spacecowboy86 said:
bahumat42 said:
spacecowboy86 said:
jakko12345 said:
earth, because there's more earth on earth than any other element, so there more resources to utilise
I believe you are mistaken because if you watch the show, there is only one character who ever learns to bend metal and even then, she has to have physical contact with it.
OT: air, because if I get good with it, I can just suffocate everyone who pisses me off. Also I get a bo staff, and the ability to fly with said staff.
the one character thing is irrelevant. Its not because shes special , its because she thought about it and concentrated. Similar to the other unique styles of bending such as plant bending, lightning and blood bending. Its thinking of new ways to use your ability.
Good argument, but she also was slightly special, because they already made a point in previous episodes that the best way to contain earth bender was to but them in medal cages, or, for example, prison ships. The whole idea was pretty much any other earthbender would have been completely helpless in the cage they put her in, but she spent the long ride using her ability to finally do what no other bender had ever been able to and escape.
I never got the impression that she was "special" so much as skilled and dedicated. Perhaps special in her level of devotion and understanding, but not in any way that others couldn't emulate. Learning to sense the metal in the earth seemed to be a crucial part, but she
learned to do that due to being blind, it wasn't some magical "you're blind, now you can sense the earth" ability and presumably others could learn to do it too.
OT: I chose water. After the bloodbending (which I would have far fewer qualms over) episode, it's clear that there are very few situations where some water won't be available if you have some ingenuity. It also seems the most versatile, offering solid, liquid, and gas manipulation. Air just gets gas, fire just gets gas (plasma), and earth just gets solid. I also think the Tai Chi for waterbending looks the best (in terms of integration with the effects produced) aside from Toph's ideosyncratic Southern Praying Mantis Kung Fu.
I'm actually surprised by the results - they're in the exact opposite order, thus far, of what I'd choose. Airbending always seemed the most boring part of the show to me and fire seemed to be pretty lacking in utilitarian applications (when all you've got is a hammer...). Earthbending barely loses out to waterbending in my mind due to the phasic versatility and better-integrated martial art aspect of waterbending.