Ramzal said:
When RE 4 came out, it was hailed as the -greatest- game of all time.
Yup, that is true. Most game reviewers with an ounce of credibility have RE4 in their top 10 lists of all time, and I couldn't agree more.
Now, people are angry about how the game is when they've done nothing but expanded on the base that RE 4 was built off of because "It's deviating."
Considering that they
REMOVED most of the awesome mechanics of RE4 to make 5 and 6 more simplistic, I think you are horribly mistaken.
Well, those changes that were made? It called innovation
Lets make a Mario platformer where Mario no longer jumps, stomps on enemies or gets powerups. Instead he propels his body from one end to the other by hitting the A button, and nothing else. It will be different from the other Mario games, so lets defend this new direction by saying it's innovative.
Welcome to RE6.
Even the argument "It's not horror anymore!" is getting really really moronic.
Yeah people have no right to complain. Heaven forbid they buy horror games for horror, those losers. It's totally ok that everything is turning into a generic run&gun. I hope every franchise follows in those footsteps.
These highly retarded, baseline, conforming to hate everything just to fit in/look cool opinions is pretty much why I barely even look at reviews anymore and just play a game series I like.
You know why I barely look at reviews anymore? Because it often seems everything is given a high score just because it's new and pretty. And because many reviewers would lose their jobs if they said anything negative about the companies who are also paying for their ADs. Seeing something get a negative review is a amazing breath of fresh air, especially when it's well deserved.
I could love to go without someone explaining to me all the reasons why a company should accommodate the average and very stupid consumer that doesn't know know what it wants to begin with.
So you are basically saying they should have just kept Resident Evil the way it was, instead of making it generic western action porn to accommodate what the sales figures told them?
Because that's why they changed the game, they even admitted it.
Looking at the marketing data [for survival horror games]... the market is
small, compared to the number of units Call of Duty and all those action
games sell," "A survival horror Resident Evil doesn't seem like it'd be
able to sell those kind of numbers. -Masachika Kawata (series producer)
RE5 and RE6 are the result of them following the same "retarded consumers" you were just talking about. They think this game is what we want every game to be like because so many of us buy CoD.
This whole attitude towards anything that's AAA game these days is nothing short of pretentious. "Oh! You like Resident evil 5? Well that wasn't really survival horror!" Who cares?
Someone who likes Survival horror and really doesn't care to play Call of Gears 73? It's great for you, but that's a pretty selfish attitude to have. No one genre is so great it should be given the right to assimilate and destroy all the others. I like platformers, but is it right for me to wish for all games to be platformers? Then gloat when someone else's franchise get's ruined from this transition? Then tell them they have no right to complain
because I am happy?
I have a good feeling that the majority of the people who hate on games like Resident Evil 6 or anything that is mainstream....haven't even played it or given it a chance yet.
I played through all of 5 from start to finish twice, each time with a different friend. It's still crap. There was nothing to explore, the entire game was a straight line from start to finish. The inventory was small and boring. 50% of the fun of RE4 was managing and upgrading the case. See,
that was innovation, and I don't see how removing it is...? Just, mindlessly shooting the next thing in front of you with no intrigue or thought put into any of it is more innovated?
Even though they just did that to compete with CoD, like they admitted? The graphics did look better, but they couldn't have been more bland. It was so grey, brown and red it gave me a headache. Pretty much everything about that game was a step backwards, and I hated every second of it. That is why RE5 was the first RE game I let go of. I happily turned it in for credit and got Dead Space 1.
I did try the demo, again, it was boring action shlock... which is exactly what Capcom admitted it was going to be. People don't have to play it when the company admits they aren't trying anymore. They are more then willing to tell everyone they just want to make another CoD or Gears of War. People know what to expect; the same old crap we are getting from everything else... and many of us are just tiered of it. Re would have had a prominent identity now more then ever, given the fact that Deadspace gave up as well, and Silent Hill is can hardly even be called competition.
I believe
Extra Credits said it best when they referenced the fad of so many games trying to take a piece of CoD's pie. They said companies fail the moment they try, because no matter what you do you can't compete with CoD. People should be more focused on making their games as separate from that franchise as possible, because making it similar doesn't benefit you in any way. You will never have a piece of the CoD pie, CoD is a machine that functions on crazy, dedicated fans who will buy the games regardless, like Madden fans. Many developers just don't understand they would be better off trying to attract a different crowd by making a a different experience, rather then the same crowd as their competitor.