Resident evil 6 hate.

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Darmy647

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kyosai7 said:
krazykidd said:
Yo call that innovation? Copying Gears of War?

Look a games name carries weight . When you think Residen evil you have a certain image in mind. This isn't a RE game . This is an action game with zombies . That was never what RE was about . If you going to do something like that then . A) Reboot the series or B) make a new IP . What they are trying to do is cash in on the RE name while trying to change the game to a more action oriented because apparently that's what's popular . That in no way is innovation .
Couldn't have said it better myself.
See my inner RE fan wants to agree with that, but technically we also pushed them in that direction since we were so impressed with RE4 and how we gave it such high praise and love. So seeing RE5 happen was almost kind of inevitable as painful as it is for me to say. I agree about another IP though. At least Resident evil: Operation racoon city took another IP to show it was not the main series....Oh sweet god i just gave a slight positive to that game...oh please forgive me god!
 

hazabaza1

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Tohuvabohu said:
Play Vanquish.
Not only is it great but the cover system works superbly (when you use it. There's actually a statistic telling you how long you've spent in cover)
Basically, LB is the sprint equivalent, A does dodge rolls, and X initiates and can leap over cover.
There's nothing love transferring from cover to cover but the game is so fast paced and you use cover so little it's no big matter.
 

daveman247

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Tohuvabohu said:
daveman247 said:
When im spending a lot of time shooting dudes with guns in a resident evil game, something has gone very wrong :L Five was pushing it, but six took it too far.
Unless you were solving one of the few incredibly easy puzzles, You spent the entirety of RE4 shooting everything in sight, just like 5, and just like 6. Only 4 had more running back and forth, probably due to being a solo game. But there wasn't really many times when there wasn't a horde of Ganados in your path, especially when entering new areas, and many areas you'd only pass through once.

snip
Whoops, bad wording :p. I wasnt complaining about the amount of enemies, but the type of enemies. A LOT of the enemies in six are straight up just guys with guns. At least 4 kept it to monsters and mainly melee enemies (bar the third act).
 

Slycne

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Ramzal said:
So yeah, I'm going to play RE 6 out of my eyeballs when I get it and friggen love it, and anyone who has an issue with the fact that I don't conform with their retarded ideals of how everything should be with "Horror" games can so suck a lemon.
Ramzal said:
I have a good feeling that the majority of the people who hate on games like Resident Evil 6 or anything that is mainstream....haven't even played it or given it a chance yet.
If you're going to make the argument that the hate comes from the uninformed, you don't also get to exonerate the game based on equal levels of knowledge. If you're excited for it that's great/fine, but it does you no justice to hold others to a standard you are not also practicing(even if you bring the demo into it, it's probably safe to assume most have tried that).

Is there a bit of a bandwagon forming, perhaps, cause everyone loves to jump on lynching. I think there is a lot of "this isn't survival horror" heaped on the game, even when it doesn't claim to be that at least 1/3rd of the time. There is however, in my opinion, plenty of valid concern that RE6 is just another average 3rd person shooter whose only defining trait is a brand. With Binary Domain, Inversion, Fuse on it's way, likely more Gears titles, etc: we're swimming in so many lukewarm titles in genre. That's not to say that average is really that bad, but with so many great games on the market these days not having a spark of something extra is a real death sentence.
 

Darmy647

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daveman247 said:
Tohuvabohu said:
daveman247 said:
When im spending a lot of time shooting dudes with guns in a resident evil game, something has gone very wrong :L Five was pushing it, but six took it too far.
Unless you were solving one of the few incredibly easy puzzles, You spent the entirety of RE4 shooting everything in sight, just like 5, and just like 6. Only 4 had more running back and forth, probably due to being a solo game. But there wasn't really many times when there wasn't a horde of Ganados in your path, especially when entering new areas, and many areas you'd only pass through once.

snip
Whoops, bad wording :p. I wasnt complaining about the amount of enemies, but the type of enemies. A LOT of the enemies in six are straight up just guys with guns. At least 4 kept it to monsters and mainly melee enemies (bar the third act).
From what I've been told (im waiting for my turn at the game) Leons story is supposed to be like original RE with zombies. Im not mega sure, I've been watching him play Marcus-I mean chris in his campaign.
 

StriderShinryu

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Well if anything good has come from this thread for me, it's that I'm finally not feeling so alone in my less than glowing appraisal of RE4. I didn't at all understand the absolute worship that game got around the time of it's release and kinda felt I was the only one who got the copy of the game I did with it's ludicrous story, more action oriented gameplay and over use of QTEs. It didn't feel like a terrible game, but it also didn't feel all that much like RE anymore.

People love to point at RE5 as the start of the series' change to action games, but I've always felt that really started with RE4 and the continuation of that change was only fostered by how much praise RE4 got for reinventing and reinvigorating the series.
 

Assassin Xaero

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Welcome to real life. People will complain if the game changed, people will complain if the game didn't change. People will complain just to complain.
 

Darmy647

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StriderShinryu said:
Well if anything good has come from this thread for me, it's that I'm finally not feeling so alone in my less than glowing appraisal of RE4. I didn't at all understand the absolute worship that game got around the time of it's release and kinda felt I was the only one who got the copy of the game I did with it's ludicrous story, more action oriented gameplay and over use of QTEs. It didn't feel like a terrible game, but it also didn't feel all that much like RE anymore.

People love to point at RE5 as the start of the series' change to action games, but I've always felt that really started with RE4 and the continuation of that change was only fostered by how much praise RE4 got for reinventing and reinvigorating the series.
You're never alone. I learned that a long time ago. Someone will always have the same problem, same complaint, same issues as you do. Google has proven that. But yes, i do love the fact that we had a great working camera in RE4, because the environments were beautifully well done and i wanted to see it all without a angled camera. That and the forced action segments combined with the combat with all the highly equipped mercs at the end, yeah that offset me.
 

Racecarlock

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Ramzal said:
Honestly, it's getting extremely old that people are complaining about what Resident Evil has turned to when they complained about what it was and wanted a change. When RE 4 came out, it was hailed as the -greatest- game of all time. Now, people are angry about how the game is when they've done nothing but expanded on the base that RE 4 was built off of because "It's deviating." Well, those changes that were made? It called innovation, A change to what was quite literally stale, boring, with poor camera angles and needlessly stiff controls.

People are highly, HIGHLY stupid. Complain about wanting something and getting it, only to complain more when it's expanded on. Even the argument "It's not horror anymore!" is getting really really moronic. Resident evil hardly ever was scary. And when it was, I was like 9, scared of a pixilated dog that looked like a collection of box formed Lasagna. People want horror out of a game? Play Amnesia: The dark descent. Which is more about scaring YOURSELF then it is the game scaring YOU anyways.

These highly retarded, baseline, conforming to hate everything just to fit in/look cool opinions is pretty much why I barely even look at reviews anymore and just play a game series I like. I could love to go without someone explaining to me all the reasons why a company should accommodate the average and very stupid consumer that doesn't know know what it wants to begin with.

So yeah, I'm going to play RE 6 out of my eyeballs when I get it and friggen love it, and anyone who has an issue with the fact that I don't conform with their retarded ideals of how everything should be with "Horror" games can so suck a lemon.

This whole attitude towards anything that's AAA game these days is nothing short of pretentious. "Oh! You like Resident evil 5? Well that wasn't really survival horror!" Who cares? Someone likes playing it. "You like Call of Duty? You're clearly not a real gamer for playing that FPS crap." Yet everyone and their mother loves the crap out of 007: Golden Eye and Call of Duty Black Ops (Out of an example) is it's superior in every single way, graphically and control wise.

I have a good feeling that the majority of the people who hate on games like Resident Evil 6 or anything that is mainstream....haven't even played it or given it a chance yet.

Don't mistake this as me trying to convince people WHY Resident evil 6 is good, or that people should buy it. In fact, I could give ten less craps. My issue is with the sheer and utter blind hate that steams off people. As if just to be a part of the group that hates everything just to hate it cause they have nothing better to do, and bug people who enjoy it just because they have nothing better to do.

Is it just me, or does the majority of people who play games just became a large group of nerdy versions of Biff Tannen?

Moral of the story: Stop the hating. Give it a try first before you jump on the bandwagon. Or even, let other people enjoy the games they like.
Think I'll quote yahtzee on this one.

"It's worth remembering that all reviews are subjective personal opinions, and if you personally enjoy the game then they shouldn't really get to you. Unless of course there's a despicable little niggling doubt in the back of your mind, that maybe you're not having as much fun as you've convinced yourself you're having, which doesn't go away no matter how many times you try to slap it down with the wet flannel of weak excuses."
 

Quaidis

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krazykidd said:
Yo call that innovation? Copying Gears of War?

Look a games name carries weight . When you think Resident Evil you have a certain image in mind. This isn't a RE game . This is an action game with zombies . That was never what RE was about . If you going to do something like that then . A) Reboot the series or B) make a new IP . What they are trying to do is cash in on the RE name while trying to change the game to a more action oriented because apparently that's what's popular . That in no way is innovation .
I like your post so much that I'm going to quote it for people on page 2 to see. Along with the five other people that apparently quoted you on page 2. Woo! Bandwagon time!


And I can't agree with you more. They took the RE rights and characters. And made it "Gears of War: The RE Edition". I play RE for the sense of being alone in a town of psychotic killing machines, low on ammo, with the knowledge that a maniac with a chainsaw that could easily hand me my ass and suck on bullets like candy is behind the door I just - GOOD GODS! IT'S SAWING THROUGH THE DOOR! Where can I Run!? I can't hide! Oh, a window! Cool! Break the window, jump through, runrunrun... DOGS! runrunrunrunrunrunrunrun.... okay.. I think I'm safe. Oh, a lake. Cool. I'll be safe if I just row this boat out there......

THERE'S SOMETHING IN THE WATER!
 

suitepee7

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Dec 6, 2010
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Anthraxus said:
What made those old games so great wasn't the action. It was the atmosphere. It was the creaking of the floors in the distance, the echoing moans, and the drifting footsteps. It was opening an old wooden door and not knowing whether wild dogs, a horde of zombies, or a typewriter to finally save your progress would be behind it. It was walking down a hallway and a bird crashing through a window and forcing you to press pause and change your drawers. The action was clunky and frustrating sometimes, but the games weren't about the action. They were about the mood. And that's what made them classics.
while i'll agree on re4 not being survival horror on the island chapter, and over half of the castle, i'd still say most of the village and bits of the castle were horror, as well as regenerator moments on the island, but that's about it. especially doing runs on harder playthroughs ammo was still sparse and enemies took a lot of punishment, you could easily get swarmed.

i loved re4, it was and still is one of my favourite games of all time, it just pushes all of my buttons. i even liked re5, although i am fully aware that it has little/no horror elements, i just enjoyed the gameplay. but i can;t bring myself to get excited for RE6, i just don't care about it in the slightest, and nothing i have read has made me feel good about the game. i'm not hating on it because i am completely indifferent towards it
 

masticina

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I dunno about this game

Look it this way Resident Evil was about being limited, having to worry dying before you could safe. having not enough ammo and so on. It wasn't about fancy cutscenes or something horrible.. QUICK TIME EVENTS.

I think RE got to modern. Sure RE HD would well just be RE HD yes some progress is needed. But RE 6 comes over as an action game. I could put in place Uncharted or Gears of War and .. you know.

That is not good, the scary is gone. Now it is pretty in a way yes but it lacks soul.

Look nice you like it now, good or you, what I feel is that in 3 years this game is forgotten.

It is not about today it is also about tommorow and the day after. It is about next year.. a truly great game knows to grab you in such a way that you return. Or at least it gives you memories that makes you wish replaying parts of it.

RE 6 to me lacks those. And that means for now its fun in a year it is nothing anymore. In short it doesn't seem to have "Oh damn remember when that happened"

It will peak very short then lose out. It is like buying expensive stocks into an internet company that will lose 50% value within the first 4 minutes.

Look you like it good good
I well I rather stick with games that have more sticking power

Quaidis has a very strong point here. THAT is resident evil, that feeling you are in a really really bad situation. And if there are clowns around.. they are not the nice type.

RE to me has to be yes athmosphere. That is why I do like the silent hill games. Different yes but all about knowing you are in a bad bad situation. And yes some games like Amnesia luckily can channel this horror to. It is called suspense.

See suspense is when you KNOW that there is a big nasty zombie. You can't see it YET.. you know it is around. You heard something in the room next to you but now it is silent again. It MIGHT be the zombie..then again the foot steps that are dragging on the hallway are pretty possible a Zombie to. Spoken about. You get my drift suspense is not knowing.. but knowing!

RE had suspense. Now it just has a zombie..and another..and another.. and another.
 

TrevHead

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While each persons preference is their own, those who don't like the game have given some very good reasons as to why they don't like it.

Most of those who say they do like it aren't exactly saying it's the best game ever, more like they are able to muddle through it, or Leon's campaign recaputures some of the old Resi spirit or are just messing around with a friend in co-op
 

DrunkenMonkey

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Well I just learned a really valuable lesson today ahem... "I guess opinions are everything in this world"

Seriously OP if you like RE6 sure go play your eyes out, but just don't get on the bandwagon of the anti-anti-resident evil brigade. The point of this thread is useless, the opinions you are indirectly trying to change (ie give the game a shot)are taste preferential. (Almost) nobody is primarily ragging on RE6 because it's a (massive) deviation of past games. The action game it was supposed to be was all in all an incompetent action game. Slap some other name on it and it wouldn't sell that much is sure. When reviews also show a stable downward score you don't have to hate a game you haven't played in order to justify your opinion. (if that makes any sense)

As you said, if people want to complain about the changes, let them complain, it shouldn't bother you in the slightest if you want to play a game, and want to believe that game is good. Wailing on why are people complaining on this game on the other hand when you yourself haven't played the game in its entirety or at all is just plain wrong. In truth the people who are always complaining are fans of the originals, and since the originals aren't coming back any time soon if ever, don't attempt to deny them the right to complain their hearts out, because that's all they have.
 

getoffmycloud

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I just love how the OP is having a go at people who don't like the game even though he hasn't played it yet, so in the spirit of that anyone who doesn't like fallout 4 is stupid retarded loser who should go die.
 

MeChaNiZ3D

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...can we not do the thing where we dismiss an entire category of points of view as "mindless hate"? I still think there aren't nearly as many people as the OP would have you believe that adopt a negative point of view towards RE6 due to 'everyone else hating it'. They probably just agree with someone who does hate it, but haven't formed a solid opinion themselves.

As far as I can tell, most large series that used to pride themselves on stealth, or survival horror or whatnot are getting more and more like action 'horror' shooters because that's what the publishers think people want. And apparently, a lot of people do want that, but not fans of the series', who can rightly despise the game's attempt to broaden its audiences and sacrifice the original style. And they're digging their own graves because eventually fans won't even buy the series and they'll realise they're left with a market that already has so many alternatives to choose from and don't care about the series.

But basically, I have no problem with 'innovation', as long as the changes are good and consistent with the original game. Fans of Resident Evil have clearly broadcasted the kind of game they would like, and the developers have apparently been straying further away from that the more games they make (for the purpose of pandering to the action market), and that deserves people hating the games.
 

ThePuzzldPirate

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getoffmycloud said:
I just love how the OP is having a go at people who don't like the game even though he hasn't played it yet, so in the spirit of that anyone who doesn't like fallout 4 is stupid retarded loser who should go die.
I will bite that one! I'm actually concerned about that game. I want it yet knowing Bethesda and their game making choice over the years make me nervous. They are going to continue to use an engine with AI and memory issues, they will have a bad story and somehow simplify a very simple game...yikes. XD

Edit:

Oops...stay on topic, I don't usually say memes but it fits so well.

U MAD BRO?

A lot of people a upset with RE because RE is not RE, this is not a reboot which would be somewhat excusable. The franchise itself is almost unrecognizable along the likes of Silent Hill. RE also hasn't been relevant to gaming since RE4 which set up the building blocks for 3rd Person shooters to come like Dead Space(though this is happening to Dead Space also,) to take the idea and run with it. RE just now exists and doing absolutely nothing for the medium it's in. It's perfectly fine to like this game and the same for anyone to hate, it doesn't make them wrong unless they have no research.
 

JagermanXcell

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Since I have a cousin who is a RE fanboy, I managed to get a good 5-6 hours to take in everything about my experience with RE6 to form an opinion! TAKE THAT Capcom!: Its incredibly average. But I do see where the hate is coming from.

Simple, the lack of popular demand. Played Leon's campaign first and I never felt tension once mostly cause when I was done spitting out all my ammo I relied on the games OP as heck melee and roll that had more invincibility frames then a God Mode hack. Jake's was easy, you know cause the roll and Wesker powers... and when I played Chris' I turned to my cousin 10 min in and was wondering if we were still playing a RESIDENT EVIL game. Now lets look at RE4, its balance in horror and action was consistent all the way through, even near the end with the ganados wielding gatling guns I still felt tension since I was so used to fighting melee based enemies. And what happened after that section, Regenerators... good times with those scary abominations. Now RE6's horror sections either drag on to where nothing happens and when enemies finally show up I'm more relieved that I have something to kill then scared. Also QTEs aren't intense, they break the flow of gameplay for the sake of EPIC MOMENTS that games apparently need. And the action sections are just you're typical cover based chest high wall 3rd person shooters, fun but mediocre.

To wrap this up this isn't a game the fans wanted, this is game the devs wanted to make to appeal to a larger demographic. And they're attempts to appeal to the old fans falls flat. So yeah its a 3rd person shooter with the title Resident Evil on it, so fans have a right to hate even if the game itself isn't that bad.