Poll: PS3 exclusive titles worth it?

Recommended Videos

Nukes4president

New member
Aug 26, 2009
9
0
0
Well if you only buy games for online play, then you shouldn't buy it. Killzone 2 and resistance 2 are great, but it can feel like your playing against bots sometimes because few people have a mic. Still, killzone 2's online is fantastic. For singleplayer there are more then enough good games.

Metal gear solid 4 is a lot of fun, despite what some people say (you CAN skip the cutscenes if you don't like the story), but you might want to look up some background info because otherwise you won't understand a lot (that's what I had to do).

Infamous is great, story is better than prototype, but prototype is more hectic and chaotic (which i like).

I've heard Uncharted was good, but I didn't like Warhawk so much (probably because I hate flying games so I shouldn't have picked it up in the first place).

If you want to play with a couple of friends in the same room then definatly get that playstation 3.

Littlebigplanet is just incredebly fun. It's just so much fun grab a friend right before he's about to jump causing you both to fall down and everybody in the room to laugh. Or slapping him/her of a vehicle you're riding on so he has to try and catch up or die. So much fun.

Some people will disagree, but I found Motorstorm: Pacific Rift to be incredibly fun to play with friends. Especially if nobody really knows how to play it. Crashes everywhere!

Resistance 1 and 2 have great co-op, but in the case of 2 you might want to go online with you're buddy because it's really hard since there are 3 classes and you'll need at least one of each to get through. Plus there's just a shitload of enemies coming at you.

And (yes, I'm still going on) it's not just games, I can do almost anything with my PS3:

I can play games on my Ps3 (obviously)
I can watch movies on my Ps3
I can listen to music on my Ps3
I can go online and play games, watch movies, listen to music on the internet on my Ps3
I can plug in a friends Ipod/mp3 player and listen to their music on my Ps3
I can plug in a external hard disc / multimediaplayer and watch/listen to whatever i have on that on my Ps3 (although harddiscs don't always work).

Well I think that's reason enough. Oh and also : Free online!
 

THEMANWHOIS

New member
Mar 12, 2009
513
0
0
wgreer25 said:
THEMANWHOIS said:
I own both systems and I prefer my 360 over the PS3. It might just be that I'm partial to that controller, because I think it feels amazing, but I never buy multi-system games for anything other than the 360.

Little Big Planet was fun, and I still play it... only when friends come over.
Metal Gear Solid 4 was a good movie that I sold after watching it.
Killzone 2 is fun, probably my favorite PS3 title.
inFamous was just okay for me.

But I am looking forward to God of War III and The Last Guardian, which is why I hold on to my PS3, and for the backwards compatibility.
Great minds think alike. This is exactly what I do with my PS3.

I would add that Resistance 2 is worth a rent.
Killzone is also a rent for me. It is a good FPS, but it is nothing new and very samey. But it is worth playing for the visuals alone.
Flower is mindless and relaxing.

I am also looking forward to God Of War 3. So if that one is a must own for you (like it is for me) then I would definately hold out for a price drop, but other that GoW3, the others are kinda Meh... Not saying that most Xbox exclusive are not Meh, just that none of the PS3 exclusives are worth a console purchase (yet).

(which by the way, Micro$oft beat them to the punch the price drop, Elite is $300 now).
Great minds indeed. I just hope that God of War III lives up to my expectations and doesn't leave me feeling like I've held onto my PS3 for the past years for nothing. Fingers crossed.
 

Ace of Spades

New member
Jul 12, 2008
3,303
0
0
Yes, they are. inFAMOUS, Resistance, MGS4, Uncharted, Little Big Planet, eventually God of War III. Think of the possibilities.
 

irishstormtrooper

New member
Mar 19, 2009
1,365
0
0
I would say yes. Everything made by Insomniac for the PS3 is quite good, and the Uncharted series are fun even if a bit cliched.
 

Treblaine

New member
Jul 25, 2008
8,682
0
0
Mazty said:
Harder =/= worse.
Plus: http://www.joystiq.com/2009/04/03/killzone-developer-says-ps3-dev-easier-than-ps2/

Lesson time:
The standard CPU out there is X86 architecture - AMD, Intel etc all use this architecture, even though it is pretty old. The Cell, however, is a more modem design, using the Cell Broadband Engine Architecture. This means it is incredibly fast, much faster than even the latest Intel i7.
Also to boot, the Cell, due to it's power, can be used to render to the same standards as a good GPU, whereas most Intel chips are hideous at rendering, producing Mortal-Kombat-esque pictures.
Due to the different architecture, the Cell is "difficult" to design for because it does not use the standard X86 architecture a.k.a. designers have to learn a new type of processor. Some devs, such as Guerrilla Games, said that the Cell was fine to use as most of the people hadn't worked with mutli-core processors (e.g. Xbox CPU) and so learning how to use the Cell wasn't an effort, it just comes down to how lazy the devs are. Hard to use cell = can't be bothered to learn how to use it. Considering its 'hard' to program for, there have been technically outstanding games made for it e.g. MGS4, Killzone 2.

Why is it not in practice?
Please actually play some PS3 exclusives, in HD, before replying to a thread about them, as you clearly haven't. I've yet to see a game that even compares to MGS4's graphics, and even Killzone 2 is far superior than anything on the 360.
Plus, please find me a game on the 360 which is as graphically and technically astounding as Wipeout HD Fury.

Yes, the PS3's original line up was a disaster/non-existent, but considering there are now many quality exclusives, as well as many, many multiplatform titles, what's not to like?

What I'd consider screwing around customers is releasing a console a year earlier than recommended by the technicians, causing it to have a 54.5% failure rate, a huge power 'brick', bugger all new technology in it or even good specifications at that. And then to have the majority of titles to only be timed exclusives. That's not Sony who did that is it?

Well yeah, I have played my PS3 on my parent's HDTV with a quality HDMI cable, it is a Samsung 30" so there should be absolutely zero problem with the image yet most of the time my 360 on my computer monitor with VGA output looks just as good (in terms of pixels/colours/etc). If you doubt it, try it. I would also not cite MGS4 as an example of the PS3's power as not only does it need multiple, long and humongous installs but the game is not even rendered in 720p.

http://forum.beyond3d.com/showthread.php?t=46241

I know the likes of Halo 3 have also not quite lived up to a true HD resolution but MGS4 is far from graphically superior to all else. Why not compare it to Gears of War 2 that came out at a similar time:





I think this is a fair comparison but if you don't I invite you to find your own pair of screenshots that you believe is more fair of similar poses and camera position.

Now if we are to take the statement that "developing is as easy on PS3 as PS2" (from Sony's own studio no less) I'd first have to ask how hard the PS2 was to develop for (apparently quite freaking hard anyway) and if it was so easy for PS3, why did it take almost half a decade to make the bloody game? I mean there were so many consecutive E3 trailers showing the same damn Killzone 3 trailer, slightly improved each time. This console generation will likely be over before we see another. I won't argue over Killzone 2's graphics as it always boils down to trivial subjective distinctions but I will say that my PC enthusiast friends are not impressed by it and these are people that have been making graphics mods for the likes of Crysis. While we are on that, if the PS3 is "So much more powerful" why, for the Cryengine 3 tech demo, does the PS3 and 360 version look almost indistinguishable in terms of overall graphics quality?

But all this is trivial, Sony has officially gone on the record that the PS3 actually IS harder to develop for and it was SUPPOSED to be:

http://news.cnet.com/sony-ps3-is-hard-to-develop-for-on-purpose/

As to your direct criticisms of the 360, the power brick size is pretty trivial it just lies on the floor amongst the dozen of other adapters I have in my room. And is the PS3 not already a rather large console? That 55% failure rate is unsubstantiated and I already doubt it considering I know so many Xbox 360 owners and no where near half of them have had the RROD. But it still does not concern me nor should it anyone else since Microsoft so kindly offers a 3 year warranty and from all I hear since the early 2007 hardware revision (Arcade model) they have been just as reliable as PS3. Remember, Sony was in the same boat with the "Disk Read Error" except when my PS2 broke Sony didn't compensate their failure by offering a replacement or refurbishment, I was forced to buy a new one.

I tried the demo of Wipeout HD (Fury is apparently graphically identical) and the graphics were not very ambitious, no human faces, no attempt at realism, all plastic and metal. But it was the gameplay that killed it for me, it worked in the 1990's when the game came out but nowadays racing through endless tubes is terminally boring. I remembered my axiom "Gameplay over graphics" so dusted off my old Gamecube for some F-Zero GX which knows how to mix things up. Wideout HD isn't even 1080p all the time as my link to beyond3d proves and as I remember they seemed to neglect anti-aliasing which spoils the image with horrible "jaggies". The only solution is to downscale to 720p which defeats the whole purpose.
 

teisjm

New member
Mar 3, 2009
3,561
0
0
I'm glad i got my PS3, but then again, i had a wii when i got it. If i had had a 360 i wouldn't have gotten it, theres not enough exclusives between the two (PS3/360) to justify having both for me.
Ofc it depends on how much money you've got, and how much other stuff you have to spend it on.
 

Shadowfaze

New member
Jul 15, 2009
1,372
0
0
I think its worth it. you xbox guys have your exclusives. uncle sony has finally let us have ours. im still upset that you xbox guys got the fallout 3 dlc already. but ill get over it.
 

Treblaine

New member
Jul 25, 2008
8,682
0
0
Mazty said:
Try playing a PS3 on a full 1080p TV, such as this:
http://www.play.com/Electronics/Electronics/4-/8839718/Sony-Bravia-W-Series-52-52W5500-HD-1080p-Freeview-LCD-TV/Product.html

Anyone who knows anything about graphics knows that the UT engine looks nice, but when you look closely, it's just bloom hiding very flat models and over-bumped textures. However, MGS4 actually looks realistic - the cut scene with the bikes etc. Also, Killzone 2 looks far better as the lighting is far superior, with no over-bloomed areas.
I'd like to know how they came up with MGS4 not being in HD, when there is a clear difference between a HD monitor & CRT, not to mention, it says 720p on the box.

Fact is, the PS3 is graphically more powerful than the 360 as the PS3's combined render power of the CPU and GPU is vastly greater than the 360. Arguing otherwise is like arguing the sky is green.
Why did Killzone 2 take so long? Because each level was huge. The first level is over 2gb, not to mention 7.1 audio, balancing online play (which is vital nowadays) etc.
Eh, I thought you would have realized this by now. If a game is made for the X86 architecture, it doesn't take advantage of the Cell rendering capabilities. That's why some multi-platform games look better on 360. But while you're on that, the particle effects are significantly better on PS3 (fire, smoke etc).
And fyi: Crysis is a sh*t engine. It renders far too much, and an engine without optimization is sheer idiocy - ask anyone that uses programs like 3DSMax.
The PS3 is harder to design for. Them saying they made it hard doesn't stop the fact some devs find it easy.
The PS3 is the same size as the 360! So much for you claiming to have a PS3...
That failure rate is f**king blatantly true, don't try to BS your way out of it. When the survey was given to MS, they said "Well, we give a good warranty don't we?". If it was all lies, then how come they didn't present the real figures?
I know 3 360 owners. Between them they've gone through 7 consoles. I'd say, as would the majority of people, that the failure rate is most likely higher than 55%.
The fact that your console constantly breaks doesn't worry you? Have you thought about what could happen when the warranty expires? Plus that's utter troll talk about the PS3 having the same reliability as the 360. Every model has had the RROD, and only a one year warranty for some from release - my mate bought one and a few years later the GPU broke, which the warranty wouldn't cover. So much so for "Why should I care?".
60FPS at 1080p not ambitious?
Seriously? Clearly you argument has been reduced to trolling. In the IGN review, the critic said he couldn't get across how good the game looks. And it does look stunning - I wonder if your TV is true 1080p?
Also, the AA is fine, and again, I question the validity of the link as the resolution never changes during play. "If I believed everything on the internet, I'd be a Nigerian millionaire by now".
Plus, your criticism of the gameplay, whilst not only utterly subjective, is completely in contrast to all the reviews, giving it an aggregate score of 92%.

Considering that's in game, I haven't seen anything that comes close to it on 360.



You are seriously saying that I need a HDTV that costs SIX TIMES the cost of the actual console to appreciate the graphics? The biggest selling point to me with the Xbox 360 is that it handles HD output via VGA and I can testify it looks just as good as my parents' £1000 HDTV only on my modestly priced PC Monitor that has dual use as my PC screen.

The point is you can't refute the comparison pictures I gave you except with this:


You see that is NOT from in game footage, this photograph appeared on that website in mid 2007, a whole year before MGS4 came out, this is nothing but a pre-rendered model with rather over ambitious predictions of what the PS3 was capable of:

http://www.1up.com/do/newsStory?cId=3167464

Here is an actual in game pic of Otacon:



Not quite the same.

The same complaints you can levy against the Unreal 3 engine such as "blurring" are exactly the same as I've heard against the engine used in Killzone 2 as they both use essentially the same deferred shading as a rendering technique. But it is clear to everyone where they can judge for themselves how GeoW2 compares with MGS4, can you now honestly say after what I have shown that MGS4 is an example of the graphical power of the PS3? I don't think so.

That may be the case with Killzone 2 but BTW it is not huge, I played it through in only 7 hours on the hardest difficulty for a new game and I wasn't even rushing, spending a lot of my time messing around stabbing the Dumb AI enemies with the amazing one-hit-kill combat knife. There is a distinct difference between bloated game data and the game actually being very large. The 7.1 audio and game balancing don't take that long to sort out. It didn't for Infinity Ward or most other developers who even end up delivering so much more like Co-op.

You are amazingly dismissive of Crysis and I suspect you simply have not had the honour of playing the game on full settings. The mod community that has grown around it is amazing too.

OK, lets round up some other discrepancies

The PS3 is 32.5 x 9.8 x 27.5cm = 8.8 cm^3
the 360 is 30.9 x 8.3 x 25.8cm = 6.6 cm^3 (that's with the HDD drive on top)

In every single dimension the Xbox 360 is smaller than the PS3, I doubt you have ever owned both to compare them.

It is not troll talk about improved 360 reliability, I am friends with the manager at my local games store (it is a privately run place, not a chain like GAME) and he has found the hardware revision that came with Arcade (known as the Japser chipset) there has been a significant drop in reports of failures. BTW, he told me this after he knew I had no intention of buying his consoles as I had one already. I've heard the same thing everywhere else.

And those Wipeout HD pictures at the end. How about you show some actual in game shots next time rather than target renders and "bullshots". I also don't know where you came up with that aggregate score of 92% as metacritic gives it a score a whole 5% lower a 87%, interestingly the same as Flower and Resistance 2.

Oh and beyond3d is a VERY respectable source, far more respectable than the source that claims the 55% failure rate which you seem all too willing to accept. In fact if you just took the damn time to read the analysis methods of beyond3d you would see how irrefutable their conclusions are. Those guys are pros.

Anyway, you have convinced me to take another look at Wipeout HD, even though the demo was underwhelming this is not the first time Sony has completely failed at marketing an otherwise great product. But it makes me think, if Wipeout HD can look so damn good (as your bullshots indicate) then how can it be only 1GB to download? I thought that the only way to get amazing graphics was with 40-50GB of capacity that can only be offered with Blu-ray?

Interestingly Crysis downloaded from Direct2Drive is only 5.8GB in size... I'm starting to think blu-ray gives no advantage to gaming other than to aid Sony in proliferating their proprietary media format.
 

Treblaine

New member
Jul 25, 2008
8,682
0
0
Mazty said:
When a debate gets pedantic, I think it's best to reassess what you are trying to say.

http://ve3d.ign.com/articles/news/34731/Crysis-Minimum-Recommended-Computer-Specs-Officially-Announced

Crysis is 12GB, not 5.8gb. Big difference.
PC games are always compressed as you have to install them to the HDD for quicker access than streaming it from the DVD.
What does a bluray disc offer? Seriously, the term "troll" is becoming more and more fitting to your argument as it seems to be getting more off-topic and more "anti-Sony" with every comment you make.
A bluray disc offers:
a)Bluray movies
b)Higher cap for larger games e.g. Killzone 2, MGS4
c)Higher data transfer speeds

How does the last two not help gamers? Hell, with your logic, why move on from CD's?
And since when did the media format have anything to do with graphics? Think you may want to
rethink that idea...
http://www.direct2drive.co.uk/6801/product/Buy-Crysis-UK-Download

If you took the time to do some research you'd realise it is the downloads size, the size of the packet of data that matters, when installed to the HDD lots of compressed files are unpacked to make them far quicker to access. The fact that such an good looking game, that you claim is inefficiently rendered, doesn't need Blu-ray or even a whole DVD to hold all the data, that says something about the usefulness of blu-ray.

As to your bullet points:

(a) I don't like how the new media format is now a monopoly by one mega corporation (Sony) while DVD that preceded it was a carefully run consortium ensuring the maximum performance and level playing field, it also took care of all the needs beyond the movie studios but the computing and data storage needs too.
(b) I have just established with the likes of Crysis and Wipeout HD and is already apparent by how competitive 360 is with just plain DVD that Blu-ray offers no real advantage in enhancing the capacity for games
(c) no idea where you got the idea Blu-ray has faster data transfer speeds. Because it is new technology the PS3 uses only x2 speed which is far slower than the standard DVD drive in the Xbox 360 that reads at a faster rate. Now you may point out that DVD uses constant-angular-velocity so data transfer is not constant all over the disk but I can assure you that DVD is still faster for about 80% of the data on disk. Blu-ray's use of constant-linear-velocity data transfer is also a disadvantage in generally slower scan speed as the disk rotation must constantly be adjusted as the disk is scanned. This is born out in how PS3 often has significantly slower loading times, often even after a HDD install.

Lets do a quick rundown of your other claims:

No, the AI is dumb even on Hardened difficulty of killzone 2, I run right up to them and stab them in the face, even two at a time. I even found four in a row and stabbed them all one by one, it's like playing with cheats. I also doubt you've really played KZ2 as after the nuke there is a massive and incredibly conspicuous 2D skybox which is nothing but a stock image of a nuclear bomb's mushroom cloud (I even recognise the pic) that's gone through photoshop to change the hue. It doesn't move and the distance effect is all wrong. Terrible effect considering Half Life 2 popularised 3D skyboxes back in 2004.
I am flabbergasted that you criticise Crysis for having some bad textures when that is the one area that Killzone 2 is very weak, just look at the ground or the walls in the game, they are blurry and very undefined .

As to MGS4 I have most definitely played it, and due to Sony's lack of consideration for how HDTVs are expensive as hell, I couldn't play them on a LCD monitor via VGA (not CRT you fool, there are no widescreen CRT monitors) so I of course played MGS4 on a 30" HDTV, and Samsung is considered one of the best in the market. And you are quibbling over semantic with the pic I gave, you are just making lighting/colour excuses when the truth of it is clear as day.



What part of this is photo-realistic? How about you actually find an IN GAME screenshot that lives up to your photo-realism claim, even close to it.

And on the Xbox 360, the whole point is you don't have to put the power brick next to the console, it can be put anywhere convenient like behind the cabinet. Remember, there was a hardware revision a some point, the power brick I have is quite small and light, possibly smaller and lighter than yours. You also don't seem to have any idea about the root cause of the RROD if you equate it to "cooking the death" as you put in such a bowdlerised way.
 

Treblaine

New member
Jul 25, 2008
8,682
0
0
Mazty said:
1)Get your hands on a PS3
2)Play MGS4, start to end, in HD.
3)Repeat with Killzone.
4)
Looks nice, but then again....
1) I have had a PS3 since launch, in Soviet Russia YOU are the fanboy for not believing I own a PS3
2) I have played through MGS4 two and a half times now. I am bored stiff of the game, it was the third time on the streets of Act 3, following that guy. Worst. Level. Ever.
3) I played through Killzone 2 on Hardened and got so bored on Veteran I did not bother to renew the rental, the look on the clerk's face when he asked if I wanted to extend the rental was priceless, as if he had asked the same thing dozens of times before and got the same negative response.
4) and that is the pettiest thing I have ever seen. The EXACT same criticisms you levy against that image of Gears counts ten fold on against your MGS4 screen-shots. I mean Meryl's flat hair? Their skin looks like it is porcelain or plastic and does the side of that assault rifle not look as flat? Also, +9000 fanboy points for comparing a 2008 PS3 game to a 2006 Xbox 360 game.

Whatever, if you are that deluded into believing MGS4 is a graphical masterpiece then it seems nothing will convince you. But that doesn't matter as you have shown nothing to possibly convince anyone else of your opinion other than prove how True Love truly matters more than looks. Enjoy your Sony first party games, but expect more discerning consumers to be a bit more critical.

I also suggest you look up the history of the DVD consortium, which did not dump their format with restrictive DRM like blu-ray has. Ever heard of HDCP? That is the reason why the PS3 will never be able to output HD to most standard PC monitors, projectors, EDTVs, Capture cards, etc. Also why blu-ray is not attractive to PC users at all. DVD combined all the best features of all the rivals into the perfect format, which is the last thing Sony had on their mind and BTW they still have disproportionate control over it.

I must add that I have played through Killzone 2 with 80% of my kills with the knife. On hardened difficulty. First playthrough. Don't believe me? Tough titty, it IS true. Just consider for your experience it maybe not be that KZ2's AI is really good, maybe it's just YOU are really bad at the game... I'm obviously not that good as trying the same melee-thing in COD4 on Hardened is practically suicide.