All I can do is explain why I won't be playing.
For my dollar what World of Warcraft has over any other lisenced MMO I've played is the simple fact that the developer owns the property. That may not seem like much at first, but that gives them a lot of freedom to drive the story anywhere they damn well please. For me this goes a long way towards creating an interactive experience that is much more satisfying.
My friends and I weren't the only people to defeat Illidan or Arthas but we we were still able to partake in the events that changed the game world.
The Stories in Lord of the Rings Online and Star Wars Galaxies would have panned out in their pre-scripted ways with or without the players. We don't get a chance to defeat Sauron, it wasn't the Fellowship of the Ring plus me and my friends.
I'm not going to be able to defeat Darth Vader and save the Galaxy from the Evil Emperor Palpatine. Those stories have been reserved for the heroes of these well established settings and all the players can do is fart around in the world and waste time while the NPC's go on their epic world changing adventures.
There's a similar issue when it comes to games like DC Universe online in that the world is overflowing with Epic heroes. I can make the biggest, baddest, street justice dishing vigilante I can think of and I've still got Batman swinging around doing it better than I ever could, and there's nothing heroic about getting tossed Superman's tablescraps by saving the city from the crap he can't be bothered to take care of himself.
That isn't fun to me.
Now then, it is fair to point out that the Old Republic setting does avoid a lot of these issues by setting itself in a relatively unexplored era of the Star Wars Universe. The stories, characters and events of that time line don't really effect that plots of the Films.
But I'm still left with the fact that because we know how the movies turn out we know the Sith lose. That's all she wrote, from the moment you log on and select your character it's a foregone conclusion that the Sith are going to lose this war. All the and voice acting and interactive storytelling and so on and so forth isn't going to change that fact and so I'm left with the same problem as before, all I can do is fart around and wait for the inevitable to happen.
For my dollar what World of Warcraft has over any other lisenced MMO I've played is the simple fact that the developer owns the property. That may not seem like much at first, but that gives them a lot of freedom to drive the story anywhere they damn well please. For me this goes a long way towards creating an interactive experience that is much more satisfying.
My friends and I weren't the only people to defeat Illidan or Arthas but we we were still able to partake in the events that changed the game world.
The Stories in Lord of the Rings Online and Star Wars Galaxies would have panned out in their pre-scripted ways with or without the players. We don't get a chance to defeat Sauron, it wasn't the Fellowship of the Ring plus me and my friends.
I'm not going to be able to defeat Darth Vader and save the Galaxy from the Evil Emperor Palpatine. Those stories have been reserved for the heroes of these well established settings and all the players can do is fart around in the world and waste time while the NPC's go on their epic world changing adventures.
There's a similar issue when it comes to games like DC Universe online in that the world is overflowing with Epic heroes. I can make the biggest, baddest, street justice dishing vigilante I can think of and I've still got Batman swinging around doing it better than I ever could, and there's nothing heroic about getting tossed Superman's tablescraps by saving the city from the crap he can't be bothered to take care of himself.
That isn't fun to me.
Now then, it is fair to point out that the Old Republic setting does avoid a lot of these issues by setting itself in a relatively unexplored era of the Star Wars Universe. The stories, characters and events of that time line don't really effect that plots of the Films.
But I'm still left with the fact that because we know how the movies turn out we know the Sith lose. That's all she wrote, from the moment you log on and select your character it's a foregone conclusion that the Sith are going to lose this war. All the and voice acting and interactive storytelling and so on and so forth isn't going to change that fact and so I'm left with the same problem as before, all I can do is fart around and wait for the inevitable to happen.