Poll: Would you use a guide to achieve 100%?

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loc978

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Sep 18, 2010
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Certainly. After a blind run, if I found the game compelling enough, I'll start over and shoot for 100% utilizing GameFAQs.
 

duchaked

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Dec 25, 2008
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yeah of course
I usually play through a game and then if I have time (depending on whether or not I own it, borrowed it, or rented it) go for Achievements/finding all collectibles and bonuses stuff

but only if I really care and is a game I actually wanna keep playing
(sometimes I, like many others, will watch RoosterTeeth's Achievement Hunter videos just for the heck of their commentary, but then when I pick up the game I'll think "hm...oh yea there's an Achievement/bonus thing/collectible/easter egg here..."

teutonicman said:
It doesn't really matter to me about using a guide to find pain-in-the-ass hidden treasures, like the fucking feathers .. in AC2.
pretty much that, the first game I got 100% that required me to track down 100 bloody semi-hidden items
 

Teh_Lemon

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Sep 5, 2008
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Depends on if getting all the content is actually enjoyable.

Legend of Zelda? Never. Some of that content is good, but most of it is just looking under the right rock. Which is boring both in trying to find in a huge world, and boring once you already know where it is, because then it's just a pain in the ass to get- and for what reason? So you have a little more leftover health when you beat the final boss for the umpteenth time?

Fallout? Hell yes. Sure, I'll play it millions of times before I'll ever look at a guide, but when the going gets tough, it's nice to get a little help from your friends.
 

Sprntr_Zomby

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Jun 7, 2010
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Only if I end up missing less than 25% of collectables and then after I'm done with the story.
Or if I'm crunched for time to beat a level and don't want to come back for it later.
 

Jandau

Smug Platypus
Dec 19, 2008
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Sure, but I'd normally do a blind run with no guides (unless I get really stuck on something).
 

burningdragoon

Warrior without Weapons
Jul 27, 2009
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Depends. I only try to get 100% if I really, really like the game. I will do my best to not use a guide, but it depends what is needed to do and what tools I have to do it.

Examples:
Assassin's Creed 2: 100%, but used a map for the feathers.
inFamous: 100%, but didn't use a map because you have the blast shard sense thing. Yes it was annoying but the game helped you find them.
Demon's Souls: 100% but I looked up what enemies dropped what stones, because... well F that noise that's why. And I loved Demon's Souls.

So I guess if 100% requires wandering around aimlessly, I will use a guide, but if the game provides some sort of tool to help you, I will try to go it alone.
 

Royta

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Aug 7, 2009
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No, unlockables should be unlocked through personal struggle and merit.

2.7% (5)2.7% (5)

I'm too hardcore for my own good ;(
 

Omega Pirate

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Sep 20, 2010
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I usually play thought a game blind the first time. If I liked it I will play it again but this time going for achievements, with a guide.
 

SantoUno

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Aug 13, 2009
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CTU_Loscombe said:
People who use guides usually just use them to get all hidden collectibles and thats what pisses me off. Developers put all that time and effort in hiding them, just for someone to use a guide and "find" them
So you're seriously going to waste hours, days, even months, just to look for collectibles on your own and feel that sense of entitlement?

NO would be my answer my answer to that question.

I feel that gaming should throw out hidden collectibles altogether. Why? Because it just drives people crazy in wasting time trying to find them all. Also, as you said, people will just use a guide to find them all anyway. To use a guide to find the most tedious of collectibles or hidden secrets than to sacrifice lots of playtime just for that feeling of accomplishment you mentioned just seems like the ideal choice.

OT: Yes I would and have used a guide to try and get everything. However I have only recently done this in Fallout 3 (for all those ridiculous bobbleheads and weapon schematics) and Oblivion (only to discover every location). Back then I had no internet so I actually did find most of the hidden collectibles in older games, so people can't accuse of me of being a cheapskate.
 
Aug 25, 2009
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I've used walkthroughs in the past when I want to just get a game finished. Usually it's after several dozen blind runs and mostly after I've got 80-90% already.

Games like Tomb Raider are where I eventually cave in. I know it's not quite in the spirit of things but when I've got 41/43 artifacts or all but one relic in the entire game then I just have to check.
 

Elementary - Dear Watson

RIP Eleuthera, I will miss you
Nov 9, 2010
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I unfortunately get impatient with some games due to life being generally busy, so I tend to use guides for things like dialogue choices and stuff like that! To make sure I get the character I want in the end...
 

Grey_Focks

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Jan 12, 2010
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No, but then again I never really try for the 100% clear thing. I feel like most games where you have the ability to fully clear a game (find collectibles and whatnot), the fun wears off long before you would get to that mark, so I just don't.
 

Choppaduel

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Mar 20, 2009
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Gralian said:
TL;DR Version: Would you use a guide to achieve 100%? If not, would you do it for bonus content? If you wouldn't do it at all, why not?
I wouldn't be striving for 100% in any given case. In fact, I can't recall a single time when I've gotten 100% (100% arbitrarily determined by how many asinine achievements the publishers insisted the developers put in the game)

The only game in memory that I've tried to get anything like total completion is in LittleBigPlanet, where I attempted, and eventually succeeded in Acing all the levels. Which to me is total completion because, assuming you don't really care about creating custom levels or aren't patient enough for it, theres nowhere left to go after you do that.

So I choose:
7. No. Theres no reason to get 100% Thus theres no need for a guide.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Koroviev said:
That's a good point. For some reason, I see myself using a guide with a JRPG more so than some other genre of game. I don't even play those that often XD
Yeah, JRPGs also tend to have a lot of "missable" items, and many of them have very specific requirements.

I'm more inclined to use a guide on them.
 

Therumancer

Citation Needed
Nov 28, 2007
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As you can tell by the number of games I've ever totally completed the answer is "no". :p

Gamertag: Thorley 231
PSN: Therumancer

That said, I believe the JRPG situation is because the secrets are there for fanatics who they expect to do multiple hundred+ hour playthroughs of them. They don't expect people to play through once, and expect to get everything.

While it's been years I used to read translated fan periodicals, and aside from the racial stuff I occasionally talk about, I read some things about the "mysteries" around missing percentage points in various games. The idea being that in an RPG someone say completes the game for the third time taking advantage of their own knowlege and then finds out they have 99.7%. A lot of hardcore people do the same thing, and then everyone starts to wonder what that .3% is.

I think it's a gimmick that doesn't translate all that well to the US, because allegedly the gaming community is larger in proportion to the population over there. Certain games that can involve a lot of trading and so on (beyond Pokemon) have the aspect of "tagging" people with the same game running work a lot more smoothly, and so on. A larger gaming population means more fanatics, and game developers being really sneaky about stuff because they know people will find the content, and driving people nuts trying to find things they know is missing helps generate hype for the game through chatter and the like. Your a lot less likely to say find 10 people who are all gamers sitting on a bus in the US, never mind ones all playing the same game. However with things like say "Dragon Quest" in Japan the situation is a bit differant and not only can people get portable tags from popular games, but (according to my reading) people are more likely to run into other people who will ALSO be wondering what that missing .3% is for example.

Not very well written, but I hope people will get what I'm trying to say. :p
 

MrhalfAwake

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Nov 17, 2010
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No. going for 100% is stupid. I have better things to dow ith my time then play a game while looking at some kind of stupid check list making sure i did ever bit of superfluous busy work.

The game should have enough content that I can play through and still have enough to find or see and do without having to look up a guide or a faq.

and Im not saying I don't like secrets because I do bit there's a difference between a side quest and a shopping list