I think I'll just stick with stealing my sister's copy of the Urbz Sims in the City for DS. Not great, but it does suck up a lot of time.
How many girls have you consulted on that one? Most of the people I know who like the Sims were guys who liked torturing them between rounds of Halo.Altorin said:GIRLS LIKE THE SIMS.
It's pretty elementary. We've known it for years. Girls like the Sims, for the same reason they like dolls, and why the ones who like MMOs like MMOs.. they love character development... If the sims offers greater social status, like visiting other people's houses online, or making friends, they will eat it right up.
They're still trying to do it for Spore, so it's likely they will still do "stuff packs".SimuLord said:I just hope they're not really foolish enough to think they can charge twenty bucks for "stuff packs" when you can go to any modders' resource on the Internet and just download better stuff for free.
If they do third-party content, like a monetized LittleBigPlanet model, that would actually be really awesome. Even if EA kept the lion's share of the revenue, it'd still mean that people could, if they created good enough content, make at least the price of the game back, which is pretty sweet.Miral said:They're still trying to do it for Spore, so it's likely they will still do "stuff packs".SimuLord said:I just hope they're not really foolish enough to think they can charge twenty bucks for "stuff packs" when you can go to any modders' resource on the Internet and just download better stuff for free.
It's more insidious than that, though -- from what I've heard, they're trying to set up a DLC-style shop: you buy a certain amount of "points" with real money and then use up your points buying individual in-game items from an online store. (Although it did sound like they'd have third-party content in the store as well, so you'd probably also be able to get points if you make something that other people want.)
I found University, Nightlife, Seasons, and FreeTime to be the "essential" expansions. University for the extra want slots, Seasons for the weather and farming/gardening model, and FreeTime for the vast amount of content the "hobbies" added (and the "lifetime achievement award" of sorts that allowed a path to Platinum aspiration without having to follow the narrow "everything toward one goal" track). OFB, Bon Voyage, and Apartment Life fall under "must-have for the Sims enthusiast" category for me---the businesses, vacations, and the very neat way they handled multi-unit dwellings were all big steps forward. Pets...well, meh in my view. Yes, it's great to have animals around (and I've created some really cool dogs), but it's really an icing-on-the-cake and not much else. If you don't care about having animals around you can completely do without it.Amarok said:Hell... i think it's a good franchiseyeeeaaah they're a bit crazy with the expansion packs (so i only buy the once that look really good - Open for Business for the win)
Wow. Someone else.SomeBritishDude said:New features:
-Yes, the personality thing is one. Instead of changing dials you choose traits for your Sims, like moron or kiss ass (ok, maybe not thoughts two).
-Constant open world, everyone doing everything at the same time in one huge neighborhood.
-Customize individual objects and pieces of furniture.
I'm looking forward to it. I find it pretty two faced that the people who usually say graphics don't matter kick up a fuss when they don't meet their standards. The technology behind a constantly working neighborhood, if it works, is quite a leap for the Sims.
But whatever,I'm a dude and I'm hyped for the Sims 3. What you going to do?
It's a mixed bag. If they have an online store without third-party content, then that's bad because it's just more money-grubbing. If they do have third-party content, then that's good because it creates an incentive to create interesting stuff -- but also bad because it'll probably lead to people creating knock-offs for profit, and will be a disincentive to the people who normally would just offer stuff for free.SimuLord said:If they do third-party content, like a monetized LittleBigPlanet model, that would actually be really awesome. Even if EA kept the lion's share of the revenue, it'd still mean that people could, if they created good enough content, make at least the price of the game back, which is pretty sweet.