Oblivion was just an alteration on the theme set by Morrowind, which wouldn't exist without the first two Elder Scrolls games. Simply put, each RPG released affects all the RPGs released after it. It's safe to say the RPG genre would not be the same without either of the games on the list.dragonslayer32 said:Oblivion obviously, that game is epic. Final Fantasy has too many cut scenes, if it were not for this, I would choose final fantasy.
I think Chrono Trigger is easily the best RPG ever, but I'm not sure it has been influential. It didn't really do anything completely new over Final Fantasy, it just did it tons better. I can't think of any games that specifically copied off Chrono Trigger. Even if Chrono Trigger were a poll choice, I'd have to pick Final Fantasy.Redlin5 said:Chrono Trigger isn't on here?
BOOOOOO!!!!!
I know what the question is and I answered it accordingly, Oblivion was more influential because it didn't have any cut scenes and still was a great game, meaning it focused all on gameplay. It was the first RPG I am aware of to do this.Flying-Emu said:The question was "Which of these is more influential?" not "Which do you like the most?"dragonslayer32 said:Oblivion obviously, that game is epic. Final Fantasy has too many cut scenes, if it were not for this, I would choose final fantasy.
I hate Final Fantasy and everything related to it, but I can still recognize that it was one of the key turning points in RPGs.
That's really not 'influential' since there AREN'T a lot of RPGs that do this.dragonslayer32 said:I know what the question is and I answered it accordingly, Oblivion was more influential because it didn't have any cut scenes and still was a great game, meaning it focused all on gameplay. It was the first RPG I am aware of to do this.Flying-Emu said:The question was "Which of these is more influential?" not "Which do you like the most?"dragonslayer32 said:Oblivion obviously, that game is epic. Final Fantasy has too many cut scenes, if it were not for this, I would choose final fantasy.
I hate Final Fantasy and everything related to it, but I can still recognize that it was one of the key turning points in RPGs.
No, their aren't a lot of RPGs that do this, but the ones that do are all modern RPGs with more following in their footsteps. It has shown the RPG genre that cut scenes aren't needed, thus changing the genre, MAKING IT MORE INFLUENTIAL.Flying-Emu said:That's really not 'influential' since there AREN'T a lot of RPGs that do this.dragonslayer32 said:I know what the question is and I answered it accordingly, Oblivion was more influential because it didn't have any cut scenes and still was a great game, meaning it focused all on gameplay. It was the first RPG I am aware of to do this.Flying-Emu said:The question was "Which of these is more influential?" not "Which do you like the most?"dragonslayer32 said:Oblivion obviously, that game is epic. Final Fantasy has too many cut scenes, if it were not for this, I would choose final fantasy.
I hate Final Fantasy and everything related to it, but I can still recognize that it was one of the key turning points in RPGs.
You do realize that Final Fantasy only started it's 'cut-scenes' with #7, right? Before that the characters would simply move around and talk without the player being in complete control, or they wouldn't talk at all (silent protagonists) and the story would evolve around them. Oblivion (though I love it) was not the innovator here.dragonslayer32 said:No, their aren't a lot of RPGs that do this, but the ones that do are all modern RPGs with more following in their footsteps. It has shown the RPG genre that cut scenes aren't needed, thus changing the genre, MAKING IT MORE INFLUENTIAL.Flying-Emu said:That's really not 'influential' since there AREN'T a lot of RPGs that do this.dragonslayer32 said:I know what the question is and I answered it accordingly, Oblivion was more influential because it didn't have any cut scenes and still was a great game, meaning it focused all on gameplay. It was the first RPG I am aware of to do this.Flying-Emu said:The question was "Which of these is more influential?" not "Which do you like the most?"dragonslayer32 said:Oblivion obviously, that game is epic. Final Fantasy has too many cut scenes, if it were not for this, I would choose final fantasy.
I hate Final Fantasy and everything related to it, but I can still recognize that it was one of the key turning points in RPGs.
It was for current gen consoles. Final Fantasy evolved with adding cut scenes and RPGs followed this. Oblivion however, went against this changing how we play RPGs today.Abanic said:You do realize that Final Fantasy only started it's 'cut-scenes' with #7, right? Before that the characters would simply move around and talk without the player being in complete control, or they wouldn't talk at all (silent protagonists) and the story would evolve around them. Oblivion (though I love it) was not the innovator here.dragonslayer32 said:No, their aren't a lot of RPGs that do this, but the ones that do are all modern RPGs with more following in their footsteps. It has shown the RPG genre that cut scenes aren't needed, thus changing the genre, MAKING IT MORE INFLUENTIAL.Flying-Emu said:That's really not 'influential' since there AREN'T a lot of RPGs that do this.dragonslayer32 said:I know what the question is and I answered it accordingly, Oblivion was more influential because it didn't have any cut scenes and still was a great game, meaning it focused all on gameplay. It was the first RPG I am aware of to do this.Flying-Emu said:The question was "Which of these is more influential?" not "Which do you like the most?"dragonslayer32 said:Oblivion obviously, that game is epic. Final Fantasy has too many cut scenes, if it were not for this, I would choose final fantasy.
I hate Final Fantasy and everything related to it, but I can still recognize that it was one of the key turning points in RPGs.