First, it does not help your argument if you call people that disagree with you names. That tends to place you in a higher position than others and it only serves to alienate the people you are trying to persuade.Ramzal said:Snip
Moonlight Butterfly said:I liked survival horror, at least 4 kept some of that, now it's just a game for COD brodudes. :<
So much sad face.
I played all of the Resident Evil games on release and its just become completely different from what it used to be. It's like Tekken becoming a point and click adventure.
Why was Resi 2 decent....GunsmithKitten said:I'll have a go then, guv'ner.
Why was it decent?
The AI partner is a lot better in RE6. Partially due to the invincibility/infinite ammo thing (Which means that no matter how hard they try, they absolutely cannot fuck up their given job, whether it's running, fighting off hordes of powerful enemies despite the fact that they struggle with trash mobs, etc. They're occasionally not as good as a real player (For example, sometimes the AI will let you get shot a couple times while climbing across a pole, and it has a tendency to prioritize reviving you over everything else...so immediately after being revived but before regaining control of your character you get hit again and insta-die because the AI never cleared the area of enemies) but they're often better.Ragsnstitches said:My point is, don't hate the game for changing the formula, we want more of that and less of the same minimalistic sequential shit we see so much of. The refocus to action game actually helped the ageing series back at 4, the co-op hindered it in 5 due to shoddy implementation... and 6 appears to have improved it if only slightly.
Until I actually play it myself I can't make a call on it, but I find it hard to believe it could be worse then 5, since 5 was a broken mess and by far the worst in the series (and yet I still got some joy out of it). That isn't to say its good just so either... it could be overwhelmingly samey (which is bad as I mentioned above) or wildly derivative i.e doesn't know what it's trying to be (which seems to be the case).
Gah , why do so many people get this wrong . It's not horror , it's survival horror . There is a difference . That's like saying action rpg and rpg is the same thing . You can't just cut out half of the genre to make a point .Kopikatsu said:I could really have quoted almost anyone in the thread to say this, but you were closest! Congrats on me being lazy. Anyway...Nadia Castle said:I've not played 6 yet (so i'm well prepared to be completely ignored) but I must say the hate towards it is really giving me some hope that EA will have to try and modify Dead Space 3 into something other than GENERIC GEARS OF WAR CLONE 189!!. Just pretend Resident Evil stopped with RE4 and Capcom made Dead Space instead, not really as scary but defiantly the natural successor to the new formula. Oh and in my world of denial they made Revelations as a nice throwback.
Horror was never the core of the RE franchise. It was narm. Heaps and heaps of hilariously awful narm.
It was never scary. I'd argue that beyond RE1, it was never meant to be. It started campy beyond belief and still is.
I just want to point out that Resident Evil 1 coined the term 'survival horror'. Games of that type existed before then (RE itself was heavily inspired by Alone in the Dark), but the term 'survival horror' didn't exist before it became part of RE1's ad campaign.krazykidd said:Gah , why do so many people get this wrong . It's not horror , it's survival horror . There is a difference . That's like saying action rpg and rpg is the same thing . You can't just cut out half of the genre to make a point .Kopikatsu said:I could really have quoted almost anyone in the thread to say this, but you were closest! Congrats on me being lazy. Anyway...Nadia Castle said:I've not played 6 yet (so i'm well prepared to be completely ignored) but I must say the hate towards it is really giving me some hope that EA will have to try and modify Dead Space 3 into something other than GENERIC GEARS OF WAR CLONE 189!!. Just pretend Resident Evil stopped with RE4 and Capcom made Dead Space instead, not really as scary but defiantly the natural successor to the new formula. Oh and in my world of denial they made Revelations as a nice throwback.
Horror was never the core of the RE franchise. It was narm. Heaps and heaps of hilariously awful narm.
It was never scary. I'd argue that beyond RE1, it was never meant to be. It started campy beyond belief and still is.
That's exactly what RE4 was. Then they ruined it by trying to bring back the 'old' Resident Evil in RE5.PorkChopXpress said:Personally, I'd be in favor of a complete reboot of the Resident Evil franchise.
Seconded.BoredAussieGamer said:Can someone get the OP a cookie and a glass of milk so he can take a nap and end this nonsense?
I heard you can actually change that godawful reticle in RE6 to the lovable laserpoint.Ravinoff said:Wait, targeting reticle? In a post-4 RE game? What? I loved the laser pointers, man. And the inventory system in 4. And the Red9.Casual Shinji said:You forgot the targeting reticle which was designed by a chicken with Parkinson's desease.Melo said:snip
But more on-topic: I felt that 4 was much better than 5, and that bringing back Umbrella was the dumbest decision Capcom made until RE: Revelations. Revelations being one of those games that compares best to a cheesy movie like From Dusk Till Dawn. It's utterly ludicrous, but you can't stop watching it because you want to see what stupid thing happens next.
No...I will hate the game for changing the formula. Because the new formula is shit. If I wanted to play COD, I'd play COD.Ragsnstitches said:snip