MetallicaRulez0 said:
Online pass only punishes those who want to pay $5 less for a game from the evil corporation of GameStop. I have no love lost for those people.
Seriously though, if you pay $55 for a Used copy of a game when you could just as easily buy it brand new for $60, then I just don't know what to say. You deserve to be charged for online pass.
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Yopaz said:
Let's all admit it. Online passes don't really harm us. If I buy a game used (I never do) I can play it. However if there is some content that is there as DLC that was free if I had bought the game then I might get that once I am sure that I like the game. You can whine all you want about companies being greedy for wanting to make profit, but do you think GameStop sells used games because they want us to be happy? Do you buy used games to secure GameStop's happiness?
Everyone puts their own needs over the others. The food industry, the music industry, the movie industry. Name me one industry that doesn't seek for personal gain.
I think you're missing the point of the original post. The consumer has actually been put in a position where we have very little control over what's avaialble.
In every Gamestop I've ever been to (and I'll admit that I don't shop there anymore) you can only buy a new game from them if you have pre-ordered it. So they have put the consumer in the position of either paying some of the money upfront (for a game that nobody knows is any good yet) or buying a used copy.
So that is why I resent publishers putting the onus on the consumer; the consumer has pretty much been pushed in a corner and is getting screwed by Gamestop. Then is also screwed by the publisher for shopping at gamestop.
If the publisher is really losing that much money because of gamestop, they should just screw gamestop rather than their customers.
xXxJessicaxXx said:
Hmm I don't really find it that much of a pain since I never buy second hand games. I would rather the money go to the devs than the retailer.
I don't think that's unreasonable.
The problem is that the money doesn't go to the devs. They get the same crappy pay and long hours no matter how many units get moved or how many online passes are sold. The only ones who make money off online passes are the dbags at the publisher who come up with shitty schemes like online pass.
If the money actually did go to the devs, I think there would be fewer people who have problems with it.