RIDICULOUS difficulty

Recommended Videos

Brain_Cleanser

New member
Dec 18, 2009
414
0
0
LordNue said:
Abbadon in Digital Devil Saga 2. Fffffuuuuuuuccckkkkk yooouuuuuuu

And probably not what the OP had in mind, but Jade Cocoon has a pretty ridiculous difficulty curve. It starts off not easy but once you start capturing shit and figure out how to mix things into terrible little abominations and crimes against nature the game just drops from being "sorta not easy" to "Huh? There was a boss? All I see is a vague stain on the grass."
Just Abbadon? No mention of Meganada!?
Trodlers on the SNES has a balls to the wall insane difficulty curve out of absolutely nowhere. And Cool Spot, but that game was adoreable and I could look past it.
 

tetron

New member
Dec 9, 2009
584
0
0
I'd have to go with Hoshigami:Ruining Blue Earth for the PSX. Every fight has you outleveled, outnumbered, and outgeared. You get one kind of tutorial battle where stuff's pretty easy and then everything becomes hard as fuck.
 

berault

New member
Nov 5, 2009
390
0
0
Carnagath said:
Curve? Demon's Souls. Because it has none. As soon as you are done shaking hands, it starts kicking your ass.
This, this a thousand times, Demon's Souls truly hates the player.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
7,405
0
0
D-Mic said:
simmeh said:
Yeah, it's impossible to get stuck. In my experience, if you're 'stuck' in the Water Temple, 90% of the time it's because you forgot to get the key that's underneath the central tower. The whole thing isn't bad at all if you're methodical about it - check every door and tunnel in a clockwise fashion with the water both up and and down, and don't unlock any doors until you get all the keys you can (I think there are 7 available without unlocking anything).

For really difficult games: anything with the words "Ninja Gaiden" in the title.
If it helps at all, I played the Gamecube version. I've heard that some versions fix it, and others don't.

Another crazy difficulty curve: Oblivion. Everything's going along great. You're a bandit-killing, Mud Crab stomping madman. Then come the trolls. They have a pretty high damage resistance, and their health regenerates at about the same rate you can take it away at that level. Soon after, the monsters become brick walls, taking at least 5 minutes of continuous whacking with your Sword Of Ultimate Power to topple just one of them.
God damn I hated those trolls. Especially the ones in the painting side quest. When I finally got Goldbrand however, they became a joke.
 

BloodyThoughts

EPIC PIRATE DANCE PARTY!
Jan 4, 2010
23,003
0
0
Original Ninja Gaiden for the NES. It is easy at first then HOLY MOTHER OF FUCK WHAT JUST HAPPENED! easy again, OH THE AGONY! Easy again final bosses HOLY SHIT WHAT THE FUCK IS UP WITH THIS!

It was still a good game.
 

HotShooter

New member
Jun 4, 2009
333
0
0
Jak 2 had a crazy difficulty curve where things would usually be difficult yet enjoyable until you hit one of about 3 of the ludicriously hard levels which are near impossible to complete.
Final Fantasy Dissidia is fairly fun until enemies start becoming extremely powerful near the end and hitting them just feels like delaying your inevitable defeat. I actually threw my PSP at a wall about 3 times in extreme rage.
And lastly Bayonetta, because the game practically plays itself on Easy and Very Easy difficulties, Normal is fun until half way through when you have to start using all of your hard earned halos on health and invincibility items to give you a SLIM chance of clearing the level with a terrible grade, and I only played the 1st level on Hard but it was like playing the second half on Normal except hitting enemies with your most powerful attacks shows extremely nominal effects.
 

Space Spoons

New member
Aug 21, 2008
3,335
0
0
red00str said:
For me, the Final Fantasy games were always a killer.
I agree with this, and it's never been more apparent to me than in the DS remake of Final Fantasy IV.

Case in point: The Tower of Babil. I've been grinding for days to survive the climb, because it seems like every two steps I take, the game decides it wants to destroy me and sends in a party of three Flamehounds and a Black Lizard. Anyone in my party that survives a triple dose of "Scorch" is turned to stone before I even get to move.

I honestly don't know why I keep playing such an infuriating game.
 

Hiphophippo

New member
Nov 5, 2009
3,509
0
0


Anyone ever play this game? Yea, fuck this game. This game starts on the insanity difficulty and only goes up from there.
 

Brain_Cleanser

New member
Dec 18, 2009
414
0
0
LordNue said:
Brain_cleanser said:
LordNue said:
Abbadon in Digital Devil Saga 2. Fffffuuuuuuuccckkkkk yooouuuuuuu

And probably not what the OP had in mind, but Jade Cocoon has a pretty ridiculous difficulty curve. It starts off not easy but once you start capturing shit and figure out how to mix things into terrible little abominations and crimes against nature the game just drops from being "sorta not easy" to "Huh? There was a boss? All I see is a vague stain on the grass."
Just Abbadon? No mention of Meganada!?
Trodlers on the SNES has a balls to the wall insane difficulty curve out of absolutely nowhere. And Cool Spot, but that game was adoreable and I could look past it.
No, I oddly enough had an easy time with Meganada. But abbadon. Fuck him in his fucking blobby eyes until he's dead. I've played through the game a few times (stopped due to a health problem on my latest playthrough where I was planning on beating Satan, I suppose I should restart that file) and I still have a hard as hell time with him.
Geeze, you lucky jerk. I had to grind insanely to beat Meganada. Get the Null Ailment mantras, Drain Thunder and Phys sheilds, Diharan every turn, and a single attack each round.
It was hell. But I ended up giggling like the crazy bastard I had become when I won.
 

wax88

New member
Sep 10, 2009
226
0
0
-Seraph- said:
Of most recent games I've played, it has to be Prinny: Can I Really be the Hero? Dear lord, it's pretty much inspired by IWBTY but set in an utterly hilarious universe. The fucking levels are harsh and the bosses are flat out douchebags, I'm looking at you Chefbot-9000 and Sir Sweet!!
yeah i couldn't get past the 2nd level and after trying for a week-i gave up. looks like platformers just aint my cuppa tea
 

Klepa

New member
Apr 17, 2009
908
0
0
The Madman said:
Vampires and Mind Flayers in Baldur's Gate 2: Shadows of Amn are two of the most obnoxiously over-the-top ridiculously ludicrous enemies you will ever fight in a game.

Vampires level drain with each hit, and a swarm of them can reduce that fancy level 15 warrior to a lvl 1 punk within seconds. Even worse with mages as they loose all their spells and you have to manually re-memorize each and every spell they lost after the battle is over. Same with cleric.

And Mind Flayers ***EAT YOUR BRAINS!***

Enough said.
You forgot to mention the best bit. The level drain doesn't go away on it's own after the fight.

Rage.

Fappy said:
BATTLE TOADS. GG first level then... oh shit.
You make me want to cry.

I loved battletoads.. Well, I loved the first level of it anyway..