Its definitly looking improved, kinda makes me wanna jump back on the bandwagon.omega 616 said:Marathon only works for a little bit, no non stop running.leviwoollven said:OK this is looking pretty good, when i first saw black ops i thought "oh god, yet another bucket of milk from the oh so average call of duty cow" but i guess theyre starting to prove me wrong, I mean when a sniper rifle is more effective at close range than a shotgun somthing is broken and unbalance.
its looking even better now that theyre removing not just juggernaut but stopping power also.
But then again with the removal of stopping power they may have nerfed sniping in general a little bit too much.
I suppose thats one thing that off the list of things that preventing me from buying his game though, the others being:
Marathon, light weight and commando.
Noob tube/ pro pipe.
The majority of people using the same goddamn guns(UMP, intervention, SCAR).
Expanding on the previous point; UMP, marathon, lightwieght/stopping power. There is always sombody every single game.
The perk allowing you to change your class at any time (the name evades me for some reason)
+ RPG's/ noob tubes.
Akimbo shotguns (yeah i know its nerfed now but its still broken if used with bling pro with FMJ).
The fact they showed no evidence of public/beta testing or concerns for gamplay balancing.
thats alls i can think of for now.
Commando is gone.
Noob tube is there but the only way to get more nades for it is to die.
There will always be an OP gun, just a fact of gaming life.
OMA (one man army) is gone, although if used correctly it is a great perk.
I don't think there is any akimbo, I could be wrong.
Hope I helpped.
Oh and thanks for telling me the name of the one man army perk, it was really bothering me the fact i couldnt remember the name.
Still pretty undecided as to whether i'll be getting this slice of the franchise.
I guess ill just wait for release, watch some reviews and some gameplay on youtube.