NOTE: I picked Call of Duty: Black Ops to be nice to the Call of Duty series seeing as it finally did away with Stopping Power, the most overpowered perk OF ALL TIME.
SECOND NOTE: If you have any suggestions for a game with more balanced multiplayer, tell me all about it. As a college student, I have little money to blow on games.
I can never get past the age-old battle between Halo fans and Call of Duty fans. As a solid Halo player, it is my personal opinion that Halo possesses a much more balanced multiplayer system. You ask for an argument?
Halo's balance lies solely in player skill and weapons, with each weapon having its own strengths, weaknesses, and counters.
For example: The Energy Sword may be an instant kill, but its short range renders the user vulnerable to long-range attacks and the glow of the sword makes it harder for a player to hide around a corner (although it still happens).
I find that Call of Duty relies too much on proper perk combinations and AI assistance to be called a balanced game. I mean, sure you have to EARN the killstreaks but its just not fair when the opposing team gets AI-controlled dogs that know where everybody is and how to get at them. And I'm sick and tired of being killed by someone that has a billion more perks and weapons then I do. Halo puts all of its weapons out in the open where everyone can use them rather than give powerful weapons to the players with the most time on their hands so the strong get stronger and the weak get stronger at a much slower pace. Also, the Armor Abilities of Reach are limited powerups that do nothing to enhance damage output while also possessing very balanced pros and cons. If you don't know what I'm talking about, play Reach and run into the enemy base and use Armor Lock. Count how many grenades you catch when you come out. Everything about Call of Duty is to make the weapons more powerful so the player has to rely much less on their skill.
Granted, the credit system kind of fixes that problem, but you still need UNLOCK weapons and then PURCHASE them rather than let everyone race to them and may the best man win.
I'm not saying that Call of Duty has bad multiplayer, but after all the crap that went down in Modern Warfare 2 I'm not sure anyone can really say that Call of Duty possesses truly balanced multiplayer anymore.
SECOND NOTE: If you have any suggestions for a game with more balanced multiplayer, tell me all about it. As a college student, I have little money to blow on games.
I can never get past the age-old battle between Halo fans and Call of Duty fans. As a solid Halo player, it is my personal opinion that Halo possesses a much more balanced multiplayer system. You ask for an argument?
Halo's balance lies solely in player skill and weapons, with each weapon having its own strengths, weaknesses, and counters.
For example: The Energy Sword may be an instant kill, but its short range renders the user vulnerable to long-range attacks and the glow of the sword makes it harder for a player to hide around a corner (although it still happens).
I find that Call of Duty relies too much on proper perk combinations and AI assistance to be called a balanced game. I mean, sure you have to EARN the killstreaks but its just not fair when the opposing team gets AI-controlled dogs that know where everybody is and how to get at them. And I'm sick and tired of being killed by someone that has a billion more perks and weapons then I do. Halo puts all of its weapons out in the open where everyone can use them rather than give powerful weapons to the players with the most time on their hands so the strong get stronger and the weak get stronger at a much slower pace. Also, the Armor Abilities of Reach are limited powerups that do nothing to enhance damage output while also possessing very balanced pros and cons. If you don't know what I'm talking about, play Reach and run into the enemy base and use Armor Lock. Count how many grenades you catch when you come out. Everything about Call of Duty is to make the weapons more powerful so the player has to rely much less on their skill.
Granted, the credit system kind of fixes that problem, but you still need UNLOCK weapons and then PURCHASE them rather than let everyone race to them and may the best man win.
I'm not saying that Call of Duty has bad multiplayer, but after all the crap that went down in Modern Warfare 2 I'm not sure anyone can really say that Call of Duty possesses truly balanced multiplayer anymore.