Unlike many, I never got really suckered in by Mr Molyneux, and have never played the Fable series as anything other that what it was, and what I found that it was, was an uninteresting, flow-breaking, irritating, poorly told wreck.
I was given Fable 1 by some relatives, and had a bit of a good time with it. I was never exposed to Molyneux's crap, so I took it and played it, and had some fun with it at least. It was just never interesting enough to me to finish. That was the way of things back then when I was like 12, with many games not holding my attention to the end, so in that I do blame myself, but I did have some fun with it at the time. I replayed it later on the 360, however, and found myself suffused with incredible amounts of 'meh'.
Things only got really bad with fable 2, a game that I actually played to the end (of the story at least), and while I was never bouyed up by false promises from Molyneux, it still failed on so many levels for me. The story was pathetic, with the usual "quest to find three other guys to help you fight the evil dude etc", but they end up having nothing to do with the story after you recruit them. No wonder they included those fucking jobs in the game, because even with them and sidequests, I still finished the game in less than a week of casual gaming, and was able to return it for full price. The ending was also . . . pathetic is too light a word for the colossal shit that it did in its story pants. It was so lazy as to be unexcusable.
But the thing I hate most about the fable series, is the RIDICULOUS GODDAMN LOADING TIMES! What? 30 flow-breaking seconds of loading to render a 50 meter long forest corridor? Then another one to load an identical one? And god help you if you loaded into a city. It somehow got even worse in Fable 2, with the loaded city sections pathetically small.
Bottom line for me, even without being poisoned by Peter Molyneux's hype, the games were still massive disappointments for me.