The hip-fire accuracy is beautiful(especially with steady aim). Its speed makes it extremely useful in those tight areas.JohnSmith said:I'm pretty sure I've used every gun in that game to the point of learning them except the F2000, could you tell me what the hell that gun is for, its like an SMG but without the hip-fire accuracy.
The F2000 is a great short-to-medium range weapon. You can use it for long range, but you really have to burst fire. The gun really shines on a map like Sub Base, Skid row, Invasion, Terminal(those long corridors can hurt, though), Rust, or Karachi.
Attachment wise, the optic sights are useless. The gun has to much recoil to make them worth using(the default sight is open and obstruction free, giving you a great view of everything, even while aiming). Even when burst-firing you'll lose track of your target. Silencer and FMJ(together or separate) are great choices, but the gun really benefits from extended magazines. The speed makes you burn through ammo quickly and the extended mags can help remedy this problem Since the F2000 has a fairly long reload time, extended mags can buy you some extra firing time. Scavenger pro works wonders with this gun.
When aiming, you'd do best to aim for the groin and let the recoil do its work. Or, if you like headshots, aim center mass. I unlocked the fall camouflage fairly easily aiming at their chest and letting it float up.