I agree with you, I thought it was gonna be a zombie game with emotional meaning to it.Jumplion said:Fuck you Deep Silver/Techland.
You release a trailer that tugs the strings of people's hearts everywhere. It looked like it would take the zombie concept further into the story of a survivor, how people really would react in an emergency situation. It doesn't have to be Heavy Rain, why the hell would it? It draws some parallels, sure, but then again you're the ones who made it.
You are all disgusting. You used the death of a little girl to promote your game through both emotional appeal and shocking appeal. You paint your game as a somber tale, that it would go into the situations of a zombie emergency that, if done right, could be very interesting. You don't just make a trailer like that and immediately go "Oh! Yeah, dude, we're totally going to make it, like, Borderlands and shit, dude!".
Screw you, Deep Silver/Techland, for screwing with us and manipulating the public.
Geoff Keighley was right. [http://www.youtube.com/watch?v=rv-SQc6LA2E&feature=player_embedded#at=174]
[sup]I know we haven't seen gameplay of it, but if the game was nothing like the trailer then they shouldn't have made it so.[/sup]
Wow, that sounds exactly like Borderlands to me!FullMetalZ said:Aaaand you lost me. I was looking foward to some character and heart in a zombie game, not a bunch of stat menus and hours of grinding.
I dunno man, they did compare it to Borderlands.SteelStallion said:Woah woah woah, hold your horses there. I think what they meant is that many people likened it to a mostly cinematic experience rather than a gameplay heavy game, like Heavy Rain.
That doesn't mean it won't be emotional, or tug at your heart strings, or be a sombre tale. It just isn't going to do that by making 90% of the game a movie. By the looks of it, you're playing a family man trying to protect his family, and it doesn't have the quirkiness that Dead Rising does.
I think you have been watching too much Extra Credits =PVanguard_Ex said:I'd have to agree, a game that creates an experience that is maybe, I don't know, akin to Left 4 Dead but focusing on the more emotional aspect of your fellow human beings being turned into shambling monsters that only want to eat you...THAT is the zombie game I want to play.GeorgW said:Of course if you change it around it isn't the same. The music set the whole tone and the backwards thing was impactful. I really liked the music. But it's just the idea of an emotional zombie game, the mélange is delicious!mooncalf said:snipGeorgW said:snip
All the Gears of War trailers too. Don't get me wrong, I enjoy me some bad ass up tearing of shit. It's just that I'd like to see a game the trailer for Dead Island or Gears of War or ODST advertises at least once. Maybe if all of the trailer writers got together and wrote the game, instead of just the trailer, then it would be worthwhile.ccesarano said:Color me highly disappointed, but not surprised. Bungie and Microsoft have mastered the art of "trailer that's better than the game", at least in tone/story. In particular, Halo: ODST's commercial says so much without any dialog at all (at least, comprehensible dialog), and yet the game's writing and story is just meh.
It's just another studio that teased everyone with providing an emotional impact on the player they've never experienced before in an interactive medium, and then... WHOOPS! That's not how our game plays at all! You just tear shit up and have fun as a bad ass! Isn't that great?
No, it's not great. I'm sick of it, in fact.
Yeah too bad. Sigh.The_root_of_all_evil said:What's that?
Is that the sound of someone backing off from the point of the trailer, or is it the droves of people who would have bought it sighing in disappointment?
Oh dear....what a shame. Perhaps the idea of exploitative marketing should have been explained?
and here I am laughing and laughing.darkstone said:I'll laugh if the game turns out to not be in any way deep or compelling as that trailer makes it out to be.
While I know we haven't seen any gameplay footage of it, and thus we can't really decide what the tone is for the game, I take back my opposition to your stance. I'm cautiously pessimistic about this game now.The_root_of_all_evil said:Said this at the time. Got shot down for it. "How can you know?"
Simple. As Dr. House would say, "People lie."
I agree that I may have jumped some guns, but that doesn't make me any more favorable to this game. I don't call for games to be serious, do whatever you want with the game, but all this interview tells me is that Deep Silver/Techland produced the trailer for notoriety, and that just sickens me. I would love to be proven wrong, I absolutely encourage it, but if it's the opposite of what it showed then I doubt I'll be getting this game.Cowabungaa said:Hoooo there. They haven't said exactly which Borderlands elements they're going to use...
...
It's not like using Borderlands elements suddenly makes it a near-slapstick loot-whoring game. It better not...
However, it does sound rather odd, I'll give you that.
I find it funny that I got two "Whoa whoa, dude!"'sSteelStallion said:Woah woah woah, hold your horses there. I think what they meant is that many people likened it to a mostly cinematic experience rather than a gameplay heavy game, like Heavy Rain.
That doesn't mean it won't be emotional, or tug at your heart strings, or be a sombre tale. It just isn't going to do that by making 90% of the game a movie. By the looks of it, you're playing a family man trying to protect his family, and it doesn't have the quirkiness that Dead Rising does.
Just to clarify, I don't mind crazy, whacky games with zombies in them, that's just great. What pisses me off the most is that these guys pump out a depressing, somber trailer that gets everybody worked up over this game. Now, from what I'm getting in this, it's like they're taking that all back and going "Yo, dudes, it'll be fun and whacky like Borderlands, don't worry! It's not like the shitty movi- I mean, game that Heavy Rain was!" I'm pretty sure that's a Red Herring, but whatever. That's just disgusting how they used the buzz from the trailer, with a child getting killed, to promote their game.Marik2 said:I agree with you, I thought it was gonna be a zombie game with emotional meaning to it.
You make an interesting point, but I think there are some key differences with this. The biggest one, I think, is that the Dead Island trailer showed a little girl getting killed and then killing her parents, all shown in vivid detail, the horror on the parent's faces, and the blood splashing absolutely everywhere. With this one, you see the destruction, but you don't see anyone getting maimed or slaughtered, just a guy running from a threat, and you can still tell that it's pretty action-y with the gunfire n' all. That was still a good commercial, at the time at least.Uszi said:Finally, when did people start assuming that TV spots reflected the games tone and feel accurately? Gears of War did this exact same shit, to great effect, back in 2006, with what I consider to be the coolest video game commercial ever:
A trailer may not show gameplay, but it does give the idea of what the company is trying to do with the game they have. You don't make a wacky, over the top trailer for a dark, sombre movie, and you don't make a depressing and shocking trailer (they killed a kid in it) for an over-the-top game. Especially when that over-the-top game is most likely going to be yet another zombie game with standard blood and guts.RevRaptor said:Am I the only one that thinks the people judging this game by this one trailer are retards?
The trailer shows no game play whatsoever. I don't see any problem with this game being similar to borderlands. What they are trying to make is a game with strong single player and multilayer modes that tie in with each other borderlands style (I think, details are still fuzzy). I for one am going to do the common sense thing and wait for more details before I form an opinion on this game.