Poll: Which warhammer 40k race should i be?

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DefunctTheory

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Mar 30, 2010
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IamQ said:
Tau. Daemonhunters are ugly fucks, and the imperial guard forgot that it's the year of 40,000 and not 1979.
Actually, I think their up to 42K right now.

Iwata said:
Well, speaking for myself, there's a couple of gaming stores in my area, and each ahs its own sub-community of 40K players, who get together once or twice a year in a big tournament/gathering. Each store also usually has its own monthly tournament, and of course, there's the typical games that you just play with friends. I go to the same store at least once a week, and play a couple of games with friends. Of course, that all depends on where you live.

As for online, there are a number of big, big forums solely dedicated to 40k.
All true. But it seems all of the players around here go to one game shop, which it seems exist in a different plane of existence.

And I'll be damned if I can find a battletech group around here...
 

Henrik Persson

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Mar 14, 2010
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ihazawii said:
hey, i never said i hated the orks, i actually think they are one of the better races. But then again their ideals dont settle with me
Orkz don't have ideals. They have really complex instincts. They also have hilarious rules and are really great for psyching your opponent out.

The Imperial Guard is also quite nice. Combine swarms of infantry with tanks that has guns so big that the tank actually is pushed backwards after firing (not sure if that rules in the latest edition) and you've got pure win. It's also a faction that needs to use strategy to win battles.
 

Dr.Susse

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Apr 17, 2009
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Come out of left field but Dark Angles 'Repent for tomorrow you die!'
But more in line with the poll go Tau.
 

Cody211282

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Apr 25, 2009
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AccursedTheory said:
Cody211282 said:
I would say Space Marine but it's not up there.

So go with Tau, they are probably the next in line for biggest baddasses in 40K.

Hannan4mitch said:
You will serve on the front, or you will serve on the firing line (pow!)
Imperial Guard!
I had totally forgotten how much the Imperial Guard reminded me of the WW2 Red Army, but this reminded me of it, they are like human zerg.
The Tau are badass? Aren't these the guys that proclaim 'For the greater good,' run away from objectives that are to hard to hold, and would have almost no close range combat if it wasn't for their absorbed races?

I'll take the Armies of a dead superman any day of the week.
Ok I should have said they were badass because of how damn high-tech they are, they use robots in their army, also they are damn near the only race the Imperium of Man gets along with every now and then, and I believe they have humans in their society as well. But they do suck something awful in close range.
 

Dr.Susse

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Apr 17, 2009
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ihazawii said:
For me anyway, playing is only 1/2 of the reason im getting into it. Building, painting, learning the lore, all seem like a very fun way to spend my time, not to mention once i get a full army set up it would look epic just sitting their on a display shelf. But there is one local shop in my area that i know has at least some warhammer 40k players. The owner was saying warhammer fantasy was more popular, but all my research has led me to think that fantasy was more of a headache than 40k is. Do yall have any input on that?
I prefer Fantasy but yes it's a bit more of a head ache but well worth it. Nothing is more fun than firing an organ gun at an squad of goblins.
 

crazypsyko666

I AM A GOD
Apr 8, 2010
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Imperial Guard are the reliable choice, but there are definitely some things you should know:

You're going to want to play a tank-centric army. These days, mechanized armies are the most relevant in WH40k, because they can just be so damn useful! The Tau have some of the best guns in the game, but they die to assault, and most of the armies that have come out in the last few months revolve around close combat. They're just a bad idea these days.

As for the Daemonhunters, These days, they're not very effective. They don't have very much anti-tank, and they aren't cost effective for what they do. I play them casually, and have a small army of Grey Knights, but they aren't very good; HOWEVER, there are rumors of a grey knights codex (not Daemonhunters, Grey Knights) coming at some point this year. If you do decide with Daemonhunters, I'd wait until it came out and read some reviews.

Good luck, and happy gaming!
 

Iwata

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Feb 25, 2010
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ihazawii said:
For me anyway, playing is only 1/2 of the reason im getting into it. Building, painting, learning the lore, all seem like a very fun way to spend my time, not to mention once i get a full army set up it would look epic just sitting their on a display shelf. But there is one local shop in my area that i know has at least some warhammer 40k players. The owner was saying warhammer fantasy was more popular, but all my research has led me to think that fantasy was more of a headache than 40k is. Do yall have any input on that?
I played Fantasy as well as 40K for most of my life. I started playing Vampire Counts back when they were still "Undead", and also had a huge Dark Elf army.

Fantasy is a fun game, to be sure, but I prefer the chaos of the 40k battle to the regimental slug-matches, super-charged special character ownage of Fantasy. Fantasy is typically more competitive, more strategic rather than tactical, playing more to win than to have fun. But the sheer ammount of special characters and monsters makes the regular troops a lot more useless than in 40k, where, especially in 5th ed., troops are your most valuable asset.

Like I said, it can be a fun game, but it's easier to have fun with 40k than with Fantasy. Also, as a side note, 40k models keep getting better, wherea Fantasy models keep getting fuglier.





Bottom line, after a couple of decades playing Fantasy, I sold both my armies, and got my girlfriend a cool new massive Eldar army.

AccursedTheory said:
And I'll be damned if I can find a battletech group around here...
If you ever come to sunny Portugal, my Wolf-in-Exile's Golden Keshik will be available for a Trial of Grievance. ; )
 

ihazawii

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Aug 15, 2008
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Those models sure are fugly but are matches in 5ed just armor spam? or do normal units actually have some use? The imperial guard sure do have some awesome looking infantry but i dont like their tanks a much as the tau's
 

Iwata

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ihazawii said:
Those models sure are fugly but are matches in 5ed just armor spam? or do normal units actually have some use? The imperial guard sure do have some awesome looking infantry but i dont like their tanks a much as the tau's
Troops have never been as important as they are now. Most games revolve around capturing objectives, and only Troop choices can capture them. HQ, Heavy Support, Elites etc can only contest objectives, not capture them. That means that the grunt is the most valuable unit you can have.

I'll give you an example. My typical Imperial Guard army is as follows:

1 Company HQ
3 Platoons of Guardsmen, each with three 10-man infantry squad plus 5-man platoon command
1 squad of Veterans mounted on a Chimera APC
1 squad of Stormtroopers either on a Chimera APC or a Valkyrie gunship

That is usually my core. Then as support I can either take a couple of Leman Russ tanks, which are THE best tank in the game, Tau tanks be damned, a Basilisk artillery battery, a couple of lascannon-armed Sentinnels to do some tank-hunting, or some allies.

As you can see, there is a quite a lot of troops in my army. Then it's all about using terrain and other units to support your troop choices.

You can do armour spam if you want, but you'll always have to take two troops choices (it's mandatory, along with an HQ choice) and I can guarantee that taking a tank army will not win you many games. My average infantry platoon has at least one Lascannon in it, as well as at least one missile launcher, and my stormtroopers are especially adept at killing tanks.

So, yeah. You can take a tank army if you want. But you'll get owned pretty quick... the core of 5th edition are the troop choices. Everything else exists to support them.
 

Irony's Acolyte

Back from the Depths
Mar 9, 2010
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WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGH! Orkes is da BEST!

In all seriousness it depends upon what you're looking for in you're army.

Tau- EXTREMELY good shooting (but only small amounts of it) and no close combat beyond the Kroot, can be a static gunline or an extremely mobile force (all vehicles are skimmers)

Imperial Guard- EXTREMELY mass amounts of shooting (that mainly consists of angry flashlights), the only one of the "horde" type of armies that doesn't mainly relie on swamping the enemy in bodies (instead you swamp them with lasers, bullets, and explosive shells)

Daemonhunters- EXTREMELY elite force, even better at doing anything you need them to then regular Space Marines, certain death for anything daemon (as their name implys)

I'd also consider how each of the armies is collected as well (unless you've got shitloads of time and money, in which case ignore the rest of this paragraph). IG is gonna be mainly plastic and unless you're going with a mechanized force, you'll be buying LOTS of them. Tau are more like a regular army in that they usually regular mostly plastic with some metal models for your elite (not the army choice type) units. Daemonhunters are almost exclusively metal models but you won't be buying lots of them, they also aren't that hard to paint (mostly being encased in unpainted armour).

In the end you have to make the choice based on you're hobby and gaming style.
I still say you should do DA ORKES, 'cus da Orkes nevr lose!
 

Growth

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Apr 18, 2010
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Henrik Persson said:
ihazawii said:
hey, i never said i hated the orks, i actually think they are one of the better races. But then again their ideals dont settle with me
Orkz don't have ideals. They have really complex instincts. They also have hilarious rules and are really great for psyching your opponent out.

The Imperial Guard is also quite nice. Combine swarms of infantry with tanks that has guns so big that the tank actually is pushed backwards after firing (not sure if that rules in the latest edition) and you've got pure win. It's also a faction that needs to use strategy to win battles.
If you are looking for lore stuff the warhammer 40k wiki is a great place, my fav. race has to be the greenskins, being a last desperate rearguard in case the eldar fall by the old ones (maybe, its only been hinted at) makes them all the more awesome
 

Newkenyanguy

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Mar 28, 2010
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Darkspectar said:
I went for Tau in that poll, but I favour the Eldar. Thats just me though. But Sisters of Battle are cool too.
Witchhunters ftw
from your 3 i would say imperial guards
cause if you get bored you can always get some demon hunters or witch hunters to mix things up.

personally i love the exocist tank and immortaler- KILL IT WITH FIRE!-
beasts to paint but well worth it =3
 

Veleste

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Mar 27, 2010
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Daemonhunters aren't great.

I'm not a big fan of Tau models but only cause of their aesthetic as I've never played them. Played against them yes and they are a nice enough army.

I love Imperial Guard. They're kinda the underdog in comparison to a lot of races but they've got great models and are fun to play.
 

Iwata

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Feb 25, 2010
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One thing I forgot: one awesome thing that the Guard have going for them in this edition are Orders. Basically, you can issue one order per turn to each squad from a selection of three available (six, if you have a Company Command in range) which increase their attributes, but by far the most usefull is "first rank fire, second rank fire".

This order gives each guardsman an extra shot out of their lasgun. That means:

1 platoon of three squads, 10 guardsmen per squad. Let's assume each squad has a heavy weapon, so 9 guardsmen in each squad have a lasgun. 9 times three, that's 27. 27 lasguns in a platoon. Let's say that the enemy is within rapid-fire range. That's usually two shots per lasgun. With the order, that increases to three shots per lasgun.

That's 27 times 3. That's 81 lasgun shots in one go, plus heavy weapons. With a 4+ to hit, say, a 50% hit rate, you hit with 40 shots, rounding down...

And after that one's done, I have two more platoons to go...
 

Reaper69lol

Disciple of The Gravity cat
Apr 16, 2010
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Personally, Dark angels here... also, it depends on what you want from your army, Tau= Very good range attacks, but poor melee, Imperial guards= Numbers, Daemonhunters= Very good against daemons and stuff like that, basically think of them as elite spacemarines. Anyways, I say go with Tau.
 

ihazawii

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Aug 15, 2008
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in that last paragraph you implied that IG are somewhat cheaper than the other races, that is nice. Me and my group dont have the largest money pool, but the great thing about 40k as long as both player agree we can set the point count as high or as low as we want, right?
 

Iwata

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Feb 25, 2010
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ihazawii said:
in that last paragraph you implied that IG are somewhat cheaper than the other races, that is nice. Me and my group dont have the largest money pool, but the great thing about 40k as long as both player agree we can set the point count as high or as low as we want, right?
Absolutelly. There are rules especially designed for 400pt skirmishes.

http://www.patrolclash.org.uk/patrolclash1.htm

But hey, like the rule book says, the most important thing is to have fun. If you want to pit one single squad against another in the floor of your bedroom, no reason you can't do it. My girlfriend and I bend the rules all the time simply to fine-tune some aspects of our main force.

Also, I don't have a lot of money, but most of my current forces weren't bought, they were traded. Within our community, I simply found players with stuff they wanted to get rid off, and traded them forces from other game systems, boardgames, or just bought them second hand for much reduced prices. Then it's simply a simple matter of re-assembling and painting them to your taste.
 

Sir_Tor

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Nov 29, 2009
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Never played tabletop warhammer (and probably never will) but when I read about the ork lore they've become my favorite race of all time. Their tech is awesome "OK I've got 'ere a big bucket of bullets connected with a metal pipe. Now if enough of you guys belive that this will work we'r in the clear!" And the fact that they can suvive having their head chopped of and sown to another body is awesome to. And how they breed, they breed with freaking spores that every ork produce, that means that if one ork gets to a planet then that planet is basicly fucked as they will never get rid of them! Unless ofcourse they kill the entire planet with FIRE, and lots of it! Anyway orks = ftw!

OT: IG sounds cool! :)