Scariest way to die in a game.

Recommended Videos

Distance_warrior

New member
Jul 6, 2011
25
0
0
Dying in Notrium is pretty unnerving how it just's cuts to a picture of your animal eaten corpse the instant you drop to 0 hit points and to top it all off the "may you find peace in the afterlife that you never found on Notrium is just so maudlin.
 

likalaruku

New member
Nov 29, 2008
4,290
0
0
I dunno. Is there a game where you fall into a portapotty where evil possessed dolls slowly eat you alive while hundreds of bugs crawl all over your body?
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
14,334
0
0
Shoggoth2588 said:
You know how side-scrolling platformers would almost always have that one level or, those few levels where the screen scrolls on its own and, you can be killed by either falling behind or, being crushed by the scenery? Those were always really tense levels for me. Not fear specifically but a whole lot of tension and dread.
Or just by falling off screen in the case of vertical scrolling sections. Damn I hate auto-scrolling.
 

LaughingAtlas

New member
Nov 18, 2009
873
0
0
Devoured from within by The Pain's bullet bees, which were recently in his own body in MGS 3? Or chomped suddenly by a croc you didn't see?
Being grabbed by the regenerators or their pincushion cousins, the iron maidens in RE4?
Maybe when your flashlight dies in Ju-on: The Grudge?
 

CrimsonBlaze

New member
Aug 29, 2011
2,252
0
0
I'm not sure if there was ever a game that included this situation, but to me it feels like the scariest way to go.

In a first person perspective, you are making your way through a dark labyrinth, with only your limited light source (torch or flashlight with power limitations) to allow visibility. You must find a few items which will allow you to get out of the labyrinth and progress to the next area. Suddenly, you hear strange noises. They sound like they are coming from a distance, but you cannot be sure of the source. As you continue to make your way, the noises continue, getting louder and louder, as if they are approaching you. Suddenly, you take a hit and your health diminishes a little, followed by the noises, taunting you. You try to illuminate what inflicted damage upon you, but it vanishes quickly before you are able to do so. As you begin to loose your light source, you notice that the damage continues, and realize that if you don't leave the labyrinth quickly, you will be surely overcome with these creatures and die. Sure enough, you lose your light source and the creatures swarm at you, as your health beings to rapidly diminish. You try to fend them off, but you are unable to see what you are fighting against and you quickly die.
 

RedLister

New member
Jun 14, 2011
233
0
0
Getting a hug from alma or getting spooked by the little spectre/ghost things which appear sometimes and then disolve on you or something (with phychic baby cries in background) when alma does one of her little mind games on you in fear 1.
 

ToffeeMC

New member
Nov 12, 2011
79
0
0
The shadow ceiling creatures in the forest temple, Ocarina of Time. Deep routed childhood fear, damn it!
 

Trippy Turtle

Elite Member
May 10, 2010
2,119
2
43
I found some getting caught in games where you had to be stealthy was scarier. I mean not knowing if a guard is going to pop out around the corner or not gets your heart beating fast. Stupid greenmote thingy.
 

The Funslinger

Corporate Splooge
Sep 12, 2010
6,150
0
0
Scarim Coral said:
Well getting killed by the facehugger in Alien Vs Predator often result in a heart attack for me. Sure you know where it is located but they friggen suprise you all the time with the sudden jump to your face.
Aw, that really irritated me.

Although it isn't a death scene, the first brush with a xenomorph when you wake up in the human campaign was a real heart pounder.

Really well done. All you have is your pistol, and you've no idea how strong this thing is going to be.
 

The Funslinger

Corporate Splooge
Sep 12, 2010
6,150
0
0
Mick Golden Blood said:
TheYellowCellPhone said:
This bastard.



For anyone who has played the game: good on you.

Who anyone who hasn't... It's free, a small 30MBs, pretty low required specs, and it's scary.
GAH! FUCK!

I hate that thing. All of those series scares the absolute piss out of me.

Scary game? This is the way to go. This IS the scariest game possibly ever created, dying is at times the scariest part, without the need for graphic details of your death.
COOL!

I did not know this existed. Love SCP. The link says it's still in Alpha. How big is it going to get? Which SCPs are involved? AAAAGH! EXCITEMENT!
 

templar1138a

New member
Dec 1, 2010
894
0
0
I haven't ever been made scared by dying in a game. However, I have had acrophobic reactions.

Half-Life 2, for example. Cliff-crawling and jumping across the underside of a bridge has scared the crap out of me. Because the movement keys don't care about how hard you hit them, so if you hold one for too long, down you go.
 

daveman247

New member
Jan 20, 2012
1,366
0
0
templar1138a said:
I haven't ever been made scared by dying in a game. However, I have had acrophobic reactions.

Half-Life 2, for example. Cliff-crawling and jumping across the underside of a bridge has scared the crap out of me. Because the movement keys don't care about how hard you hit them, so if you hold one for too long, down you go.
One of the advantages of a controller, you get to control your speed ;P


OT: Not many. Most games just have your character falling over or the camera falling over etc. Half life and mirrors edge did it a little better with the sound effects.

So i guess resi 4 and dead space, where the deaths are actually a little drawn out :p
 

Slayer_2

New member
Jul 28, 2008
2,475
0
0
Falling off of tall structures in Mirrors Edge is rather scary, and the sound of the wind rushing past coupled with the sudden blaring music helps create this feeling.

Some of the deaths in Dead Space really had me feeling a bit ill and rather sorry for Issac.
 

Wintermoot

New member
Aug 20, 2009
6,563
0
0
the only instances where I felt genuinely scared was falling down in a FPS like half-life.
 

xplosive59

New member
Jul 20, 2009
969
0
0
Chester Rabbit said:
Being liquidated in a Collector pod.

Think of it. Locked in a small confined space, suddenly you feel this mild burning...it begging to intensify becoming stronger and stronger to the point that you are grabbing at yourself trying to figure out why you are in such pain and then you see your hand start to melt away before you very eyes, and soon all of you is doing the same.
THIS, although it does not happen to you personally, many members of your crew can go through this process, horribly disturbing.

Also, any game where your character is transformed into something inhuman when you die, can't think of a game off the top of my head right now that does this.