Poll: What is your definition of camping?

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Gottesstrafe

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A bear hiding in someone's tent with a shotgun leveled at the entrance waiting for someone to inevitably come in to retrieve the marshmallows.

 

Hero in a half shell

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Vegosiux said:
Hero in a half shell said:
There's no challenge, no strategy, no action; it's just pointless. They distill the myriad of options for fun they are given in multiplayer down to sit stationary in blind corner and click mouse when movement happens on screen. Farmville has more action than that.
Well, not being a FPS expert, I wouldn't know, but I also wouldn't be cranky because someone else is missing out on the fun by their own choice 0.o
In the more "1 man army" games like COD it doesn't bother me, but if you're playing a more teamwork oriented game (like Battlefield) it can get really annoying when half your team never bother to advance on the other team or the flags, and you end up getting steamrolled. This has happened me a couple of times, the worst was where out of a team of 12 people, 8 were all camping in a single room, from which you could see one flag out of four that needed to be held. Some were snipers, which is fair enough, but well over half were just hunched in the corners with their SMGs trained at the door, while we had lost all the flags, including the one they could see because they didn't bother to go outside and actually claim it! and me and the other 3 guys were going crazy trying to get them to leave the room.

I hate it when it gets to the point that no one is running around on the map, but as long as it doesn't affect the flow of the game then I suppose I can't really complain.
 

ablac

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Whilst it isnt inherently wrong it is a scummy tactic, like a kick to the balls. I view camping as having a gun on a choke point for no reason other than kills, if your defending with purpose then its cool. Camping is only really bad when it is jammy, you set up in a place which makes you either unfairly difficult to dislodge or practically useless to your team, only your own score. Really its a problem for your team as camping can involve very few kills and very poor play in terms of objective, it simply grants higher survival at that cost which isnt always good for the team.
 

Torrasque

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Karutomaru said:
Camping is staying in one protected place and killing people without moving from that spot.
The "one protected place" is an important feature of camping imo. This can be a high vantage point that is difficult to attack, a glitch spot out of the map, or a very narrow choke with lots of cover that the enemy must get through.

I consider it camping when a player stays in a single spot for more than a minute, and is getting kills.
My problem with camping, is that I am a very mobile player (sprinting, dashing, moving around the map) and dealing with a sniper who stays in one spot that I HAVE to go to, is a pain in the fucking ass. The fact that this guy stays in a spot where he knows he is safe to get kills without the enemy attacking him, is destructive to healthy gameplay.

Imo, shooters are designed to be played with lots of action and mobility. Camping ruins that.
The only situation I am ok with camping, is in a offence/defence sort of game scenario like capture the flag or capture the hill or assault. Something where there is one side defending, and one side attacking.
 

Don Savik

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Aug 27, 2011
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I hate that term with a passion.

If you get at least 2 kills while standing still you are a camper. Apparently people want to be constantly moving regardless of wether it is strategical or not.

When did standing still become such a bad thing? Jesus people need to lighten up.

And if you can't kill a 'camper' then you're terrible. There is no easier target than one that isn't moving. Also, you can get your friends to swarm his location with explosives, so, unless you REALLY SUCK, then 'camping' is a non-issue.
 

The Metalist

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Sitting in one place, (typically a corner) not moving for an entire game, repetitively going back to that place if/when they die.

That's what I define camping. As others said though (not sure if sarcastically or joking) it's a legitimate stategy, if not a weak one. Most (if not all) FPS's have a counter to nearly any strategies and it just so happens that camping generally has many: Grenades, shooting through walls, destroying walls, artillery, finding a blind spot, etc. Its all veryeasy to do, due to their nature of not moving.
People who can't deal with camping are usually worse than the camper at the game anyway.

I will admit that I have occasionally had problems, but then you just simply don't go near that area; starve them out.
 

Mariakko

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Nov 21, 2011
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I say camping is a legitimate tactic even though it pisses me off so much, But there are always ways to counter the camper so it's your fault if you can't do it. If there really is no tactic for taking out the camper then it sounds like bad, unbalanced level design.
 

sabercrusader

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For the most part, just staying on one corner and going back there after every single time you're killed is camping. It get's really fucking annoying in team deathmatch and ffa where people do this the whole game. I mean, the main reason most people camp is for kills, usually to get their K/D up, but honestly, I don't know how the fuck people can stand to stare at a damn wall or whatever for the whole match. I have to force myself to camp with the sniper rifle (perfectly fine in my opinion by the way.) Also, if it's an objective based gametype, like Rush or Conquest, then camping is okay enough in certain spots. Spawn camping is never legitimate though, and is the most annoying thing anyone can do to you in my opinion.
 

distortedreality

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Camping is sitting in a pointless spot waiting for people to come along.

I don't have a problem with a sniper sitting in place with a good view of a point my team is defending, as that's actually being useful. If they were sitting in some random corner, then I would classify that as camping.

I don't play TDM, but I guess the same rule would apply - if there is someone sitting on a main thoroughfare of the map, I wouldn't have a problem with that, as long as they're getting kills.

Overall I think people whinge way too much about it.
 

Erttheking

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Camping is holding back in a safe zone, not doing anything to accomplish the objective, hoarding power weapons, focusing only on get kills and letting your team do all the real work. More or less.
 

Savo

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Sitting in one goddamn area and refusing to move. Its a legitimate strategy and is in no way cheating, but it is freaking annoying and in some cases can indicate a lack of skill. For example, if your just camping around a corner and shotty blasting anyone in the face that runs around the corner, that takes NO skill whatsoever. However, if your camping with a sniper rifle and picking people off, that is skillful, annoying as it may be.
 

Strain42

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mattttherman3 said:
Tents, bonfire, sleeping bags, marshmellows, beer.
This sums it up pretty nicely. Spending a weekend out in the woods with your buddies. Having a good time. Maybe you go swimming, maybe you don't.

I like to make hobo dinners on campouts. That's when you cook like hamburger patties with stuff like carrots or potatoes wrapped up in foil on top of hot coals. It's nice, it's simple, and you can bond while they cook and while you eat them.

I enjoy camping :) (and yes TC, I read your edit, but I don't really play any video games where people camp...unless you could somehow count animal crossing...which I don't think you can)
 

ChildofGallifrey

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Unacceptable camping is sitting in one corner of one room waiting for an opposing player to walk by. This is a worthless and cowardly tactic used by people who are not good enough to actually compete in the game.

Acceptable camping is when one is playing as a sniper. Proper sniping revolves around camping. Also acceptable camping is when you're playing a Capture the Flag type game. There is no such thing as 'camping' when one teams objective is explicitly to defend. 'Camping' holds literally no meaning in that case.

 

Bostur

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Camping:
Using proper defensive tactics in a game that fails to balance defensive scenarios.

Wargame designers learned a few lessons that shooter designers sometimes should take to heart.

If you create a battle without objectives or with symmetric objectives, the sensible thing to do is to camp and not fight. The player taking the initiative will lose.

If you create a battle with one objective the defensive side will have an advantage. The offensive side needs extra ressources to make up for it. In traditional wargaming the offensive side needs a 1:3 numbers advantage. In shooters thats probably too much because defensive positions can't be used as effectively.
 

Dectomax

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Jun 17, 2010
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Well, seeing as I play Battlefield I'll give you two examples that I come across.

1. Let's take Operation Metro, you've pushed the B flag from the US spawn and are set up on the ticket booths on the right hand side. You set up behind cover and shoot the shit out of anyone who pops their head around to take a peek. That, in my opinion, is legitimate - it's a choke-point the enemy has to come through, there are two other entrances they can flank you if you're not aware or your team is useless.

2. Kharg Island, your running as a sniper - you go up into the mountains and sit there for the entire game. 700 metres + out of the map, you rack up 4 kills and 0 deaths, with a few thousand points due to headshots, maybe. THAT is bastardish. Thats the only form of camping that's bad on BF3. Aslong as your covering your team when they take an objective or defending an objective effectively, it's not camping.