Should people stop accusing every game recently made to be a rip off of God of War or Halo?

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SantoUno

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Yes they should. Just because a game is mostly inspired by another game doesn't mean it should not be given a chance.
 

chaosd1

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I don't know if it's fair to call Bayonetta a rip off of DMC, considering it's made by the same guy.

I think a price to pay for being a popular game is that people are going to "borrow" or in some cases, outright steal ideas and mechanics from it. The phrase "if it ain't broke, don't fix it" immediately comes to mind. So I can't fault a developer from taking a popular mechanic from one game to put into theirs. Hell, look at every MMO since World of Warcraft, and see how many people accuse the game of being a "rip-off" of WoW, just because it uses action bars, or dual-faction PvP.

Forget Halo, remember when all FPS's were referred to as "Doom Clones"? How about when all 3D platformers were called "Mario 64 clones"?

Like Yahtzee said in his Darksiders review, you're going to hear "Like God of War, but..." quite often, but not necessarily because the games are outright ripoffs, but simply because it's a good focal point to describe how that particular genre works.
 

Simalacrum

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Apr 17, 2008
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Depends on the game.

True, some games are unfairly accused of being a rip off, but then again some games are SO obviously being completely unoriginal, that they shouldn't go unnoticed - yes, not all games revolutionise the industry, but they should at least do something different to their inspiration.
 

Wolfram23

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Well unless it's really a copy, then yes.

The one that really gets me is the God of War and Darksiders... Darksiders isn't GoW. At all! If you've played it, you would know that it is exactly like a zelda game, using almost all the same equipment and item aquisitions, with probably the largest difference being that Darksiders has a more fleshed out combat system with combos, upgradeable weapons, and 2 secondary weapons. This, however, does not in any way, shape, or form, make it a GoW rip off. At the absolute best, you could argue the "finishing moves" are from GoW, but let's be real. GoW required a timing on multiple button presses for finishing moves while Darksiders is a one button press. Secondly, finishing moves were not created by GoW, if anything their recognition should go to Mortal Kombat.

As soon as I see someone mention Darksiders as a GoW ripoff, I lose a large chunk of respect for them. Bayonetta? Sure, it's GoW like. Dante's Inferno? Definitely. But Darksider's? You're a retarded puppet if you keep spewing that vomit. That means you, Yahtzee! I had respect for Yahtzee as a critic, but now I see he's just a troll. Probably due to douche nozzles emailing him caused him to go nuts...
 

Actual

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Jun 24, 2008
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Noelveiga said:
Actual said:
Same with God of War, Darksiders really has tried to desperately cash in on the success of God of War 2. A lot of people haven't played God of War and are heralding Darksiders as a revelation in gaming, unaware that they're playing a really cheap and poorly made copy of a classic. It's the price God of War has to pay for being a console exclusive.
Let me guess, you haven't played Darksiders, have you?

Because if anything, it's a Zelda clone. It doesn't have a single element taken from God of War. If anyhing, you can hold a button to launch your character and an enemy into the air... and God of War ripped that off of Devil May Cry.
Story and feel wise it's God of War. The combat is simplified as you say.

I agree with you on the Zelda parallels but the Darksider puzzles did remind me a bit of the GoW ones to.

EDIT: Also I'd like to submit the Saboteur game for consideration, I admit I only played it for 10 minutes, but did they just transplant the Grand Theft Auto 4 engine into World War 2?
 

Galad

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Nov 4, 2009
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While I can't tell how many of the games on those lists are rip-offs and how much new they've brought in, since I haven't played any of them yet, I wonder, how come there have been no lawsuits we've heard of about said rip-offs, even the universally accepted "Dante's inferno" ripoff?
 

Chester41585

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Yes, they should. But I can see how stopping would be difficult, since they most likely got their jobs as reviewers shortly after Halo or God of War came out. They probably have very limited gaming background prior to their employment.
 

Snotnarok

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Jark212 said:
The problem is some games barrow too heavily from other games...
There's borrow...then there's Dante's Inferno, that game is identical to God of War. Every movement is Kraytos, he even has a move where he forces his Cross (Blade) into the face of an enemy. That's not borrowing, that's not homage, that is just plain copying.

At least in Darksiders when they copied the portal gun they made it the same colors so it's like "Well at least they KNOW, and are saying where they got it from"
 

Screw_it

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All you have to blame is yourselves... But I guess if a game interests you, then by all means, get it.

Just remember: every ripoff game you buy feeds the beast of mediocrity.

So think twice before you pool over $60 for Dante's Inferno. Just sayin.
 

manythings

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Darksiders, you play as War, the manifestation of WAR (Something other cultures refer to as a GOD) Chopping the ever loving christ out of everything. Looks good I want to play it.

Dante's inferno, you play as a warrior who promptly dies, descends to hell and hi sole focus is his wife, steals a mythical weapon from a anthropomorphic personification and cuts the ever loving christ out of everything.

Heavenly sword, Look at it for ten seconds and tell me that isn't chick kratos.

Anyone ever played Spartan total warrior? God of war is the reason most people didn't. Pretty much the same idea as god of war except God of war was a million times betters. Better graphics, better combat, better story, better puzzles.

Before you all honk fanboy and start foaming at the mouth;

God of war did it right and because they did it right they are synonymous with this form. Calling it a god of war clone basically shows it's prescience in the media. It is the first game I can think of with quick time events (first I played I don't have an encyclopaedic knowledge of all this stuff) but not only that quick time events that were fucking awesome. Kratos is one of my favourite anti-heroes.

Calling things a halo clone is bullshit though. Those games barely exist beyond shooting the next guy.
 

Jark212

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Jul 17, 2008
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Snotnarok said:
Jark212 said:
The problem is some games barrow too heavily from other games...
There's borrow...then there's Dante's Inferno, that game is identical to God of War. Every movement is Kraytos, he even has a move where he forces his Cross (Blade) into the face of an enemy. That's not borrowing, that's not homage, that is just plain copying.
I was trying to dress it up a bit, but this is pretty much a good example of "heavily borrowing" there should be some kind of law, but people would too easily abuse it...
 

Wolfram23

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I would also like to point out that many many gamers have not played these games getting "ripped off." There's a few implications to this... one, if they like the "rip off" version a lot, maybe they would have instead just bought the "original" which means loss of revenue. On the other hand, every time an idea is recycled, it gets better (doesn't HAVE to, but a well developed game gets every single aspect tweaked to perfection). It get's improved or changed in some way. If you asked me to play Darksiders or Zelda (OoT, MM, WW, TP I've played) I would choose Darksiders because the gameplay is better - it's improved. Rip off? Yea, sure, it copies so much... but it makes it better.

As to the Darksider's story, we've seen similar stories a million times. You can't condemn it to being "just like God of War" when a) the story is about the Horseman, War (basically a god of war) and b) a story about heaven, hell, and their respective armies fighting for rule on Earth is older than anybody alive. Anybody.
 

Therumancer

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Nov 28, 2007
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I call Darksiders a God Of War Rip off on a lot of levels. The most notable one being that the protaganist is the spirit of War in both games. One is a depowered horseman of the apocolypse, the other is a depowered god of war. Then we move on from there.

In general Darksider's major innovation seems to be adding puzzles to the game. I'm not entirely sure from what I've seen if I'd actually call it a "Zelda" rip off despite the tools. Actually it reminds me a lot of Rygar.

That said no genere seems much original devleopment. Books, movies, games, comics, they all do the same things again and again. Eventually something original comes along, and then it gets imitated upgraded and tweaked a million times. I tend to judge things more about whether they do what they do well, rathet than purely on merits of originaility. I think Penny Arcade said it pretty well in expressing that what is derivitive, and what is a homage, comes down to what you wind up liking.

Ironically a lot of people seem to be knocking Dante's Inferno, when actually out of the three Beat 'Em Ups this year so far that is the one that got my attention and convinced me to try and get it upon release. It's one of the few games that actually ran an advertising campaign that I thought was cool, and I also admit that I like the setting/idea for the game and the art direction even if the graphics and animation seem like they could be a bit better.
 

Snotnarok

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Snotnarok said:
Jark212 said:
The problem is some games barrow too heavily from other games...
There's borrow...then there's Dante's Inferno, that game is identical to God of War. Every movement is Kraytos, he even has a move where he forces his Cross (Blade) into the face of an enemy. That's not borrowing, that's not homage, that is just plain copying.

At least in Darksiders when they copied the portal gun they made it the same colors so it's like "Well at least they KNOW, and are saying where they got it from"
I think borrowing is fine, but when nothing is original it bugs me. Dante's Inferno could very well be a great game but, playing the demo showed not a hint of originality. Everything and more seemed to be from God of War or the upcoming one. Considering God of War 3 is coming out so soon after I think I'll stick with that.


But for the most part, every idea has been done and borrowing is fine. But copying and bringing nothing new or anything extra is just weak.

...Doom clone! ...What? Someone had to say it after all these years.
 

FoolKiller

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Volafortis said:
Darksiders he has a point with, but it's closer to 3D Zelda, Bayonetta is not a God of War rip-off, if it rips off anything, it's DMC4, and I really wouldn't say that, because developers can't really "rip-off" their own game.
Thank you. Bayonetta can't rip off Devil May Cry because they developed it.

As for God of War rip-offs... this is nonsense. Ninja Gaiden was on Xbox before God of War so it would have to be a Ninja Gaiden rip-off. =)

I haven't really heard of Halo rip-offs either. How exactly do you rip Halo off anyways? It's an FPS that wasn't revolutionary in any way. It was a game with really high production values but that was it.