Stammer said:
I think you have it the other way around. You're saying the N64 was more powerful than the PSX and had less fun games. However, it's the exact opposite way around. The PSX, with games on a disc, were far superior in technology to the N64. However, everyone who's ever owned an N64 either still pulls it out from time to time to play some of their old games, or regrets to no end to selling it.
Um I think he meant the hardware not format.
PS1
CPU: 32-bit RISC (33.9MHz)
RAM: 2MB, 1MB Video RAM
Graphics: 3D Geometry Engine, with 2D rotation, scaling, transparency and fading and 3D texture mapping and shading
Colors: 16.7 million
Sprites: 4,000
Polygons: 360,000 per second
Resolution: 640x480
Sound: 16-bit 24 channel PCM
N64
CPU: 64-bit R4300i RISC (93.75MHz) / 64-bit data paths, registers with 5-stage pipelining
Co-processor: 64-bit RISC (62.5MHz)
RAM: 4MB (36Mb) upgradeable
Graphics: Pixel Drawing Processor (RDP) built into co-processor
Colors: 16.7 million (32,000 on screen)
Polygons: 150,000 per second
Resolution: 640x480 pixels
Sound: 16 to 24-channel 16-bit stereo (up to 100 PCM channels possible)
I own a N64 but I don't pull it out I use emulators.