Poll: Xbox handheld or Nintendo DSi

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shatnershaman

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Neither? I hearts my PSP (Resistance:Retribution is my new crack) and the DS has target a different market than shooter junkies like me.

There kind of is an Xbox portable out. Its called a Netbook (I like to call it a kneetop).

http://www1.ca.dell.com/content/products/productdetails.aspx/laptop-inspiron-9?c=ca&cs=cadhs1&l=en&s=dhs
 

Teh Ty

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DSi, because when/if the Xbox portable [or whatever the fuck their going to name it] comes out, it won't have many games to make a portable version of. The only couple that would work would be Halo, and the racing games, but other than that, the Xbox Portable doesn't have much potential. Plus, DSi has easy internet, music warper and downloadable games, and it can play pokemon.
 

Miles Tormani

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My problem with the DSi goes right down to that exclusive thing.

So you're... forcing me to buy a new system just so you can have a slight speed and graphical upgrade, Nintendo? And adding in gimmicky camera bullshit akin to what you see with the PS3 Eye and XBL Vision games? Fuck you. I bought your portable twice already; the third one isn't going to happen, especially if you try forcing my hand like that.

The only game I play with a camera is Eye of Judgement, partially because I like to make obvious Yu-Gi-Oh jokes while playing it.

The rest of the shit I can do on my cellphone without having to type in an extra set of arbitrary numbers (friend codes...), kthx.

That said, I doubt the "Xbox Portable" would be any successful, especially since Microsoft will certainly attempt to call it a DS or PSP killer, and we all saw how well they managed that against the iPod (even though the Zune is a quite good media player). I call neither.

(Damn I had to make a lot of edits to really point out what I was saying...)
 

JediMB

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Caimekaze said:
JediMB said:
Not quite as big post.
Oh no, I knew all the new features. I just dismissed them when I first posted because I didn't think they were that important (for me) and I was very tired. It's amazing the stuff you know when you're dating a video-game-store employee, and are friends with a couple of others =P

Oh god, FFXI... I wish I could still play. I put over 16 days into that game in a little over half a year...
Back when I was in school I ended up putting 36 days into the game over the span of a year.

Was a bit of a shock that I'd spent one tenth of the whole year in that game. I started cutting down at that point.
 

JediMB

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Miles Tormani said:
So you're... forcing me to buy a new system just so you can have a slight speed and graphical upgrade, Nintendo? And adding in gimmicky camera bullshit akin to what you see with the PS3 Eye and XBL Vision games? Fuck you. I bought your portable twice already; the third one isn't going to happen, especially if you try forcing my hand like that.
Well, look at it this way:

Game Boy -> Game Boy Pocket -> Game Boy Color

Game Boy Advance -> Game Boy Advance SP -> Game Boy Micro

DS -> DS Lite -> DSi


Did people really not see that one coming? :p
 

Miles Tormani

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JediMB said:
Miles Tormani said:
So you're... forcing me to buy a new system just so you can have a slight speed and graphical upgrade, Nintendo? And adding in gimmicky camera bullshit akin to what you see with the PS3 Eye and XBL Vision games? Fuck you. I bought your portable twice already; the third one isn't going to happen, especially if you try forcing my hand like that.
Well, look at it this way:

Game Boy -> Game Boy Pocket -> Game Boy Color

Game Boy Advance -> Game Boy Advance SP -> Game Boy Micro

DS -> DS Lite -> DSi


Did people really not see that one coming? :p
But here's the thing. None of those (with the possible exception of a very select few Game Boy Color games, but mainly because they would've been impossible to look at on a black and white Game Boy) forced you to upgrade. The DSi is already looking like it's going to overrun the market with exclusive (read: non-DS playable) games. All because people want to use a slightly faster processor and extra RAM. It's still the same 64-bit system (allegedly) as the the DS and DS Lite, and the graphics processor hasn't been upgraded. Is there really anything processor-wise the DSi has over the the DS Lite aside from the extra speed and memory? I don't need the 256MB internal memory in particular; the cards that the games come on are perfectly capable of saving. The only thing I need the memory for is to save my internet settings so I don't have to set them up every single game.

What I'm trying to say is that due to the DSi not technically being the next generation platform, is there a good reason I should have to upgrade? Playing a game designed for DSi on a DS Lite would only realistically give me slowdown. The slightly larger screen isn't a factor. There's no case of, say, someone being unable to play Super Mario Galaxy on their old tube TV with a coax cable just because someone else has a fancy HDTV with component inputs.

Take also into consideration the loss of accessories with the crossover. The DS had a rumble pak (and other features such as using a Boktai cart to have solar power in Lunar Knights) that connected through the GBA port. The smaller port on the DS Lite meant for a new rumble pak being required (through presumably mainly for aesthetic purposes). Replacement of the GBA slot with a SD-card slot means you can't even do that anymore. All because they didn't just put the SD card slot on, say, the side of the system. Why? Because Nintendo wants us to buy their GBA games again off the Shop Channel, which simultaneously destroys the connectivity these games had.

(Mind you, I didn't get the rumble pak because it was hard enough playing Star Fox Command in the car without an artificial vibration, but I refuse to have my bonus content in Mega Man ZX disabled over a fucking overglorified iPod feature.)

There's really nothing I get over the standard DS (or Lite) aside from better single-game multiplayer (which still doesn't matter because the damage has already been done to Kirby Superstar), especially considering how much is lost with the system transfer. And as someone who already bought the system once, the main choice to avoid wasting money is a trade-in. And considering all this, like hell I'm doing that. Especially since it's not a new Gamecube graphics-capable system that happens to be backward compatible with the DS.
 

Ctrl-Alt-Elite

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Inless they release new games designed especially for it (i dnt think they are) the DSI will just be a more expensive version of DSlite that cant use R4 or equivs(Before i get banned i am NOT endoursing it OR endoursing pirated games)so ill have to vote for an xbox handheld should be intresting
 

gunluva

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Mar 23, 2009
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Xbox Portable, because there's already been two iterations of the DS, but not one official handheld Xbox.
 

LiL'Tic

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Jan 21, 2009
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the DSi looks really cool, and i think the xbox handheld will just be a giant gimmick anyway
 

KeyMaster45

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neither, I'm happy with my DS. I can play the games I want to play, and not much of the games for it appeal to me.
 

Peach_hat

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Mikkelet said:
There's been some rumor whether Microsoft is developing an Xbox handheld or not. And Nintendo is for certain developing a DSi.

Which of these would you like to buy?
Nintendo has for certain developed the DSI. It's been out in Japan since October.
 

JediMB

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Miles Tormani said:
But here's the thing. None of those (with the possible exception of a very select few Game Boy Color games, but mainly because they would've been impossible to look at on a black and white Game Boy) forced you to upgrade. The DSi is already looking like it's going to overrun the market with exclusive (read: non-DS playable) games.
I'm sorry, but since when does it look like the market is going to be overrun with DSi-exclusive games? To my knowledge all the currently announced big titles are made for the original DS. (Oh, and did you know that the the GBC's processor had twice the speed of the classic Game Boy's? And four times as much memory?)

Miles Tormani said:
All because people want to use a slightly faster processor and extra RAM. It's still the same 64-bit system (allegedly) as the the DS and DS Lite, and the graphics processor hasn't been upgraded. Is there really anything processor-wise the DSi has over the the DS Lite aside from the extra speed and memory?
For starters, Nintendo has never claimed that the DS is a 64-bit system. Both the ARM9 and the ARM7 are 32-bit RISC CPUs. Secondly, the DS doesn't have a specialized GPU, but uses the two main CPUs for both regular calculations and graphics.

But, really, I believe that just like with the GBC, the DSi-enhancements won't be used with most of the game releases. Maybe for optional extras, while still leaving the main game compatible with the original DS. It has, after all, a much larger established user base.

Miles Tormani said:
I don't need the 256MB internal memory in particular; the cards that the games come on are perfectly capable of saving. The only thing I need the memory for is to save my internet settings so I don't have to set them up every single game.
Well, I'm sure going to take advantage of DSiWare the and Virtual Console once I decide I can afford a DSi.

Miles Tormani said:
What I'm trying to say is that due to the DSi not technically being the next generation platform, is there a good reason I should have to upgrade?
This really sounds awfully familiar to what people were saying about the Wii...

But, really, no. You don't have to upgrade. Or rather, sidegrade. I thought Nintendo made it fairly clear that the DSi isn't a replacement for the DS Lite, but a sort of complement.

It's mostly for people who either want a more Wii-like handheld experience, or who don't already have a DS Lite and don't care about the GBA slot. That's why if someone decides to get his first DS in the near future, and doesn't care about the GBA slot, s-/he should definitely get the DSi despite the slightly higher price tag.

As for people who already own a DS Lite? (I don't. I still have my original DS.) Wait and see if something interesting comes up later on. But don't entirely dismiss the machine because you're grumpy about the changes to the hardware.

Miles Tormani said:
Playing a game designed for DSi on a DS Lite would only realistically give me slowdown.
...Or entirely freeze the game when the DS Lite runs out of memory. This isn't like with a PC, where it can shuffle data over to the virtual memory on the harddrive.

Miles Tormani said:
The slightly larger screen isn't a factor. There's no case of, say, someone being unable to play Super Mario Galaxy on their old tube TV with a coax cable just because someone else has a fancy HDTV with component inputs.
No, the larger screen isn't a factor. But would you expect to be able to play Super Mario Galaxy on a Gamecube? I mean, if the 'cube could read DVDs.

Miles Tormani said:
Take also into consideration the loss of accessories with the crossover. The DS had a rumble pak (and other features such as using a Boktai cart to have solar power in Lunar Knights) that connected through the GBA port. The smaller port on the DS Lite meant for a new rumble pak being required (through presumably mainly for aesthetic purposes). Replacement of the GBA slot with a SD-card slot means you can't even do that anymore. All because they didn't just put the SD card slot on, say, the side of the system. Why? Because Nintendo wants us to buy their GBA games again off the Shop Channel, which simultaneously destroys the connectivity these games had.
The real main reason to get rid of the GBA slot? Piracy. It's way too easy to make flash carts based on the old GBA cartridges. Making room for the SD-card slot is just an excuse so they don't have to talk about the piracy issue.

Now, personally I don't own any of the GBA slot expansion packs for the DS. And, like I said, I don't have a DS Lite. Nor did I ever get a GBA SP or a Game Boy Micro. Isn't it funny, though, that I never traded up with my GBA, yet here I am representing the DSi? My point? Well, I suppose I don't have one, but I am getting a DSi, and I'm keeping my DS Phat just in case I'd ever want to play GBA games on it.

Miles Tormani said:
There's really nothing I get over the standard DS (or Lite) aside from better single-game multiplayer (which still doesn't matter because the damage has already been done to Kirby Superstar), especially considering how much is lost with the system transfer. And as someone who already bought the system once, the main choice to avoid wasting money is a trade-in. And considering all this, like hell I'm doing that. Especially since it's not a new Gamecube graphics-capable system that happens to be backward compatible with the DS.
Personally I'd consider a trade-in to be the true waste of money. But that's coming from someone who's only sold one single console ever, and it was his Game Boy Pocket as a trade-in for the Game Boy Color.

But as I mentioned before, the DS Lite to the DSi is a sidegrade, not an upgrade. My personal recommendation is that new consumers go straight for the DSi, while anyone who owns a DS Lite waits with the sidegrade until the DSi-exclusive software library makes it worth either replacing or complementing your Lite with a DSi.

DS Phat users, like me, could probably also benefit from complementing their DS with a DSi relatively soon.
 

doctorwhofan

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phar said:
Yeah im very hesitant about getting any MS products again. I said id never get one again after the original xbox, just sick of the consoles reliability and poor quality of its hardware compared to the market.

It might be cool to have one for the first few weeks after its out but the DS will still kill it. Face it Nintendo make some really great handheld games.
I agree with you, but what really stood out was...


THE STIG!!! AWesome!
 

ZetaBladeX13

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gunluva said:
ZetaBladeX13 said:
gunluva said:
Xbox Portable, because there's already been two iterations of the DS, but not one official handheld Xbox.
and for good reason.
What reason is that?
Because Microsoft would just make a piece of shit and release a new Halo game for it to try and boost sales.

Besides, the last thing we need is another system with a bunch of crappy FPS on it.
And do you really want your Xbox Handheld to get the RROD when you're playing on a plane or something?
 

t.tocs

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May 23, 2008
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xbox handheld...because I'd rather play a myth then buy a ds with a camera. My ds will do just fine.
 

t.tocs

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ZetaBladeX13 said:
gunluva said:
ZetaBladeX13 said:
gunluva said:
Xbox Portable, because there's already been two iterations of the DS, but not one official handheld Xbox.
and for good reason.
What reason is that?
Because Microsoft would just make a piece of shit and release a new Halo game for it to try and boost sales.

Besides, the last thing we need is another system with a bunch of crappy FPS on it.
And do you really want your Xbox Handheld to get the RROD when you're playing on a plane or something?
Whoa, slow down fanboy. A bunch of crappy FPS? Halo is not a crappy FPS and if it came out for this mythical handheld device, it would probably be one of the first titles. And Bungie would be given a crapload of money to make it, so it would most likely be decent if not really good.

So take a breath, sit down...and stop throwing muck.