Poll: What should Bungie do now?

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mokes310

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Oct 13, 2008
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Work on a new IP, however, I find it hard to believe that they are "completly" done with the Halo franchise. It makes far too much money to just drop it.
 

quack35

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Sep 1, 2008
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As long as Bungie keeps the awesome multiplayer from Halo 3, I'll be happy.

Seriously. In that game you could play 4 player splitscreen one TV, and have multiple people playing games splitscreen online. All games should do that. And the matchmaking system is perfect. I still play a little Big Team Slayer once in a while...
 

Simriel

The Count of Monte Cristo
Dec 22, 2008
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Start a meth lab. Make something far less addictive then Halo 3 Online.
 

cannot_aim

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Dec 18, 2008
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Krakyn said:
There's no option for fade into obscurity.
This or make something so completely different from Halo that no one will be able to tell that bungie made it except for their logo.
 

Steve the Pocket

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Mar 30, 2009
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solidstatemind said:
And I'm serious here, not trying to be a jerk-- Given the switch to OSX, does the concept of 'making games for Mac' even apply anymore?
Not quite sure what you mean by that. Is OSX somehow fundamentally less suited to 3D graphics than Classic was? Or is this about the whole "You can just install Windows on the machine" thing? Because yeah, there's always that option, but not everyone wants to bother adding another OS to their machine.
 

Markgraf

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Apr 1, 2009
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They should work on a new IP.

Heck, you should always try to reinvent the wheel, in case you wind up with something better, like cars propelled by anti-gravity fields.
 

Guitarmasterx7

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Mar 16, 2009
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I say more halo, or at least keep making FPSs. That's what they're good at. Let other developers deal with other genres. Lot's of people say the next halo is going to be a marathon remake, I could dig that. I just want to see them improve on halo more. If they follow the pattern that they've been, Halo 4 (or whatever they decide to call it) will have a degree of customization that could hold a candle to Gmod
 

Fantastico

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Jan 25, 2009
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New IP, obviously they can do so much more than just Halo, and I can honestly say that I'm looking forward to whatever they can come up with.
 

Shapsters

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Dec 16, 2008
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I say, something still in the Halo universe, but nothing to do with spartans. What about a nice Grunt RPG? or anything based on the covenant.
 

solidstatemind

Digital Oracle
Nov 9, 2008
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Steve the Pocket said:
solidstatemind said:
And I'm serious here, not trying to be a jerk-- Given the switch to OSX, does the concept of 'making games for Mac' even apply anymore?
Not quite sure what you mean by that. Is OSX somehow fundamentally less suited to 3D graphics than Classic was? Or is this about the whole "You can just install Windows on the machine" thing? Because yeah, there's always that option, but not everyone wants to bother adding another OS to their machine.
I meant it more as a 'back in the day, you had to specifically make a game that ran on MacOS', whereas today, with the Linux variant that Apple has committed to, that is less of an issue. Speaking from a developer's point of view, I know that while Emulation (or dual-booting) sucks for the end-user, it saves the game designer a lot of development cost.

I guess what I'm getting at is: would Bungie even seriously consider coding apps native to Mac (which is to say, native to *nux)? I.e.- is that even a rational business strategy, given how easy it is for people to run a virtual machine?

...and for the record, I'm not being a smartass here: It was meant as an honest question. I know fuck-all about running games on linux.
 

Grimm91

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Jan 8, 2009
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Bungie really needs to go to new genres, or, they can stay with FPS's and continue to improve on their successes.
 

Steve the Pocket

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Mar 30, 2009
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solidstatemind said:
Well, as far as I know, if you want to be able to run new releases right out of the box, you'll still need an actual copy of Windows installed on the machine in some form, accessible either through Boot Camp or, if you want to run alongside MacOS, Parallels which you'd have to buy separately. Assuming our subject isn't into piracy, that'll run them over a hundred bucks right off the bat. Adding to that, the ideal specs for an inexpensive gaming PC are right now in the low end of the gap between the iMac and the way more expensive MacPro tower, and running two OSes at once throws it even higher still. (And if the other OS is Vista or 7, you can just forget it.) So it seems to follow that you'd get noticeably better performance from a true port that uses MacOS's own graphics tools (OpenGL and the like) than from the original running in an OS-with-an-OS.

As for whether it would be a good return-on-investment, though... no idea. Only the bean counters at Bungie can figure out for sure. AFAIK Apple has a bigger market share now than it did in the '90s (not counting school computers), so apparently Bungie seemed to think it was once upon a time. Or maybe the Mac was all they knew how to program for at the time. That Macs had superior graphics until SVGA came out probably didn't hurt either.
 

Abedeus

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Sep 14, 2008
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They should do a BARREL ROLL!!

Okay, I've been saving that for a long time xd

Naaany way, a new IP or something. It's getting boring, you know.
 

impactsickness

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Apr 9, 2009
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i want bungie to die. not really though. i want to see them make a better marathon game where you werent punching cardboard cutouts