song like Justin Bieber and kill all of them." Good god its like their trying to make the game too easy.
You haven't played it yet! How can you even consider saying that?!
Its a RPG, and its a sequel TO a RPG where skills were big, I've been around games long enough to know this. In a shooter, if the gunplay is horrible then the game is bad, because its a core concept, in a RPG, if the skills are bad or things feel too weak, then its bad, its just a inherient thing.
I hate to be that guy but it's inherent and I don't think that's exactly the right word to use for your last sentence.

Also no, pure and unadulterated no. Not only were the skills great but skills alone don't make an RPG. Dragon Age Origins didn't have a lot of great skills but it is still known to be one of the best of all time. Same with Mass Effect.
By who? I don't think either are the best RPG of all time, its like saying COD is the best shooter of all time, of course fans are going to say that, and it may be solid, but not the best. Skills are a inherent trait of RPGs, theres no discussion there, every RPG, in one form or another has skills. Never said it was the BEST thing about a RPG, but it is definetly a key compotnent to one.
 

jpoon

New member
Mar 26, 2009
1,995
0
0
I'm not overly excited because I know it's just going to let me down if I do. It's going to be a fun game no doubt but I won't let it go to my head.
 

Freaky Lou

New member
Nov 1, 2011
606
0
0
I'm still extremely stoked, but now the excitement is split with Sonic Generations (which I can afford to be excited about, now I know it's good.) There isn't anything any studio could possibly release that'd hype me up more than an Elder Scrolls game---especially considering how good this particular one looks.

A few points to previous posters I can't be bothered to go and quote:

1. Skyrim doesn't do the zoom-in thing on conversations. That was shown and pointed out in the very first gameplay trailer.

2. Complaining about Oblivion being "dumbed down" from Morrowind: Have you played Daggerfall? Do you realize how simplified Morrowind was from that game? They all get more streamlined. While I'd agree that the level system in Oblivion is pretty flawed, Skyrim actually looks considerably more complex as far as developing a character goes, what with the perk tree and all. It's not dumbed down at all; number of skills isn't everything.

3. Werewolves, walruses, mammoths, giants and dragons.

4. Skyrim's main quest is twice as long as Oblivion's, and if the radiant quests work as they say (which shouldn't be counted on, seing what happened with "radiant AI"), then quests can all be radically different on each playthrough. Replay value shouldn't be an issue.
 

Darkmantle

New member
Oct 30, 2011
1,031
0
0
Aprilgold said:
Jove said:
Aprilgold said:
Ryank1908 said:
Aprilgold said:
BarbaricGoose said:
SL33TBL1ND said:
Never cared once they announced the changes in the way skills worked. I'll stick with Morrowind thanks.
The thing that killed your interest was the way skills worked? It seems like such an insignificant part of the game to me. "The grass in this game TOO GREEN! I hate it now."
In a RPG Skills are the biggest thing you can do well or eff' up, and they effed up everything. "Theres a skeleton there, let me just make this RIDICOLUSELY OVER POWERED BOMB OF FIRE AND DEATH, oh theres 40 of them, let me spam my singy song like Justin Bieber and kill all of them." Good god its like their trying to make the game too easy.
You haven't played it yet! How can you even consider saying that?!
Its a RPG, and its a sequel TO a RPG where skills were big, I've been around games long enough to know this. In a shooter, if the gunplay is horrible then the game is bad, because its a core concept, in a RPG, if the skills are bad or things feel too weak, then its bad, its just a inherient thing.
I hate to be that guy but it's inherent and I don't think that's exactly the right word to use for your last sentence.

Also no, pure and unadulterated no. Not only were the skills great but skills alone don't make an RPG. Dragon Age Origins didn't have a lot of great skills but it is still known to be one of the best of all time. Same with Mass Effect.
By who? I don't think either are the best RPG of all time, its like saying COD is the best shooter of all time, of course fans are going to say that, and it may be solid, but not the best. Skills are a inherent trait of RPGs, theres no discussion there, every RPG, in one form or another has skills. Never said it was the BEST thing about a RPG, but it is definetly a key compotnent to one.
I think you need to better define what skills are. because in the greatest PnP rpg of all time, D&D, skills were not the big deal they are in TES. there were whole classes that had little or nothing to do with skills, the fighter, the barbarian, (to a lesser extent) sorcerers. Maybe you prefer all skill based systems, but that doesn't mean that skill systems are the biggest thing that defines an RPG. Mass effect and Dragon age are both ability based rpgs, but they have a few "skills" too, like lockpicking.

on a side note, if you are into to pen and paper game, try alternity, it is completely skill based.
 

GonzoGamer

New member
Apr 9, 2008
7,063
0
0
I'm a ps3 owner so I'm glad I'm not hyped about Skyrim.
I probably would be if I owned a 360... one of the new ones that's less likely to brick.

I'm still hyped for SR3 but its not like I think about it every day.