The thing is, people wouldn't be buying used if the prices for new copies weren't so unreasonably priced. $60 for New Super Mario Bros. you say? That's obviously fair!TheKasp said:Like in all the threads: I have next to no love left for used games or people buying used. You are supporting a chain of stores which are run by assholes, abuse their customers, employees and the one industry relying on first hand sales through them.
And I am also a PC gamer. I just laugh at all you nonsense prophecies about the future of consoles when games start to be bound to an account or such.
Question: So, the U.K. already has software and PC games with registration codes or not?Sleekit said:TheKasp said:The problem I see with that all is basically that it occurs to not enough people that licenses always violated this principle. Though it could be easily ignored until the growth of the internet publisher and co start to enforce the licenses by all means. Even now there are loads of products in the UK, physical products nontheless, that seem to violate that principle. I am talking about PC games.Sleekit said:snip
I'd like to see the trade of this licenses between people enabled on all platforms, even if they'll come with some restrictions like activation codes which we'll have to deactivate before sell. Even though I am not someone who sells used or even wants to sell the games I accquired over the last 10 years I saw this flaw a long time ago.
The problem is: How do we get the publisher to change the EULAs that way and even maybe get them on the path how they still could profit from the used market without cutting content off or such:
Get enough people pissed of to and go to court. The issue with ownership of purchased hard copies is not simple and still not resolved.
Psst, this might be a shock to you, but GameStop is often not where people go to get used games. Ever heard of this tiny little upstart site called eBay? Or the lesser known site "Amazon"? Or even this really, really weird one I only found out about yesterday.TheKasp said:I talked to many people over the last weeks about this topic. They always imply that GameStop is their only option. And there are still tons of people who seem to ignore internet as a way of distribition.
And right now I see in my city how GameStop, even though they give worse deals than the old specialised gaming stores and want more for their games, opened a second store and drive all the other stores out of buisness. GameStop, GAME and whatever are actually a retail monopoly, it just varies from place to place what they call themselfs.
As honorable as your intentions are, I fucking hate that kind of attitude. It forces the over-saturation of games that advertise multiplayer as the primary feature and the single-player is an afterthought.Vuljatar said:Destroying the used game market would be the first step towards the destruction of the entire gaming industry.
Used games keep the developers working hard. It's not good enough to make a game that people want to play, you have to make a game that people want to keep playing, otherwise they'll just sell it to someone else when they finish with it.
Actually it doesn't. That's simply dev laziness in action.LiquidSolstice said:As honorable as your intentions are, I fucking hate that kind of attitude. It forces the over-saturation of games that advertise multiplayer as the primary feature and the single-player is an afterthought.
People have lost their appreciation for games because no one seems to stop and care about singleplayer games anymore.
This is just completely false, and quite frankly everyone should know that by now. Please stop spreading that idiotic misinformation.Arrian Zautsen said:Get over yourself dude, not all of us have five grand to spend on a PC that will run most next gen games at anywhere near console performance, let alone the hundreds of dollars it would take every 6 months to update the hardware.
So with the exception of Portal, it's pretty much "Make your game open-world or die?"Vuljatar said:Actually it doesn't. That's simply dev laziness in action.LiquidSolstice said:As honorable as your intentions are, I fucking hate that kind of attitude. It forces the over-saturation of games that advertise multiplayer as the primary feature and the single-player is an afterthought.
People have lost their appreciation for games because no one seems to stop and care about singleplayer games anymore.
There are many ways to keep the customer playing. Look at GTA 4, RDR, ME 1 and 2, DAO, Skyrim, FO3 and NV, DX:HR, even Portal for christ's sake. It's a little something called replayability.
Since when was open world expanded to include "linear mission-based story plus a few side quests?" Bioware has never made an open world game. Not ever.LiquidSolstice said:So with the exception of Portal, it's pretty much "Make your game open-world or die?"Vuljatar said:Actually it doesn't. That's simply dev laziness in action.LiquidSolstice said:As honorable as your intentions are, I fucking hate that kind of attitude. It forces the over-saturation of games that advertise multiplayer as the primary feature and the single-player is an afterthought.
People have lost their appreciation for games because no one seems to stop and care about singleplayer games anymore.
There are many ways to keep the customer playing. Look at GTA 4, RDR, ME 1 and 2, DAO, Skyrim, FO3 and NV, DX:HR, even Portal for christ's sake. It's a little something called replayability.
ummmm...Skyrim?LiquidSolstice said:As honorable as your intentions are, I fucking hate that kind of attitude. It forces the over-saturation of games that advertise multiplayer as the primary feature and the single-player is an afterthought.Vuljatar said:Destroying the used game market would be the first step towards the destruction of the entire gaming industry.
Used games keep the developers working hard. It's not good enough to make a game that people want to play, you have to make a game that people want to keep playing, otherwise they'll just sell it to someone else when they finish with it.
People have lost their appreciation for games because no one seems to stop and care about singleplayer games anymore.