This and when I first went to the Goodsprings graveyard in Fallout NV. The soft background voices of the dead whispering freaked me right out.Warchiefwill said:(Fallout 3) The Dunwich building....nuff' said
This and when I first went to the Goodsprings graveyard in Fallout NV. The soft background voices of the dead whispering freaked me right out.Warchiefwill said:(Fallout 3) The Dunwich building....nuff' said
Oh yeah I remember that!MassiveGeek said:In Fable 2, when you open one of the demon doors you take a walk down a nice snowy path, see a really comfy looking hut... the moment you walk into it, there's a loud SWOOSH noise and everything is suddenly twisted, dead and burned. There are also those weird cages with skeletons hanging out of them along the way out of the door.
I hate that part.
Have you played Call of Pripyat yet? Jupiter Plant and the corresponding underground section made X-18 seem like child's play to me.PayJ567 said:Has to be X-18 or any underground section in Stalker. Bricks where shat.
It depends. The zombies didn't scare me at all, so the section did very little for me, but seeing as they scare you, it might scare you, I'm not sure. I think that was my biggest problem with the game though, listening to everyone call it God's gift to the gaming world and believing it made the flaws all the more noticeable when I finally did play it.Darkgoosey666 said:You see now im very scared, im on the first few missions of HL2 and people are telling me the ravenholm part is scary. And i dont do scary. i mean fuck the first zombie scared me.
just how bad is it exactly?
Now that was scary!!nuqneh1 said:The Ravenholm level in Half-Life 2. Especially when the fast zombies come.
This or any lab in STLAKER SoC or CoP especially near the end when you hear the baby. I almost cried.PayJ567 said:Has to be X-18 or any underground section in Stalker. Bricks where shat.